Serious question on intim:
It seems that it would be nice to get an ACTUAL explanation of what intimidate is supposed to accomplish. People throw around the concept of 'WAI' as if they know what intended actually is.
Is intimidation supposed to be an easy button that you press and then turtle up while other people bring ruin and damage upon a mobs head with no risk of damage or attention? Is it some super ninja jedi mind trick like "You don't feel that 3000 point disintegrate that just drilled a hole in the back of your skull. Here, look at my fancy shield!"
Or is it supposed to be a more dynamic skill that can be used to actively switch mob behavior within a combat context - sometimes holding aggro only for a while?
So - what is 'intended' - and not 'what do we want it to be?'
Vallin.