Sounds like you are missing 175 mana, between tier 2 and 3 greensteel and archmagi from the VoD bracers/necro dagger. That should not account for completely running out of mana in one round. Maximize and empower both on is over-healing. You should normally be running with onlyempowered-healing for the most mana-efficiency and be using your 6-8th level masses depending upon your potency set-up. If your tanks are poorly playing they may take alot of damage, in which case you may want to use maximize as well as empowered healing. Secondly, you should not be using a mass to cure one squishy tank. Hit him with a scroll or a mana heal, wait for the group to drop below 50% before you hit a mass. Every spot heal you can hit saves you mana (but like you said, it doesn't matter so much anymore in the the shroud). Quicken is a crutch, you shouldn't have to use quicken unless you have serious issues with interuption (which is not an issue in part 4, properly played). You should be able to heal without quicken and keep people alive. If not, you should keep quicken on until you develop more experience. Quicken is a crutch, don't forget it. You should wean yourself off of it when you think you are ready. -I know you said you don't use quicken, its for others who may read it. And don't forget you can have the arcanes put up mass protects for you regularly.
I prefer dwarven or human clerics with 16-18 wisdom starting, good con, decent strength, dump stat charisma. Have a 10th level FS at the moment, so I haven't seen him in end-game. Not too impressed so far, I would stay cleric. Seem limited as far as spell selection. The extra-mana is nice, and will help healers that haven't found the way yet, but for those of us that know a cleric well, the extra mana isn't needed and having charisma and wisdom isn't possible without killing everything else (even then, your level ups only go one spot, wisdom if you are smart). The amount of mana a 20th level cleric gets is crazy already (and clerics get empowered healing), I don't think more mana is worth the FS. I have seen FS that claim they have 3100 mana, but were still using mana pots (figure that one out). As far as the fighting ability, it doesn't seem that impressive, though splashing FS with monk/fighter/pally in a battle-cleric sort of build is probably pretty good. Wings are the only thing that make it cool for me.
