Page 12 of 23 FirstFirst ... 2891011121314151622 ... LastLast
Results 221 to 240 of 460

Thread: Vip - rip

  1. #221
    Community Member Lanhelin's Avatar
    Join Date
    May 2013
    Posts
    802

    Default

    Quote Originally Posted by PermaBanned View Post
    ViP status only guaranties you can open elite, not easily defeat it
    In Korthos Village quests - are you serious? Hell, I'd even rant if this happened in early Harbor quests (and I'm sure it will).

  2. #222
    Community Member Lanhelin's Avatar
    Join Date
    May 2013
    Posts
    802

    Default

    Quote Originally Posted by viktorserak View Post
    Proper reply would be: I Lanhelin was wrong. I am sorry. I had a bad day/week. It could have happened to anybody.
    Proper defender. Same guild? Never mind, just keep defending a hilarious posting, Sancho.

  3. #223
    Community Member
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Lanhelin View Post
    In Korthos Village quests - are you serious? Hell, I'd even rant if this happened in early Harbor quests (and I'm sure it will).
    It will. Trust me. crowned Muck is pure evil.

    Either deal with it, or post another topic on the general discussion when you get to the harbor.

    Unless, ofc, you stop playing after you died few times in Crystal. In that case, good luck in some other game.
    Quote Originally Posted by bartharok View Post
    Its also a hireling, it needs buffs to figure out what end the food goes in.
    Quote Originally Posted by FranOhmsford View Post
    Oh and Lol - Fortitude 57, Reflex 64, Will 55 {Godlike Saves!}.
    Quote Originally Posted by VCB View Post
    There are players that I wish could be improved to the point of being a hire.

  4. #224
    Community Member Lanhelin's Avatar
    Join Date
    May 2013
    Posts
    802

    Default

    Quote Originally Posted by viktorserak View Post
    It will. Trust me. crowned Muck is pure evil.

    Either deal with it, or post another topic on the general discussion when you get to the harbor.

    Unless, ofc, you stop playing after you died few times in Crystal. In that case, good luck in some other game.
    Thank you for the insights, Sancho.

  5. #225
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Keladon View Post
    Look, it's Qualor again.. and look, he didn't read what this was about .. again.

    When he's twisting the words of a dev, I'm going to point that out yes. But like I said, maybe you should actually read what HE said.
    I did and understand what envision means. I suggest looking it up and not twist words to fit your agenda.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  6. #226
    Community Member
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Lanhelin View Post
    Proper defender. Same guild? Never mind, just keep defending a hilarious posting, Sancho.
    Actually, I dislike Qualhor pretty much from his forum persona. However, you united us on at least one topic. Which is kinda disturbing, but taking your position in consideration, its understandable.

    Btw, are yu going to continue this game till teh harbor? :-)
    Quote Originally Posted by bartharok View Post
    Its also a hireling, it needs buffs to figure out what end the food goes in.
    Quote Originally Posted by FranOhmsford View Post
    Oh and Lol - Fortitude 57, Reflex 64, Will 55 {Godlike Saves!}.
    Quote Originally Posted by VCB View Post
    There are players that I wish could be improved to the point of being a hire.

  7. #227
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Lanhelin View Post
    You did not read my post entirely, or did not understand it. Or want to defend something for not comprehensible reasons. I'd understand it if you worked in a marketing office, but I cannot offer help nor you could help me with what you posted. This is hilarious. What else should I reply to this?
    if you think my response was hilarious, imagine how I felt when I read your post.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  8. #228
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Posts
    3,275

    Default

    Quote Originally Posted by Lanhelin View Post
    I'm a returner. What do you actually want to say?
    That you are not a new player, and thus have other expectations
    Dystopia = utopia achieved

  9. #229
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by viktorserak View Post
    Actually, I dislike Qualhor pretty much from his forum persona. However, you united us on at least one topic. Which is kinda disturbing, but taking your position in consideration, its understandable.

    Btw, are yu going to continue this game till teh harbor? :-)
    whats funny is that the only place im told that my persona is disliked is on the forums. normally I try to be nice about things until someone pushes my persona in a different direction or I have history with certain people on the forums that is immediately drawn out negatively. if people don't like my persona here that's fine and can deal with that. I just hope that if people agree, regardless of how one feels for another, they set differences aside. I find it odd at times myself agreeing with people I normally don't get along with, but the stars do align at times.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  10. #230
    Community Member Lanhelin's Avatar
    Join Date
    May 2013
    Posts
    802

    Default

    Quote Originally Posted by PermaBanned View Post
    You mean like in this thread where Severlin specifically discusses Champion design goals and intentions?
    Citation from the thread linked above:

    Quote Originally Posted by Severlin View Post
    Champions were not simply to add difficulty. It would have been much easier and much more straightforward to just increase overall damage and mitigation across the board if we wanted to do that.

    Champions actually have a more complicated design goal in that we want them to add variability to quests.
    So champs are not meant to add difficulty but variability - but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet? This doesn't clear up the thing. It just reads like "Uh, it's not >difficulty< it's >variability<, u know, variability is the new difficulty". But it's not. I mean, would I really put that much effort into a thread if I just died by astonishing variability? I guess, not.

  11. #231
    Community Member
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Qhualor View Post
    whats funny is that the only place im told that my persona is disliked is on the forums. normally I try to be nice about things until someone pushes my persona in a different direction or I have history with certain people on the forums that is immediately drawn out negatively. if people don't like my persona here that's fine and can deal with that. I just hope that if people agree, regardless of how one feels for another, they set differences aside. I find it odd at times myself agreeing with people I normally don't get along with, but the stars do align at times.
    My forum and my ingame persona is different then my RL behavior. Which is why I was so specific in the post you quoted about you. In other words: no hrd feelings?

    That said on some different forum, my persona is even worse. Lets leave it at that? :-)
    Quote Originally Posted by bartharok View Post
    Its also a hireling, it needs buffs to figure out what end the food goes in.
    Quote Originally Posted by FranOhmsford View Post
    Oh and Lol - Fortitude 57, Reflex 64, Will 55 {Godlike Saves!}.
    Quote Originally Posted by VCB View Post
    There are players that I wish could be improved to the point of being a hire.

  12. #232
    Community Member Keladon's Avatar
    Join Date
    Sep 2010
    Posts
    277

    Default

    Quote Originally Posted by Lanhelin View Post
    Citation from the thread linked above:



    So champs are not meant to add difficulty but variability - but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet? This doesn't clear up the thing. It just reads like "Uh, it's not >difficulty< it's >variability<, u know, variability is the new difficulty". But it's not. I mean, would I really put that much effort into a thread if I just died by astonishing variability? I guess, not.
    He actually said "not simply", as in "not only". They're meant to both increase difficulty and add variability.

    Or as the poster that he replied to put it: Champions provide an inconsistent gameplay experience.

    And that's what bothers me, I don't see how having most champs be nothing more than normal mobs and then some being overpowered is a good idea. It's inconsistent, sure, but I still don't think it's fun or challenging.
    But if an inconsistent gameplay experience is what they were aiming for.. all I have to say is "Congratulations", because that's what they gave us.

  13. #233
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Posts
    3,275

    Default

    Quote Originally Posted by Lanhelin View Post
    Citation from the thread linked above:



    So champs are not meant to add difficulty but variability - but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet? This doesn't clear up the thing. It just reads like "Uh, it's not >difficulty< it's >variability<, u know, variability is the new difficulty". But it's not. I mean, would I really put that much effort into a thread if I just died by astonishing variability? I guess, not.
    Variable tactics is not something you gain by leveling. It means that you try different things to get past the opposition.
    Dystopia = utopia achieved

  14. #234
    Community Member
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Lanhelin View Post
    Citation from the thread linked above:



    So champs are not meant to add difficulty but variability - but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet? This doesn't clear up the thing. It just reads like "Uh, it's not >difficulty< it's >variability<, u know, variability is the new difficulty". But it's not. I mean, would I really put that much effort into a thread if I just died by astonishing variability? I guess, not.
    "Not simply" in that devs quote means "not only". Thats english 101. So they were meant to add dificulty, but not only difficulty - but also variability. While just making enemies tougher would only add dificulty. That is called understanding of written text.

    Also, you do have various tactics available even on level one. try reading this entire thread and you will find them already posted several times by several different people.
    Last edited by viktorserak; 01-02-2015 at 07:20 PM.
    Quote Originally Posted by bartharok View Post
    Its also a hireling, it needs buffs to figure out what end the food goes in.
    Quote Originally Posted by FranOhmsford View Post
    Oh and Lol - Fortitude 57, Reflex 64, Will 55 {Godlike Saves!}.
    Quote Originally Posted by VCB View Post
    There are players that I wish could be improved to the point of being a hire.

  15. #235
    Community Member
    Join Date
    Jul 2012
    Posts
    738

    Default

    Quote Originally Posted by Lanhelin View Post
    So champs are not meant to add difficulty but variability - but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet?
    They're not. Cannith Crystal is a level 1 quest. It doesn't have champions in it.

    If you're running it on elite, then it's a level 3 quest, and you should probably be level 3. By that point, I'd expect even the most inexperienced player to have learned at least a couple of tactics. Perhaps that's a faulty assumption though.

  16. #236
    Ninja Spy phillymiket's Avatar
    Join Date
    Nov 2009
    Posts
    1,040

    Default

    Quote Originally Posted by viktorserak View Post
    My forum and my ingame persona is different then my RL behavior. Which is why I was so specific in the post you quoted about you. In other words: no hrd feelings?

    That said on some different forum, my persona is even worse. Lets leave it at that? :-)
    May I interest you in our "Sancho" line of forum persona?

    Reasonable rates, full service, and rent-to-own options are available.



    Edit -

    ;-)

    (can't forget the winky face to indicate that this is just light-hearted don quixote joke and means nothing with regard to the argument at hand or people involved.)
    Last edited by phillymiket; 01-02-2015 at 07:32 PM.
    BONGO FURY - Ghallanda - Thingfish - Wizard, Diuni - Ninja, Gheale - Angel, Dullknife - Tank, Noodlefish - Gimp, Jaquaby - Treacherous and other gimps.

  17. #237
    Community Member
    Join Date
    May 2013
    Posts
    607

    Default

    Quote Originally Posted by Lanhelin View Post
    the 500 TP come next month
    FYI, the 500TP come the moment you next log on after subscribing (and on the monthly anniversary of your join date/time). Not that this makes a big difference. You also get an immediate Gold Daily Dice roll which might help some of your problems, depending on luck.

    Quote Originally Posted by Lanhelin View Post
    but why the hell are they in actual level 1 (upgraded to 3) quests where characters not have variable tactics available yet?
    I've counted at least three different approaches to this quest explicitly described by posters (i.e. i) using a Barb hire ii) using charm on a Wiz iii) considering investing in Intimidate and Diplomacy to control aggro), and that's just the start:
    a) You could increase your PRR by 10 (and AC by 2) by buying a Heavy Steel Shield from Dax Boon, reducing the damage per hit by up to 9%.
    b) You could active block when the Champion aggros on you to provide more DR (DR1 without shield, DR4 with), and let the hire hit him from behind whilst he's occupied.
    c) You could use a bow and arrow to kite them - speak to Dax Boon to purchase them.
    d) You could look at the champion's status with the "z" key, and try to work out if there are any weak points and strong points (e.g. do you need to use a bludgeoning weapon to attack them successfully)
    e) You could play the other quests first so that you have a +5HP item to make you less squishy (a guaranteed quest reward).
    f) You could repeat the other two quests on Hard (keeping your bravery bonus) and take level 2 then return to the quest.
    g) You could play the difficulty with easier champions (or even no champions).
    h) You could try to group up with other people in the Village by posting an LFM to add your tactical possibilities.

  18. #238
    Community Member Lanhelin's Avatar
    Join Date
    May 2013
    Posts
    802

    Default

    Quote Originally Posted by viktorserak View Post
    "Not simply" in that devs quote means "not only". Thats english 101. So they were meant to add dificulty, but not only difficulty - but also variability. While just making enemies tougher would only add dificulty. That is called understanding of written text.

    Also, you do have various tactics available even on level one. try reading this entire thread and you will find them already posted several times by several different people.
    Uh, actually I wanted to reply to Keladon, but then I read your answer and now it's you. If you really understood what I wrote you never had replied like this, because I clearly stated that "variability" includes "difficulty" in the citation. >Variability< is the new >difficulty<, u know?

    The more interesting thing is, why I should have more tactics available ingame with a level 1 toon because of this thread? Does it thread-magic-wise gives my toon more options? Interesting. Please continue to make my toon better.

  19. #239
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,392

    Default

    sigh, what a heated topic,

    from what i understand it's all a numbers game, after a few lives/alts, you know all the quests and the only thing you can do is make your number bigger then the dc the game is giving you, since you're stuck on a certain lv cap each quest (if you want bravery bonus) the only way to do this is build (maxed for your role), gear(with the biggest numbers suporting that build) and finaly past lives.

    and i think this is where the problem lies, people feel bad because they always have run it a certain way on a certain build just fine on elite but now the champions came in it cuts in their favor and exp grind.
    Their numbers aren't big enough anymore, hp, saves, dc's, dps and the list goes on

    On my main, who has every past life and all relevant gear in the game, i have recently done a 1 to 28 zerg run, all Elite, lfm open to anyone.
    I ran past champions i didn't have to kill and steamrolled over those i did. Often with a bunch of soulstones in my backpack. Never have i felt realy in danger. I Died 2 times, both to the con drain in heroic Gop, , (first shot -32 con, second -27 con). I hardly noticed champions because my numbers are bigger then theirs.

    Champions are apperently here so some big grinders can show of their numbers, i stopped playing that game years ago, most fun i have is talking on voice chat/3rd party voice chats whille playing.
    Champions are apperently here so someone can make bigger numbers on their yearly report, i stopped playing that game when they botched up U14 and up.
    The game changes, i rarely like it but it does, role with it or go, it's not worth the frustration

    Step down a difficulty level and start enjoying the game instead of trying to reach for something you realy don't want, you don't need to compensate for anything, be your (wo)men.
    Elite means nothing, numbers mean nothing, fun means everything.

  20. #240
    Community Member
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by phillymiket View Post
    May I interest you in our "Sancho" line of forum persona?

    Reasonable rates, full service, and rent-to-own options are available.



    Edit -

    ;-)

    (can't forget the winky face it indicate that this is a just light-hearted don quixote joke and means nothing with regard to the argument at hand or people involved.)
    I am interested. Tell me more.

    AND TAKE MY MONEY!!!!!
    Quote Originally Posted by bartharok View Post
    Its also a hireling, it needs buffs to figure out what end the food goes in.
    Quote Originally Posted by FranOhmsford View Post
    Oh and Lol - Fortitude 57, Reflex 64, Will 55 {Godlike Saves!}.
    Quote Originally Posted by VCB View Post
    There are players that I wish could be improved to the point of being a hire.

Page 12 of 23 FirstFirst ... 2891011121314151622 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload