
Originally Posted by
Vargouille
Internally we've several times discussed the idea of replacing the 200% ability score modifier with, "Add your Dexterity modifier to your damage (in addition to Strength or whatever other stat you are using, which might be Dexterity)." This potentially fit flavor/lore better, and differentiates it more from THF, but also forces all SWF to build for Dexterity (at least somewhat). That's one example of options we've considered, anyway. We usually try not to put out every crazy idea we've had internally, because (1) for brainstorming we'd rather you guys not get focused on our ideas but instead keep coming up with your own, because all of you may well think of things we haven't, and (2) it can be misleading to players as to what we're really strong considering for release. Of course, we're also trying to get things out in front of you guys sooner, which means things are more likely to change and we end up throwing away things some players liked.