This is the first comment I've ever seen from a Dev regarding any form of playtesting, thus I'm curious:
Would this example be indicative of "typical?" Or in other words, when testing new enhancement or destiny ideas & additions, do you generally test with your vision of "how it should work/should be played" or do you look for and try to build grossly over powered (pinch of this/splash of that) combos looking for broken synergies and effects that work better than/not restricted to their written descriptions? Because, you know we'll be doing the latter... *cough*ranged adrenalin*cough*furyshot*cough*