Page 3 of 5 FirstFirst 12345 LastLast
Results 41 to 60 of 96

Thread: Shroud Epic

  1. #41
    Community Member
    Join Date
    Aug 2009
    Posts
    25

    Default

    Yes, lets add even better weapons for every class but monks -_-

    I say gs handwraps before epic gs!

  2. #42
    Community Member
    Join Date
    Feb 2010
    Posts
    9

    Cool O_O o_o O_o o_O o_o O_O

    Well i say this that will be so dam hard and it will probably take like 3-4 hours if you guys didnt read the forms. But when i get to that lvl im so going to try to do it just to say i did. btw might want to make a lot of shrines available because clerics can only rise ppl so much and dont have unlimited sp. Other than that that seems soo cool.

  3. #43
    2014 DDO Players Council
    Rasczak's Avatar
    Join Date
    Jun 2009
    Posts
    0

    Default

    Quote Originally Posted by LegoDudeRyan View Post
    Well i say this that will be so dam hard and it will probably take like 3-4 hours if you guys didnt read the forms. But when i get to that lvl im so going to try to do it just to say i did. btw might want to make a lot of shrines available because clerics can only rise ppl so much and dont have unlimited sp. Other than that that seems soo cool.
    3 out of 5 parts have sp regen areas
    Last edited by Rasczak; 04-13-2010 at 02:17 AM.
    Don't let common sense stop you...
    Qualified Devil's Advocate ` Refugee Boldrei '06 / Keeper '09

  4. #44
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by LunaCee View Post
    And if that player is one of those that despises puzzles and is playing say a WF sorc? What then...
    If you don't allow wiggle room the vast majority will look at it and just say **** it and it will be practically impossible to get said content run.

    If you haven't been able to get that +4 tome yet... if you don't use litany because your character is Good and doesn't want to deal with a negative level. If you don't have enough favor for or access to Yugo pots because it a Premium player that DOES NOT OWN AMRATH!

    No wiggle room = Not getting run. Its not that hard to understand.
    Guess you never even ran shroud on normal yet. So why are you worried about epic?

    The thread assume people are familiar with normal shroud, guess I should of pointed that out first.

    Anyways, normal shroud phase3 = If you can neither complete the puzzles, nor lockpick the doors.. You have a third option: Smash the crystasl above the door and escape. I didn't say that this option will be removed on epic, infact I explicitly said it would still be there, and the crystals HP wouldnt scale much.

    So your a gimp WF sorc, and infact the entire party is (lol, if 1 of your 12 members don't have high stats, I don't imagine you would even make it to phase3, but i digres) ... Smash the crystals and move on. Yea you don't get teh chest, too bad, there' for the smarter players who know how to do puzzles.
    Last edited by Shade; 04-12-2010 at 04:31 PM.

  5. #45
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Rasczak View Post
    4 out of 5 parts have sp regen areas
    Really? I thought only phase 2,3 and 5 did. So 3 of 5. On epic it would be 4 of 6 I think.. Should put some temporary pools in phase6 as well.

    However every phase has a rest shrine (even 5).. And epic players have millions of plat and access to near unlimited resources, so this raid really won't be an issue.

    Infact if they release it anything like this.. I will personally provide all resources to everyone in the raid for the first 50 runs. After that I will probably be broke (or richer then my wildest imaginations from all the epic loot we find)

  6. #46
    Community Member Rameses's Avatar
    Join Date
    Apr 2006
    Posts
    2,137

    Default

    I like what I read so far but what consession do monks get for weapons.
    Already the DPS is an issue for monks with the lack of Greensteel weapons. If GS weapons were upgraded as you suggest or even close to it, a monk falls even furthur behind the DPS scales.


    Just my concern for my 2xTR'd Monk.

    I am, Rameses!
    Argonnessen's only Halfling Paragon.
    Ascent

  7. #47
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Rameses View Post
    I like what I read so far but what consession do monks get for weapons.
    Already the DPS is an issue for monks with the lack of Greensteel weapons. If GS weapons were upgraded as you suggest or even close to it, a monk falls even furthur behind the DPS scales.


    Just my concern for my 2xTR'd Monk.

    I am, Rameses!
    Not neassarily going to get worst in comparison by much more. Monks are already leaps and bounds behind the epic sword of shadow. The t4 greensteel would only be around on par with it, not really better.

    So monks will be just as far behind, just in a larger variety of situations vs a larger variety of builds. The devs said they will never make greensteel handwraps.. So yea.. Get a Kama and learn to love it.

    Whatever concerns 1 class has about a raids, raidloot.. Should not and will not effect the release of said content.

    Likewise I have no interest on in VoD epics loot on any of my characters, but it should still be released.

    Monkls simply have to pray for ToD epic at around the same time as Shroud epic.. To get epic rings.

    Epic rings could even it out a bit.

  8. #48

    Default

    Part 2

    Should give you all the LTs. After all it's epic right? So toss them all out there. By putting out all of them it will be challenging in some way other than the same (we can't think of a way) HP and AC and Immunities way they always use, and reduce the immunities.

    Part 5
    Let the LTs and their boss come at the same time. Make the LTs keep returning to life as long as he is alive. Take off their immunities (most of them) that way they need to be CC or kited while the rest take out the boss. This would also allow casters to be more useful in there.

    Lets see an epic that has more than HP AC Immunities and damage output increase.
    Last edited by FluffyCalico; 04-13-2010 at 05:36 AM.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  9. #49
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Throw in some beholders and give harry 100% fort. It's epic, right?

  10. #50
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Sweyn View Post
    Epic raid's are for the Best of the Best, it says that when you click epic.
    I think Harry should hit for 400 points everytime he hits, but he only has a +50 to hit... So anyone with a 70 AC or higher would be safe....

    Only the Best of the Best, right??

    I always love how Shade's "suggestions" always favor max DPS barbarians only... Get rid of the locks in part 3, put in runes for 75 STR... LOL
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  11. #51
    Community Member Emili's Avatar
    Join Date
    Apr 2006
    Posts
    5,756

    Default

    Quote Originally Posted by knightgf View Post
    Forget it. People have a hard enough time doing shroud on normal, and a good 75% of the time, it gets only to part IV, and even then, theres still a good chance of failure. Imagine doing it on hard or elite, let alone epic...

    Its going to be very difficult to convince Turbine to release an update that only a very, very small amount(Probably 1%) of the population can do on higher difficulties.
    We were running this elite back at level cap 16... with much less greensteel dripping from us. Speed runs on norm in 12-20 minutes...

    Now days with the PrE's and the cap of 20 and the only noticable changes in there are having FoM and he teles people sometimes... We're running speed runs on hard or elite. Simply put... a cooporating group is the key to success in a shroud... when everyone is on the same page it runs fine.
    Quote Originally Posted by Rasczak View Post
    3 out of 5 parts have sp regen areas
    trees in part 2 pools in parts 3 and 5... pretty sure that's all cept if you count shrines - only available when each part complete.

    Last edited by Emili; 04-13-2010 at 11:43 AM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  12. #52
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Quote Originally Posted by Thrudh View Post
    I always love how Shade's "suggestions" always favor max DPS barbarians only... Get rid of the locks in part 3, put in runes for 75 STR... LOL
    isn't that what Epic is?
    Last edited by grodon9999; 04-13-2010 at 02:49 PM.

  13. #53
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Quote Originally Posted by Thrudh View Post
    I think Harry should hit for 400 points everytime he hits, but he only has a +50 to hit... So anyone with a 70 AC or higher would be safe....
    Could you imagine if that's the route Turbine took? Equally as silly but I could just hear the uproar . ..

  14. #54
    Community Member Chai's Avatar
    Join Date
    Aug 2008
    Posts
    11,045

    Default

    Quote Originally Posted by Beherit_Baphomar View Post

    We don't have to revisit The Shroud to upgrade greensteel, do we?
    This would be the biggest fail evAr (except for the offer wall of course).

    Yeah I agree it should be a new raid.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  15. #55
    Community Member vindicater's Avatar
    Join Date
    Dec 2008
    Posts
    297

    Smile

    Quote Originally Posted by xTethx View Post
    All good ideas, except for the epic crafting. Enough people complain about regular greensteel, epic greensteel would just push them overboard. I know not everyone will be completing this, but the simple fact will be; the rich get richer. Otherwise, I love the ideas, especially the part 5 one, could be fun.
    Not so much the rich getting richer butgood players becoming so awsome that they can singlehandedly complete most if not all level 20 quests on eleite. So what you end up with is a bunch of plat farmers parking there toons at the entrance or mabey have some 8 year old orphins run there toons along behind Super Epic Dude for the farm. But then I forgot Turbine will figure a way to make money off the orphins so mabey it will hapen.
    Personaly I think we should have got more levels not epic difficulty.
    Kyber:
    Home of Stamper the Seeker 20 dwarven barbarian, Jox Everheal 17 human cleric, Justwanta Burn 20 WF sorc, and Lubejob Fleshie Killer WF 10 wizzey/2 rog.

  16. #56
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Thrudh View Post
    I think Harry should hit for 400 points everytime he hits, but he only has a +50 to hit... So anyone with a 70 AC or higher would be safe....

    Only the Best of the Best, right??

    I always love how Shade's "suggestions" always favor max DPS barbarians only... Get rid of the locks in part 3, put in runes for 75 STR... LOL
    I think grazing hits are on like a 10+ on epic anyways. So your 70AC 400 HP tank would die extremely fast. As the grazing hits would do 390 damage (only about 10 could be from strength if his attack bonus is as bad as +50)
    The reason epic mobs can hit any AC, is because thats pen and paper rules and it translates to DDO well. +100 str on epics mobs = tons of damage, but also tons of to hit. You cannot have one or the other without blantantly breaking the rules.

    Only people able to tank would be 900+ hp Barbarians, take 2 hits, get healed, and keep up the DPS.

    So yea, AC fails on epic yet again.

    My suggestion has nothing to do with Barbarians. It's YOU that have it YOUR head that they are the best of the best for epic. I said nothing of the sort in this thread.

    The runes are available for every single class, and infact there harder for a Barbarian to hit then any other. I think only Half-Orc Barb will realisticly hit 75 without a relying on scourge/madstone procs - which wont be available as water elementals only use magic attacks.
    The other runes, especially, int/cha are the easiest. My sorc can already get 46 CHA, and he isn't maxxed out at all. 46 int for a epic palemaster is really quite easy.

  17. #57
    Community Member DrakmireTS's Avatar
    Join Date
    Apr 2007
    Posts
    222

    Default

    Quote Originally Posted by vindicater View Post
    butgood players becoming so awsome that they can singlehandedly complete most if not all level 20 quests on eleite.
    Isn't this pretty much the norm right now?

  18. #58
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by DrakmireTS View Post
    Isn't this pretty much the norm right now?
    Yep. Infact most (all i think?) of the Epic quests have been solo'd as well.

  19. #59
    Community Member Josh's Avatar
    Join Date
    Feb 2006
    Posts
    893

    Default

    Quote Originally Posted by Shade View Post
    I think grazing hits are on like a 10+ on epic anyways. So your 70AC 400 HP tank would die extremely fast. As the grazing hits would do 390 damage (only about 10 could be from strength if his attack bonus is as bad as +50)
    The reason epic mobs can hit any AC, is because thats pen and paper rules and it translates to DDO well. +100 str on epics mobs = tons of damage, but also tons of to hit. You cannot have one or the other without blantantly breaking the rules.

    Only people able to tank would be 900+ hp Barbarians, take 2 hits, get healed, and keep up the DPS.

    So yea, AC fails on epic yet again.

    My suggestion has nothing to do with Barbarians. It's YOU that have it YOUR head that they are the best of the best for epic. I said nothing of the sort in this thread.

    The runes are available for every single class, and infact there harder for a Barbarian to hit then any other. I think only Half-Orc Barb will realisticly hit 75 without a relying on scourge/madstone procs - which wont be available as water elementals only use magic attacks.
    The other runes, especially, int/cha are the easiest. My sorc can already get 46 CHA, and he isn't maxxed out at all. 46 int for a epic palemaster is really quite easy.
    Huh?
    Officer of SABBAT
    Mheet Jylian Callisto Rakio Kristoff


  20. #60
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Shade View Post
    The runes are available for every single class, and infact there harder for a Barbarian to hit then any other. I think only Half-Orc Barb will realisticly hit 75 without a relying on scourge/madstone procs - which wont be available as water elementals only use magic attacks.
    The other runes, especially, int/cha are the easiest. My sorc can already get 46 CHA, and he isn't maxxed out at all. 46 int for a epic palemaster is really quite easy.
    The runes are stupid... Nothing wrong with leaving the locks... Anyone running epic should be able to do their own puzzle anyway... If not, they die from the wall... Knock or picking the lock or breaking the crystal would work fine on epic...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload