No. What amounts to a 25-50% increase in damage is insufficient, even paired with the other methods we have for up to 90% increase in damage, to balance out the enemies' 500-1000% increase in HPs.
Ah you got me. I typo'd. Mea culpa and all that. So now fix the sentence to read "2nd level spell" and "8th level paladin" and pretty much everything else stays the same.
Pretty much every other spell has been implemented to be in keeping with the D&D version of the spell. So why should this be different?
I'm saying we had this whole debate a long time ago. And the argument made was that it would suck a lot more for players if Shield didn't block force missiles. And I can kind of see that, so I stopped arguing it.
I'm saying there may be people who are more willing to just use the spell than they are to try and track down greater bane weapons for everything.
I'd love for more people to be involved in giving feedback as well.
Most other Saving Throw bonuses are resistance (almost all items are) so it won't stack with them.