Shiradi single-target DPS is abysmal. The multi-target DPS (when you can get it) is great. Shiradi casters do well in content like Breaking the Ranks. But they really suck when they're asked for single-target DPS. The only saving grace is that they can sustain the abysmal single-target DPS long enough to kill the target without having to suck down SP potions. A melee, of course, would have left that sad Shiradi long behind. If you're going for easy button auto-complete EE wins, roll as a melee, not as a Shiradi gimp.
How you can be part of Players Council? Prioritizing shiridi over standart FUN caster build is just silly. Forgetting about casters blue bar is also silly. Especialy if dmg output of meelers is probably 3.5x bigger. Effectively maybe 2x because of spikes caused by strong casters sla (burst, breach..).. Lack of blue bar and genetate 2x more dmg is unbalance..
- Nova Soul: (a U24 NovaSoul - Survivalist Palemaster Direct Damage that can raid heal)
- Starter Sorcerer Playstyle Videos:
- My answer to your BYOH post.
Yep it does, and that's a good thing. If the only possible way to keep a caster relevant was to grind out PLs until our eyeballs bleed, then people who would rather do single life characters or only a few TRs per character wouldn't play casters at all, or might stop playing because time (or money to bypass time) becomes a gating mechanism for fun.
DC casters are the last bastion of examples where 90% of the power cant be had in 2-3 lives. Every other class/build can, and that's why this game is still fun for people who don't have large amounts of time grinding for 5% increments in effectiveness.
Im cool with people who do grind that out all on one character having an advantage wiping out living trash. When actual DPS is needed, bring in the heavy beaters.
Community Member
Wrong and as an example:
Let's go with Ash's Pure 20 Wizard Pale Master
After all of his lives (TRs and eTRs):
Int: 80 -- (20 base +6 tome +7 level ups +2 completionist +2 PM tree +2 Sun Elf tree +2 Archmage Tree +1 Harper tree +2 capstone + 11 item +3 Insight +1 GoTIB +2 litany + 6 destinies +2 Twist +4 lich +2 yugo +2 ship +1 Epic feat +2 lasting)
Generic to all: +60 (10 base +9 lvl +35 Int +1 wiz +2 augment +1 Unique +1 Profane +1 Guild)
Necromancy – 77; (+59 Generic +3 feats +1 Lich +1 PM +1 AM +3 ED +6 Item +2 Deific Focus II) Enchantment – 68; (+59 Generic +2 feats +1 Bard PL +5 Item)
I can come pretty close to that in 3 lives:
First Life Wizard, Second Life Bard...then play as a Wizard.
Race Drow and got lucky to trade for a +3 INT tome...figure got a few quest packs and Menance of the Underdark -- investment around $50.00 which is less than an XBox game ^^ and lots of loot farming...have only done like 2 eTRs
Int: 74 -- (20 base +3 tome +7 level ups +2 PM tree +2 Drow tree +2 Archmage Tree +2 capstone + 11 item +3 Insight +1 GoTIB +2 litany + 6 destinies +2 Twist +4 lich +2 yugo +2 ship +1 Epic feat +2 lasting)
Generic to all: +57 (10 base +9 lvl +32 Int +1 wiz +2 augment +1 Unique +1 Profane +1 Guild)
Necromancy – 74; (+57 Generic +3 feats +1 Lich +1 PM +1 AM +3 ED +6 Item +2 Deific Focus II) Enchantment – 65; (+57 Generic +2 feats +1 Bard PL +5 Item)
So how did I do...my little 3rd life Wizard who I traded and loot farmed like crazy for...
INT: 92.5%
Generic DC: 95%
Necro DC: 96%
Enchantment DC: 95%
(also to note...the Tome...I only listed a modest +3 (easily tradeable or can be found in the wilds)...if you have a bigger one...well...you're just that much more closer to Ash's)
It still stakes lots of patience and gear collecting (like just about any toon) but I don't need all the past lives to be over 90% as effective as the Pale Master Master
Last edited by MadCookieQueen; 03-13-2015 at 09:04 PM.
Kodara/Kadara/Kedara/Kaidara/Keidara| Co-Leader Ghallanda ReRolledAll Hail the Bard! War Dancer || Symphony of Metal || Avatar of Eilistraee || Shadow Bard
Intelligent Striker || Charming Brute || Keidara the Firestarter
Are you saying that 74 necro and 64 enchant are not good?
I agree that sometimes DCs cannot be seen as relative amounts because there is a treshold of works / does not work.
But in her case she reaches DCs for almost no fail everywhere. So are you contending that an uber grinder 3rd life cannot be almost as good in terms of effectiveness as a PM?
I think her numbers clearly show that.
Kodara/Kadara/Kedara/Kaidara/Keidara| Co-Leader Ghallanda ReRolledAll Hail the Bard! War Dancer || Symphony of Metal || Avatar of Eilistraee || Shadow Bard
Intelligent Striker || Charming Brute || Keidara the Firestarter
He understands, he is just saying that if someone where to tell you that they have 75% of Andoris' DCs it could seem pretty good, but it is the nextt 10-20% that turns a toon from unplayable to good.
So phrasing it in terms of relative amounts is not good here. Your rebuttal should be that in this case you already reach very high DCs, enough to make it viable and that Andoris' can be overkill.
This. I hate the argument that you need to be completionist to compete at high lvl. Lots of first life toons do ok and LOTS and LOTS of 2-3 life toons can solo a lot of EE content.
People need to get off this "you need 20 lives to be viable" ****. How about this...
If you NEED more then 3 lives to be a viable player you might want to reroll and read some forum build ideas and try again.
Toons - Ziffin / Hirtz / Mheka / Duskh
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Server - Sarlona
This is basically the point I'm making. Anyone who knows how DC's work isn't going to phrase things in that manner. Saying that you have 90% of someone's DC's is not a good reason to think you're 90% as effective. But saying that because you have 90% of the Necro and Enchant DC's is an even poorer argument, and demonstrates further misunderstanding of how DC casters play. MadCookieQueen's focus was also only on Necromancy and Enchantment DC's, and that's a mistake. Conjuration and Evocation DC's are each down by +3. And Spell Penetration is down by +7 from what it could be. This matters. It matters from both a feat and gearing perspective, and it also matters even more if you're going to build your PM with a melee option so it doesn't need to be carried by a group of "minions". Even if her build is 90% as effective when it comes to Necro and Enchant as Andoris's (and it is not), it still wouldn't be 90% as effective. Not by a long shot. And since the most optimal way to do a PM now is by giving it a melee option, it's going to fall much, much further behind there. I really hope the DEV's are not paying attention to her arguments.
I'm not saying you can't do well on a DC caster with just two past lives. You don't need to be optimized to be doing well. But it's just bollocks that MadCookieQueen has anywhere near 90% of the effectiveness of Andoris's Pale Master. And nobody who has a firm grip on how DC casters play would have argued that it does by giving two DC's calcs in percentage format.
A very small percentage of the playerbase has invested a massive, mind-boggling amount of work in putting together optimized DC casters. As has been stated in this thread by others, these types of characters (moreso than any other) benefit insanely from Past Lives. They are the last bastion of an incredible grind for power, and given numerous recent changes, they're certainly not seeing the comparative power of first life melees. They do play fine in a group of people who can make up for their weaknesses. I'm not objecting to that. When you have a bunch of melees to handle the stuff you suck against, you can pike that encounter. Melees don't need to pike any encounters, however.
Community Member
You know the game is not balanced properly when...
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..It uses turn based systems, which runs in ultra fast paced real time, using deviant mechanics like *spell pool* essentially letting you decide how many times you can cast ANY spell you have. -vs- having to memorize n use per shrine and save the big guns for the big fights.
Thats where they broke the hopes for game balance, additionally feat dcs vs spell dcs, seriously whoever decided FoD has 8s vs Stunning Blow's 15?s shouldnt be doing any game design...
The last few updates probably brought so much balance breaking stats thats not even funny.