Sev, thanks for chiming in. Also, you can't take all the blame I and a few others pushed Pallys up more than we should have (especially vanguard) and I know enough of the math to have known better.. I just missed it.
I agree, the class re-vamps have made DDO a better place, and it is good that we now have reason to wear heavy armor and not all builds are splashing 2,6, or 12 monk. However; I think we went too far. Now, splashing monk (outside of 14 pally / 6 monk archer ) or some thrower builds is just gimping your toon (which is cool if it is for flavor.. but not good for "game balance", whatever that is

) which tells me we went too far.
Overall the base armor changes will have little effect, but it is a step in the right direction. Much of the problem rests with the "all or nothing" mitigation of displacement and to a lesser extent dodge. I don't have a good solution for it (but I think I am re-thinking my comments on your solution from last year) .. but I understand how it is causing issues from a design standpoint where PRR has become the "king of defense".
Also, just my opinion again, but Heavy armor can use a nerf.. but I would leave medium and light armor as is.. 30/30 (or 25) /15 might be better (heavy still gets more of a boost from BAB). Wearing medium and light armor is where we need to apply some incentives.
Agreed on Barbs.. disagree on KotC. Holy Sword and Zeal are issues more than the light damage. That and the neg level immunity.. but that is more a case of current content than a long term issue.
Fair point.. but this is a good use for the PC. I am hoping your using the 2015 group to its fullest. There are a few math junkies in the current crop. Assuming they can get past their pet projects you should be in good shape.
CdG is too good, and Assassins need a lot of love (from the current proposal I saw). As for DPS, I am actually running through a swash builds at present (running EEs below level) and I will say that it is stronger than most other builds.. but weaker than Pally/Barb in overall play (I know Bard DPS is above Pally.. but Pally has better defensive options). If you are looking to overall buff all the builds.. Bard with a change to CdG might be a good target (still to powerful imo.. but reasonable at least).
You have covered near-term plans.. but not the "Vision". In your minds... what is "balanced"? What is your Vision for "end game"? Do you have any thoughts for CR inflation and what it does to niche builds like "Turn undead" clerics and Spell Resistance? What classes do you think need help (hint: Arty at end game ... and no I don't have a Arty toon) and which don't (Barbs, Bards, and Pally's)?
That is what I am talking about when I speak of understanding the "Vision"
As for Fighters, I respectfully disagree... they are nothing more than a "splash" class now
As a self-declared "expert" in the matter.. I agree. Just be careful with the DC's needed with ToEE... players should not need a build like mine to feel like they are useful.
Thank you again for all the interaction over the past year... it has given me renewed faith in DDO's future