
Originally Posted by
Ephemeral
What is it with this thread and strawmen?
My assumptions:
i. for a veteran player, levelling a character up to 20 takes a few days, particularly on a server where full twink gear is available for the alt
ii. raid gear is extremely time consuming to obtain, and is bound to character
iii. many people with 28 pt builds from the start of the game have built up lots of raid gear on their toons
iv. any new toons made by people with 1750 favor are 32pt toons. If they had the option to make 28pt builds instead, they would choose to make 32pt builds because 32>28
The way that I see this particular matter is:
- new players don't want to have to grind out favor for a 28pt build when most of the players around them are using 32pt builds
- new players are predominantly casual, by which it is meant they have fewer play hours available to them in the week than hardcore players
- Turbine is aware that the no of casual / new players is a huge untapped market for them, and it represents the only real way to grow their DDO revenues
- 'Earning' 1750 does not take any special skill or effort; it merely takes time. If you are a veteran player you can grind out 1750 faster than if you are new, but ultimately its a matter of time spent running and rerunning quests
Based on these assumptions, my conclusions are that in prinicple, the only thing that veteran players 'lose' by making 32pt builds available is that their current 28pt'rs cannot be rerolled to 32pt without losing their bound loot. The bound loot in truth represents the real time investment made by the veterans, not the fact that their characters are level 20.
They don't like it that new players could potentially have 32pt characters bought from the store because they can't do the same for their existing 28pt'rs without losing the loot. This is the driver behind the calls for a respec mechanism before 32pt builds are buyable.
My view on this is slightly different. I consider that toons are ranked in this order:
32 pt builds with lots of uber gear > 28 pt builds with lots of uber gear >>> 32 pt builds with no gear > 28 pt builds with no gear
The uber gear is worth way more than 4 build points, and much of it takes days, weeks, or even months to accumulate.
What the veterans see when they don't want the buyable 32pt favor is the first half of that line, i.e.
32 pt builds with lots of uber gear > 28 pt builds with lots of uber gear
and they don't like the idea that their 28 pt builds are in theory worse than a newcomer buying 32 pt builds today and then getting all that loot. They didn't have the option with their first toon, so its unfair. This misses the point of course that the newcomer will be spending a whole load of time grinding that gear starting from today. If the veterans really wanted to, they could reroll their current 28pt'rs and get the loot again, but they don't want to do the grind again (understandably so).
What the newcomers see is the second half of that line, i.e.
32 pt builds with no gear > 28 pt builds with no gear
And they don't want to have 28 pt builds because they know that 32pt builds are better, and that their first toon is throwaway if they really care about having the 4 points.
The reason why I think 32pt builds should be buyable is because I see the middle of that line, i.e.:
28 pt builds with lots of uber gear >>> 32 pt builds with no gear
Whichever way you spin it, a 28pt build with full access to raid gear, +2 and +3 tomes etc, is better than a naked 32pt build. I am happy for 32pt builds to be made available to newcomers, because they will have characters they can get attached to, and over time they can aim to build up uber loot like the veterans.