The 32/28 point disparity is not a big deal.
Removing one of the main motivators to pursue favor, potentially shortening the average playable half-life of the game for many potential users, while at the same time violating the ethos of the f2p general approach (that what you can buy in the store would be mainly conveniences, not things that materially change characters) is potentially a bigger deal. Particularly if they do so in response to what appear to be pretty gross misunderstandings about the actual disparity. And, if doing so in response to these misunderstandings further reinforces them, thus making those who REALLY want F2P more shunned than they sometimes already are.
The fix is to be able to upgrade the same character that got the 1750 favor. I believe/hope they're working on that.