
Originally Posted by
Darth Sizzle
This is crazy, no one has complained about the current death penalty since it was first introduced. At that time people were very "up in arms" about all the xp debt they were ending up with. Since the initial "shock" of the xp debt system (when it increased, scaling) I have not seen one thread (or heard anyone in-game) talking about this being some kind of problem. XP debt makes perfect sense (it even applies in Pencil & Paper), the new debuff even makes sense - the DAMAGE to ALL of your equipment makes NO SENSE.
There is no way this scales for the "newbie" and the "power gamer" - explain to me the scaling difference between having 4 million plat and having 400 gold? Sure, my uber twink lowbie will have to pay a little more to fix my gear (an amount of money that will be too small for me to even think about noticing) vs. a newbie who has to pay 200 of their 400 gold to fix their junk. That equates to a drop in the bucket to me vs. 50% of a newbies money.
Also, the new idea of your gear not having a chance of taking permanent damage from death related wear and tear is rubbish. Why? Because once your gear takes some damage from a death, then it's easier to become more damaged from use (resulting in a greater chance for permanent damage due to the already reduced durability).