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  1. #401
    Community Member Paisheng's Avatar
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    Default I have 400 more HP and 400 less SP after update 51.1

    Someone else also mentioned they were receiving 400 more HP in General Forums. My numbers may not be exact because of memory; but my completionist monk with 145 Reaper Points was around 3400 HP prior to this day's update and now (in Reaper 4) I was about 3900. My SP were 1100 something and now is 723.

    I understand that some work was done to reduce the reaper load in to be more effective and reduce lag but I wonder if it is impacting reaper tree enhancements being applied.

    Anecdotally I used to be able to solo r4 content with a breeze without death after U51 but after this update 51.1 I died 5 times in about 5 min from regular mobs. One Mob Archer did 4k 1 shot which seems extraordinarily high even if he crit hit (combat log did not say he did) with PRR about 180.

    Something else is clearly off. Regular mobs are toasting me now. I will experiment more after work in groups and see if this was a fluke, but since I have a definite change/error in HP and SP since this update, I suspect more is happening funky, and I'm suspecting reaper buffs, etc. maybe not applying in game even if they are showing on the character.

  2. #402
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    Wow. Impressive list. Great to have it all in one place, but isn’t/shouldn’t it be embarrassing to have this many bugs?

    Hopefully all/most get addressed before any time is spent elsewhere.

    Appreciate all the work, really I do, but wow.

  3. #403
    Community Member J1NG's Avatar
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    Here is a VERY good reason why the Devs should change ALL Destiny Reset costs (temporarily) down to ZERO.

    Exalted Angel
    Stand and be Judged + Delayed Judgement
    Funny DC business:
    Tests suggest that the DC is being worked out at
    20 (suspected) + Highest Stat Modifier (something is right at least) + "some" EVOCATION boost (NOT CONJURATION as written).

    Why "some" boost and not all? Well, the following have been tested to be adding to the DC:

    1. It appears a passive boost by Exalted Angel T3 for Evocation +3 (at Rank 3) is adding to the DC
    2. And +3 DC from Angel of Vengeance Core 5 and 6 (+1 DC and +2 DC respectively, combined, for +3) are 100% confirmed to be ADDING to the DC of Delayed Judgement.
    3. Past Lives are being added (Sorceror Passive, and Wizard Active)
    4. Legendary Feats providing Evocation (or "other" spell DC) boost.

    The rest which are NOT being added:

    1. The Epic Knowledge (+1 DC per 2 Epic Levels) is NOT stacking.
    2. Item Spell Focus is not being added (or individual boosts).
    3. Item Insightful Spell Focus (or individual boosts) are also not being added.
    4. Profane Spell Focus, also not being added.
    5. Sacred Spell Focus, nada.
    6. Arcane Insight, no apparent boost.
    7. Warlock Taintes Spell Casting Enhancement, also no effect.
    8. Augments, no effect.
    9. ED Caster Cores, no DC increase.

    The following are "unknown" (suspected to be "no" given the 6 different charaters that I had to reset their ED Enhancements multiple times to confirm, ranging from three different FvS with different main stats; Cha and Wis, same stats, but different DCs; a Warlock and a FvS, Level 30s and Level 23 to eliminate Epic Knowledge boosting, as well as initial diagnosing of which things were acting funny):

    1. Guild Buff Archwizard (+1 DC) (Everyone has this, also it would reduce the final number of 20, which matches the description, down to 19. Which won't make sense)

    Suspect that from all the above, that the passive increases that do not indicate "spell" increase only, are the reason why they are being added, whilst all the others are aimed at spells and may be why they're not being added.

    And the grand total this little test took? Around half a million plat sunk into this ONE test alone, spent on a variety of toons to diagnose which things were working and not and why some had higher DC's despite same stat modifiers, and to see if other increases increased DCs or not. PLUS it leaves those characters useless for now. (So I need to respec them later after reseting them AGAIN at ANOTHER cost to myself)

    Set a grace period or something, switch ON reset costs at the end of January or something, but for now, ZERO the cost, so that we can test combinations players may like and actually track down these harder to diagnose bugs or not WAI features and let you know of them. They're new features that "may" still have bugs in them (I use the word "may" lightly, as they really do have bugs in many cases) after all. Or forever just get many "Hey Devs, xyz isn't working right. Fix it." requests that may or may not give you enough information to track a bug down, instead of useful info that eliminates many areas to look at for you already.

    The playerbase is trying to find their way, and when they try out certain things they feel may work but if things are fishy (doesn't feel right), they ask one another, and this can lead to someone who has found the information to provide info or will look for it, and then provide enough information for you to make a quick fix. That reason alone is why you should be zero'ing the reset costs for now.

    Zero it now, but make it clear by end of January (or something, set a date, so players know and expect it and can spread the word around) it's going back up.

    Now I need to start working on the Holy Command version too, becaus THAT's not working right either AND you don't have the DC listed on that one (making it harder to work out and confirm its working or not).

    J1NG
    Thelanis: Yijing (*Completionist* TR 20 Aasimar Scourge Monk Level 20 / Epic Level 10)
    Thelanis: Pocket-Monks: Sightblur, Peashoote, Jigglypath, Jedinja.
    Invisible Fences, unkillable Target Practice Dummy's, Shared Bank's, Pale Lavender Ioun Stones, the dimensional barrier between Eberron and Shavarath, I've broken them all...

  4. #404
    Community Member arcattaii's Avatar
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    Quote Originally Posted by J1NG View Post
    Here is a VERY good reason why the Devs should change ALL Destiny Reset costs (temporarily) down to ZERO.
    Very strong point, too many bugs right now and the Devs will need months to fix them. In most cases, plat worth nothing, but it will be a BIG problem if you need to reset ED again and again and again... and the purpose is just for testing.

  5. #405
    Community Member arcattaii's Avatar
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    Hi OP, the Pin, Otto and Stay Good/Frosty are also bugged.

    https://www.ddo.com/forums/showthrea...-mostly-broken

    Slow (from Pin) effect is just 2-3 seconds, no Immobilized, mobs recover from Dance quickly, rarely the Blind/Slow (from frosty)/Paralyze/Freeze procs.

  6. #406
    Time Bandit
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    Natashaelle's Avatar
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    Quote Originally Posted by Steelstar View Post
    Not Actually A Bug (WAI):
    Reports in this section are actually working as intended. I'll throw a few notes in here on some as to why.

    [*]146 Typo?: Exalted Angel: Angelic Form (mantle) "Positive Healing per every 2 Character Levels" (keep either word but not both)
    This English may be inelegant, but it is not incorrect.

    Quote Originally Posted by Steelstar View Post
    [*]164 Typo: Fatesinger: Turn the Tide's "The trumpets call the rally!" description is not real english.
    False -- it's a perfectly acceptable figure of speech.

    Quote Originally Posted by Steelstar View Post
    [*]- Shiradi: Stay Frosty & Stay Good should not have the word "Ranged" capitalized (two instances)
    Also false, the capitalisation is a perfectly good punctuation marker that "Ranged" here is a nominalised designation for a mode of attack, rather than being used adjectively as the word normally is.

  7. #407
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    Quote Originally Posted by Natashaelle View Post
    Also false, the capitalisation is a perfectly good punctuation marker that "Ranged" here is a nominalised designation for a mode of attack, rather than being used adjectively as the word normally is.
    Then make sure that it is correctly punctuated as the other form of attack is "thrown" but that does not have the correction punctuation. Either Ranged is negated down to "ranged" or thrown is upgraded to "Thrown"

  8. #408
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    Draconic Destiny:

    Scales of the Dragon - Only works for some elemental types. Works properly for Fire (Red Dragon), for Acid (Black Dragon) it casts the old Energy Sheath ability.

  9. #409
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by Steelstar View Post
    Needs Further Information, Investigation, or Internal Discussion
    Reports in this section are here for one of a few reasons: Either we don't have enough information to know if this is a real bug yet, an in-depth investigation is needed to figure out what is going on, or it requires an internal discussion within the team to know what should be happening with these.


    [LIST][*]7 Divine crusader Axiom of fate, helf ranger dilly grants longbow, but longbow cannot be chosen.



  10. #410
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    Quote Originally Posted by NemesisAlien View Post
    I'm not suggesting this applies to everyone who has noticed this bug, but in this particular case you appear to be trying to buy something which costs 2 destiny points when you only have 1 to spend ("Destiny Points Spent: 19/20")

  11. #411
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by JonD View Post
    I'm not suggesting this applies to everyone who has noticed this bug, but in this particular case you appear to be trying to buy something which costs 2 destiny points when you only have 1 to spend ("Destiny Points Spent: 19/20")
    I posted when I was level 30, the day after U51 rolled out, now i'm 20.

    You want to wait till I go back to 30 to take another screenshot?

  12. #412
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    Quote Originally Posted by NemesisAlien View Post
    I posted when I was level 30, the day after U51 rolled out, now i'm 20.

    You want to wait till I go back to 30 to take another screenshot?
    No, because longbow proficiency is in red, when it shouldn't be, which is the issue.

  13. #413
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    Quote Originally Posted by FengXian View Post
    Some more bugs:

    Legendary Thornlord has a 20/3 crit profile
    Legendary Xuum has a 18-20/2 crit profile
    Legendary Bow of the Elements: Air has a 20/3 crit profile
    Legendary Collapsible Shortbow has a 20/3 crit profile

    When is the fix coming devs?
    Unfortunately you're gonna have to get your fix elsewhere. Good luck.

  14. #414
    Community Member NemesisAlien's Avatar
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    By the way ring of water breathing from grotto clicky is not working.
    Click nothing happens.

  15. #415
    Developer Steelstar's Avatar
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    Quote Originally Posted by NemesisAlien View Post


    That one falls under the "Needs internal discussion" portion of that category.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  16. #416
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    Quote Originally Posted by NemesisAlien View Post
    I posted when I was level 30, the day after U51 rolled out, now i'm 20.
    You want to wait till I go back to 30 to take another screenshot?
    No, but posting a screenshot at a point in time when you can't buy the ability anyway isn't really providing any information which would be useful in tracking down the cause of the bug.

  17. #417
    Community Member originalbod's Avatar
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    Quote Originally Posted by NemesisAlien View Post
    By the way ring of water breathing from grotto clicky is not working.
    Click nothing happens.
    similarly, the light monk elemental finishers which provide buff effects only benefit party members and not the monk themselves

  18. #418
    Developer Steelstar's Avatar
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    Quote Originally Posted by NemesisAlien View Post
    By the way ring of water breathing from grotto clicky is not working.
    Click nothing happens.
    Quote Originally Posted by originalbod View Post
    similarly, the light monk elemental finishers which provide buff effects only benefit party members and not the monk themselves
    Both of these were already on the list as 89 and 85, respectively.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  19. #419
    Founder Tyrande's Avatar
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    Quote Originally Posted by J1NG View Post
    Here is a VERY good reason why the Devs should change ALL Destiny Reset costs (temporarily) down to ZERO.

    Exalted Angel
    Stand and be Judged + Delayed Judgement
    [...]
    Now I need to start working on the Holy Command version too, becaus THAT's not working right either AND you don't have the DC listed on that one (making it harder to work out and confirm its working or not).

    J1NG
    Wow, I thought Exalted Angel was a rock solid choice for a destiny for low DC characters because some divine spells like the divine DOT and searing light and its SLA does not have DCs; and now Holy Command and Stand and be judged, no DC with U51....

    This would made someone a hell day saying R10 is so easy because no DC can CC. Couple w/ the Angel Soul 95% damage absorption, it made it the destiny of choice.
    No wonder people say if you're looking for DCs, *ahem* Exalted Angel.

    And now, its all broken.

    With Great Power Comes Great Responsibility

  20. #420
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by JonD View Post
    No, but posting a screenshot at a point in time when you can't buy the ability anyway isn't really providing any information which would be useful in tracking down the cause of the bug.
    Ok! Give me enough xp to get to 30 then! I'll show you immediately!

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