Page 1 of 16 1234511 ... LastLast
Results 1 to 20 of 314
  1. #1
    Community Member Chacka_DDO's Avatar
    Join Date
    Aug 2013
    Posts
    2,668

    Default nomination of for the worst fun-killers in DDO

    Of course, I have my own strong opinion what makes DDO for me less fun.
    But I know it is often enough a mistake to think that something that is fun for me, is fun for everyone or everyone hates what I hate.
    I'm interested to see what other players think regarding the theme what kills your fun in DDO.
    Notice this is only about things SSG's developers can actually change or work on in some way.
    I nominate in order of importance even if all of them are annoying...

    #1 Server LAG (lag that is not caused by my PC or my connection and really on the DDO server)

    #2 Dungeon Alert (I know in some quests it makes some sense but if this would be removed entirely from the game I would certainly loose not single tear because of it )

    #3 The Reincarnation Cache (something that is certainly not needed and it causes major headaches for me every time I'm forced to empty it)

    #4 Not enough space for items

    #5 Luck based loot system (I repeat a quest xx times and at the end, I'm exactly at the point where I started, namely with nothing I wanted)


    You can, of course, nominate whatever you want even if someone else did it already.
    And maybe this could lead into a poll because I think this should be interesting for SSG's developers.

  2. #2
    Community Member vryxnr's Avatar
    Join Date
    Sep 2013
    Posts
    0

    Default

    I have my opinions, and for me the number one fun killer is not something SSG specific, but to do with players being d-bags.

    Quote Originally Posted by Chacka_DDO View Post
    Notice this is only about things SSG's developers can actually change or work on in some way.
    So for my not number one fun killer and thing that is something SSG can work on...

    2) anything that prevents me from playing the game (this can range from lag to inventory management to barter systems that do not accommodate large quantities at once)

    3) Invisible walls

  3. #3
    Community Member zehnvhex's Avatar
    Join Date
    Apr 2010
    Posts
    1,420

    Default

    People who choose unfortunate font colors.
    https://www.reddit.com/r/ddo
    Building a Better DDO

  4. #4
    Community Member LeoLionxxx's Avatar
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by zehnvhex View Post
    People who choose unfortunate font colors.
    Pro tip: highlighting the text will make it readable without hurting the eyes.



    ---------

    A specific fun-killer that comes to mind is Spell Wards. They slow you down, deal oodles of damage, and are often unavoidable. I like that non-trappers can use dispelling magic (and the other spells) on them, BUT you need to cast it about 20 times before the ward is gone. I'm told that in Reaper, the scaling-down applies, so it takes even longer (tending towards infinity). It's a MASSIVE time and spell point sink. IMO, the dispel-spells should remove far more levels per cast (say, 10 for regular dispell, 10+1D6 for Greater, 15+1D12 for Morijakular's Disjunction).
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

    Bug report form link

  5. #5
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Fun killers?

    The award goes to...

    removing items from reincarnation cache & re-slotting hotbars

    Why does it have to take me an hour to get my freshly reincarnated level 1 character set up?

  6. #6
    Community Member zehnvhex's Avatar
    Join Date
    Apr 2010
    Posts
    1,420

    Default

    Quote Originally Posted by LeoLionxxx View Post
    Pro tip: highlighting the text will make it readable without hurting the eyes.
    I'll be honest, that hurt it even more. <3

    I agree. Spell Wards are unfun because unlike most other traps, there's no skill involved in evading them. 98% of other traps in the game you can time, jump around, dodge or otherwise use skillful play to avoid. The fact that their hit box is the size of a small Mongolian horde adds insult to injury.

    They are quite possibly one of the dumbest additions to ever make it into the game.

    Quote Originally Posted by Cetus View Post
    removing items from reincarnation cache & re-slotting hotbars
    I finally bit the bullet and realized they're never going to fix this. Down to 24 items now. I nuked my Ravenloft cosmetics figuring if I ever really want them I'll just open a CS ticket. Took stock over the course of 5 TR's of what I used and didn't use and basically just junked everything I didn't use.

    Hotbars aren't too bad since you can just do it while auto-running from Korthos. Provided you don't have potato hands it's possible to reslot nearly everything by the time you hit the bank.

    ETR'ing though can go to hell.
    Last edited by zehnvhex; 11-27-2018 at 12:01 AM.
    https://www.reddit.com/r/ddo
    Building a Better DDO

  7. #7
    Community Member AzureDragonas's Avatar
    Join Date
    Feb 2014
    Posts
    557

    Default

    Hard to believe no one nominated whiners yet. They should be in first place hands down.

    Rest are either inconvenience or issues bad players makes themselves up like red alert.

  8. #8
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default

    These are the things that make me want to call it quits on a game session and log...in no particular order

    - Having to farm collectables at all levels for epic-level Cannith crafting. And/or, no collectable trade-up/trade-down system
    - Quests with really long run-ups and no way to shortcut to them. Also just a lack of a good universal fast-travel system in town.
    - Healer hires that bug out and stand there while you/they die
    - Ranged attack zone isnt ~180 degrees around the front of the character. Why cant my character turn at the waist?
    - Lack of more places to crunch gear for Cannith essences. Also a lack of a multi-crunch feature.
    - Quests with really long monologues (looking at you, all four quests in the Lords of Dust chain) or unnecessarily long point defenses (eg Madstone Crater) or FREAKING DEVIL ASSAULT WITH ITS FREAKING GODDA -- mmph...sorry, lost my temper there for a second -- or really long pauses in wave-based quests. I'd run DA daily if it worked like Breaking the Ranks, but instead of being able to blitz it in 10-12 mins I have to wait 25.
    Last edited by droid327; 11-27-2018 at 01:14 AM.

  9. #9
    Community Member
    Join Date
    Nov 2009
    Posts
    920

    Default

    Quote Originally Posted by droid327 View Post
    - Quests with really long monologues...
    The biggest offender is actually Sealed in Amber.
    Very much like my favourite weapon, the quarterstaff, I am a blunt instrument, as are my words.
    Thelanis
    Eushully/Acrobat! | Nantekottai/Somethng tank | LekiLockhart/Wolf

  10. #10
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default

    Quote Originally Posted by askrj1 View Post
    The biggest offender is actually Sealed in Amber.
    At least that's an optional (unless you're farming that chest). But yeah that's pretty interminable.

    But Elminster's three-act one-man show at the beginning of Beyond the Rift is mandatory. And the end of Spinner of Shadows is even worse, but at least you can just leave the game for a few minutes and it'll spit you out automatically

  11. #11

    Default

    Quote Originally Posted by Chacka_DDO View Post
    Of course, I have my own strong opinion what makes DDO for me less fun.
    But I know it is often enough a mistake to think that something that is fun for me, is fun for everyone or everyone hates what I hate.
    I'm interested to see what other players think regarding the theme what kills your fun in DDO.
    Notice this is only about things SSG's developers can actually change or work on in some way.
    I nominate in order of importance even if all of them are annoying...

    #1 Server LAG (lag that is not caused by my PC or my connection and really on the DDO server)

    #2 Dungeon Alert (I know in some quests it makes some sense but if this would be removed entirely from the game I would certainly loose not single tear because of it )

    #3 The Reincarnation Cache (something that is certainly not needed and it causes major headaches for me every time I'm forced to empty it)

    #4 Not enough space for items

    #5 Luck based loot system (I repeat a quest xx times and at the end, I'm exactly at the point where I started, namely with nothing I wanted)


    You can, of course, nominate whatever you want even if someone else did it already.
    And maybe this could lead into a poll because I think this should be interesting for SSG's developers.
    #1 and #3

  12. #12
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default

    Quote Originally Posted by Chacka_DDO View Post
    [COLOR="#FF0000"]
    You can, of course, nominate whatever you want even if someone else did it already.
    And maybe this could lead into a poll because I think this should be interesting for SSG's developers.
    Technical

    #1 server lag, is not something they can control 100% or want to produce intentionally, but certainly improvable.
    #2 no in-game support, low priority generally CS, technical and account support.
    #3 bug reporting is a mess, i can design a better one in a couple of hours. Lots of redundancy, 0 ergonomics and ease functions, etc. Not transparent enough, if i spend monthly 20-40 mins bug reporting, i would like some open tracker, maybe how many others have the issue, and what kind of prio, estimate it will be fixed. or if it is straight up closed due to some issue.

    Gameplay

    #1 Reincarnation cache.
    #2 Dungeon Alert and broken aggro system together, could maybe put up with one OR the other.
    #3 Bank slots should come more linearly up to higher numbers.
    #4 Reaper mode: r3+ has broken game balance, and ill thought out progression and enhancement trees.
    #5 Huge disconnect between what players want/enjoy, and what developers want / force on us,
    eg: gauntlet style quests that only requires character sheet and brute force spamming.
    #6 Dead LFMs due to antisocial game mechanics and over-rewarding the TR grinds.

    # (long term) Too much grinds already. This is what kills my mood quickest to log in and play. As soon as I think of past lives or rxp farming, i am out.

  13. #13
    Community Member
    Join Date
    Apr 2006
    Posts
    1,714

    Default

    Any effect that slows you...especially if you've got Freedom of Movement.

  14. #14
    Community Member Robbenklopper's Avatar
    Join Date
    Nov 2013
    Posts
    914

    Default Nominations

    1) Exaggerated too many grinding for nameds and crafting-mats.
    2) Bound crafting mats that are still untradable
    3) Confirmationscreen for remnants
    4) UI-Layout-reset after TR/ER
    5) No plat Mana-Pots
    6) No plat Augment-remover/destroyer
    7) Bugged Things / exploits that are known and nott corrected even after years.
    8) Too small shared bank
    "It´s too late. Always has been - always will be. Too late"

  15. #15
    Community Member btolson's Avatar
    Join Date
    Aug 2009
    Posts
    1,291

    Default

    Quote Originally Posted by Robbenklopper View Post
    4) UI-Layout-reset after TR/ER
    This one probably gets my vote.

    It kills me, because that should be relatively simple to fix. We just need another layout save command to remember positions of spells/etc on our local machines, so we can layout load them after a TR/ER. It's just iterating output, like the simplest thing. If we don't have a particular spell/etc anymore when we try to load, it just gets grayed out or skipped.

  16. #16
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default

    Quote Originally Posted by zehnvhex View Post
    Down to 24 items now.
    How did you get down to 24 items? I am honestly interested what you kept.

  17. #17
    Community Member count_spicoli's Avatar
    Join Date
    May 2010
    Posts
    1,405

    Default

    Quote Originally Posted by Cetus View Post
    Fun killers?

    The award goes to...

    removing items from reincarnation cache & re-slotting hotbars

    Why does it have to take me an hour to get my freshly reincarnated level 1 character set up?
    100% this. Terrible

    And the nerf to power surge. I still dont get why they think fighter is so powerful.
    Khyber IN BAD COMPANY Longand Drunkmage Sexyheals Fullforce

  18. #18
    Community Member archest's Avatar
    Join Date
    Jan 2016
    Posts
    1,387

    Thumbs up

    [QUOTE = you need to cast it about 20 times before the ward is gone. I'm told that in Reaper, the scaling-down applies, so it takes even longer (tending towards infinity). It's a MASSIVE time and spell point sink. IMO, the dispel-spells should remove far more levels per cast (say, 10 for regular dispell, 10+1D6 for Greater, 15+1D12 for Morijakular's Disjunction).[/QUOTE]

    I agree 100% the spell should be more successful at increased level as well. players give up on the spell disable and just run past taking damage and that ruins the point of using the spell if its quicker to take damage and heal rather than disable the trap.

  19. #19
    Cosmetic Guru Aelonwy's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Cetus View Post
    Fun killers?

    The award goes to...

    removing items from reincarnation cache & re-slotting hotbars

    Why does it have to take me an hour to get my freshly reincarnated level 1 character set up?
    This is the least fun thing for me. Takes me more than an hour too but then again I don't reincarnate often which is probably why most of my characters are still on their 2nd life. Its boring... inventory maintenance with a side order of organizing and preparedness for future... oh wait I think my brain just fell asleep thinking about it.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  20. #20
    Community Member
    Join Date
    Jun 2009
    Posts
    335

    Default

    Anything related to inventory management. It includes TR cache.

    P.S.:
    UI layout can be saved/reloaded. https://ddowiki.com/page/UI_layout

Page 1 of 16 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload