Potions of spell power got from commandation of valors (+20), STACK with alchemical superior spell power potions got from house "phiarlan object desiree".
I'm comparing your spell power with the spellpower in my druid build at this address:
https://www.ddo.com/forums/showthrea...itan-Ice-Druid
I'll list the differences that I noticed with your build:
- start with int 16 and con 16, so you get +2 spell power;
- epic skill focus spellcraft for +5 spellcraft (instead of hellball that I always found weak);
-it is on a druid but a elec fire specd sorc gets very good bonuses for most elements making it a must pick, try it out when you reach the crit chance a sorc and spp can reach in those elements, its a entirely different spell when you are 28
- in your spellcraft calculation you wrote "11 int modifier" while I'm reaching 26 int modifier (it's -15 spellcraft), maybe you should improve your intelligence score (libram of silver magic gives +11 int);
- i guess he was just being lazy
- you are equipping an item that gives only +15 spellcraft, while there are other items that can give you +20 spellcraft;
- you have the "+1 mask" (****, I don't have that mask :P

. I want it

);
- I don't see "+3 forbidden library" ship buff in your spellcraft calculation;
- are you using "+2 good luck" augment to increase your spellcraft by +2?
- by spending 36 ap in the harper tree, you get +48 spell power, +2 charisma and +2 intelligence (see how I spent my points in the harper tree);
- With that you lose caster levels from dual tree, sorcs generally dont splash as druids do in harper since you actually lose more dps then gain from spellpower due to caster/max caster level/form etc
- you wrote "+2 Epic Litany" in your spellcraft calculation, but epic litany doesn't give you +2 to spellcraft or spellpower because it gives only +2 to all "attributes" and +4 to melee attack and damage, so you should remove it from your spellpower calculation;
-Generally most casters use mark helm, since you really need those 2 dcs to land instakills for example as sorc in some content so you are locked out from blue set making litany best in slot
- you can consider "+1 phiarlan inspiration ship buff" in your spellpower calculation;
- you can replace "Rejuvenation Cocoon" with "fey form" for +15 spell power, and play with a bladeforged sorcerer instead: I think that all the effort that fleshy sorcerers spend for better survivability is innate in the bladeforged race (I never been able to play a fleshy sorcerer, so feel free to ignore what I wrote in this point

);
-no need a fleshie can easily contest and survive in ee, and even better if your dcs are high enough, bf loses on dcs and spellpower and if you have 4 3 2 1 twist slot you really have nothing to put into that 1 slot anyways
- you don't have +15 spell power from "draconic mind" blue dragon set bonus;
- as i said before you cant slot in the blue set as the helm is to valuable
- you don't have the +10 insightful potency of libram of silver magic;
- he as most of us swaps it in and out, so if you can call that sustained no idea, i know i use it as main offhand most of the time but sometimes i need dual dcs from dualhanders or 2handers, libram is to situotional on sorcs imo
- in your spell power calculation you are including the +24 Meridian Fragment spell power bonus: do you really think you can get that bonus with a fleshy sorcerer in epic elite content? (I avoid physical contact with enemies with a self healing druid in medium armor with 100 prr, but if you are able sustain the meridian buff, good for you

);
-yes you can easily sustain it, as i said in your thread im reaching for example 950-1200 hp with 120-130 prr with 15-18% dodge depending on final form, i can get hit by almost anything and survive to get my stacks quite easy, never forget that a sorc has the ability to use multiple layers of defensive cc spells
- why you didn't got "human traditionalist caster" enhancement? you are loosing 10 spell power from not picking it (replace your left hand thunder-forged scepter with a thunder-forged orb, or just equip libram of silver magic);
About your equipment:
- you can replace your cloak with the sage's mangle that gives +5 enchantment DC;
- you can replace your belt with the green steel that you are equipping on cloak (you get +11 charisma from libram of silver magic);
- you can have the charisma on libram of silver magic;
- if you are a warforged you can avoid "Calitomes' Ring" and equip a circle of malevolence or an epic ring of the master artificer, or anything else;
- the "Thunder-Forged Scepter" in your left hand is almost useless because you get +150 fire spellpower from noxious embers, +1 enchantment dc compared with the sage's mantle, +3% more fire critical and "-2% lightning spell critical" if you consider that you could equip the libram of silver magic insightful spell lore +2%;
- if you really dislike the libram of silver magic, then you could equip a thunderforged quarterstaff together with sage's mantle, so you have the same enchantment dc, +1 evocation dc, more spell critical, more weapon implement bonus.
Conclusions: my friend "Vanooger" reaches 700-800 spell power with his sorcerer (don't ask me how because I don't know... I can only tell how to reach 700+ spell power with a druid) and still be able to crowd control and bypass reflex saves of enemies with his human sorcerer.
-yes because you use enchant and not evoc spells, powers of sorcs lie in enchant +evoc and either necro +enchant +evoc, its almost useless to pick feats in evoc as sorc nowadys
I think that your build is a good build, but it's far from optimal.