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  1. #201
    Community Member Wizza's Avatar
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    Quote Originally Posted by Eth View Post
    Head: Epic Diadem (Soul Gem, unupgraded)
    Neck: Epic Torc (+1 except. cha - for ERs)
    Trinket: Epic Litany (+Good Luck, 40 Sonic Resist)
    Cloak: 150 SP, +3 Resist, +6 Int skills GS
    Belt: Epic Thoughtful Rememberance (+2 Enchant, Globe)
    Boots: Orcish Privateer's Boots (Vitality) - swap: Sage's Shoes for webs, cloudkill, acid rain
    Gloves: PDK Gloves
    Bracers: Epic Inferno Bracers (+250 SP, +2 Necro)
    Armor: Thunderforged Medium Armor (Nimbleness, -15% ASF)
    Googles: EH Intricate +3 Cha (+2 Transmutation, +2 Int)
    Ring1: Guardian's Ring (+2 Evocation)
    Ring2: Lantern Ring (+2 Conjuration, free colorless)
    Weapon1: 100 Potency/+6 Evocation/17% Crit Kama (Meridian Fragment, free colorless)
    Weapon2: 150 Acid/+6 Necro/Eternal Scorching Orb (138 Force, free colorless)
    Weapon Swaps: Necro, Enchant, Transmutation 2-Handers
    Quiver: Quiver of Alacrity


    So yea, could get 2 more yellows by doing a couple mods for upgrading diadem and by getting EE Intricates.

    Will probably redo my TF, since I do have a Epic Noxious Embers (swap Bracers for Dumathoins and have a Ring slot free? Would give me 4 more yellows since Soul Gem and Sonic would be obsolete and 2 more from Embers). Torc proc doesn't really matter.

    Not quite sure what TierI to craft on TF though.
    Magnetism if I want to try Fire/Air?
    Potency 100 is nice for Hellball...but could use the free ring slot for sages (only 8 potency less).
    I honestly don't get why you have the Epic Inferno Bracers, Torc or even the PDK Gloves. Do you really need the HAmp with Cocoon and Divine Wrath? And what is Inferno bracers giving you? Spellcraft 20? And Torc..this is so 2008 :P

    I like your second setup way more. Epic Noxious, Dumathoins bracers and whatever you want in the ring slot, I have ToD for the 20% heal amp.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  2. #202

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    Quote Originally Posted by Wizza View Post
    I honestly don't get why you have the Epic Inferno Bracers, Torc or even the PDK Gloves. Do you really need the HAmp with Cocoon and Divine Wrath? And what is Inferno bracers giving you? Spellcraft 20? And Torc..this is so 2008 :P

    I like your second setup way more. Epic Noxious, Dumathoins bracers and whatever you want in the ring slot, I have ToD for the 20% heal amp.
    Um, yes, heaving 0 HAmp is pretty ****** in every regard.
    Bracers are for spellcraft, guess a weapon set with stick+libram could cover that for nuking, but swapping would get annoying. Otherwise I only have a +11 augment so would lose quite some SPP.

    Shroud of Ardent is also a nice idea to cover Hamp + PRR, would free both ring and gloves.
    Glad I took Circle of Malevolence for my 80th MoD instead of that, yay for running more MoDs...
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  3. #203
    Community Member Wizza's Avatar
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    Quote Originally Posted by Eth View Post
    Um, yes, heaving 0 HAmp is pretty ****** in every regard.
    Bracers are for spellcraft, guess a weapon set with stick+libram could cover that for nuking, but swapping would get annoying. Otherwise I only have a +11 augment so would lose quite some SPP.

    Shroud of Ardent is also a nice idea to cover Hamp + PRR, would free both ring and gloves.
    Glad I took Circle of Malevolence for my 80th MoD instead of that, yay for running more MoDs...
    Not saying you should run with 0, but I think with the new formula, 20% is enough. And Sev said we might actually see HAmp augments soon, hope they make it in. I'd make a point about 9 Spellpower being "quite some" but instead, just go loot a +15 Spellcraft augment :P

    You could slot Epic Noxious Ember, weapon set + Libram, what would you need to swap?
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  4. #204

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    Quote Originally Posted by Wizza View Post
    You could slot Epic Noxious Ember, weapon set + Libram, what would you need to swap?
    I already swap to my q-staffs for enchant, necro sometimes (if the 1 extra DC is really needed), that would be another swap set just for nuking. Problem would be anyway that I'd miss 150 acid spp with Libram instead of my orb, so in the end it wouldn't pay off.
    I'm certainly not gonna redo all my thunderforged at this point
    Was thinking about farming for a 22% fire stick, but with epic amrath and vale coming it will probably end up being a waste.

    Replacing Torc with Shroud and Guardian's Ring with ToD ring looks good enough for me for now.
    Gives me 40 extra HAmp, 6 PRR and some free slots. I only lose the Torc Proc.

    Edit: lol and I also have gloves free then, guess I put my -10% sp gloves back on then.
    Last edited by Eth; 02-09-2015 at 01:53 AM.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  5. #205
    Community Member Wizza's Avatar
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    Quote Originally Posted by Eth View Post
    I already swap to my q-staffs for enchant, necro sometimes (if the 1 extra DC is really needed), that would be another swap set just for nuking. Problem would be anyway that I'd miss 150 acid spp with Libram instead of my orb, so in the end it wouldn't pay off.
    I'm certainly not gonna redo all my thunderforged at this point
    Was thinking about farming for a 22% fire stick, but with epic amrath and vale coming it will probably end up being a waste.

    Replacing Torc with Shroud and Guardian's Ring with ToD ring looks good enough for me for now.
    Gives me 40 extra HAmp, 6 PRR and some free slots. I only lose the Torc Proc.

    Edit: lol and I also have gloves free then, guess I put my -10% sp gloves back on then.
    What's your Enchant DC? I have around 60 and I can hold everything in the world if I use either Mind Fog or Crushing Despair. I'm pretty sure you have higher DCs than me since you went full Cha and I can tell you that you don't need to swap anything for an extra +1 DC. Maybe necro, since those are usually more difficult, but for sure not enchant.

    If you would go for Epic Noxious Ember, you'd have Fire there, make an Acid stick with 22% Fire lore on it if you want that extra 5% on fire spells + Libram and you wouldn't lose anything.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  6. #206

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    Quote Originally Posted by Wizza View Post
    What's your Enchant DC? I have around 60 and I can hold everything in the world if I use either Mind Fog or Crushing Despair. I'm pretty sure you have higher DCs than me since you went full Cha and I can tell you that you don't need to swap anything for an extra +1 DC. Maybe necro, since those are usually more difficult, but for sure not enchant.

    If you would go for Epic Noxious Ember, you'd have Fire there, make an Acid stick with 22% Fire lore on it if you want that extra 5% on fire spells + Libram and you wouldn't lose anything.
    The staff is necessary since I don't have enchant on gear. Can swap to sage's mantle, but can't do that at the start of the quest since that would lose me 300 SP (GS Cloak). DC with staff is 67, with sages mantle and normal sticks 65.

    Recrafting the nuking stick would work, but like I said not sure if I want to do that at this point. But then it's a difference of 7% crit...


    Anyway got my shroud of ardent in a MoD yesterday. Appearantly I don't even have Dumathoin's Bracers, so at this point I'll go with that.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  7. #207
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    You guys may want to test more on that tod set cl, because from my testing there is a clear dps increase. Not from crit chance but for mcl increase.

    It is hard to slot with current rings/belt though.
    Last edited by moo_cow; 02-10-2015 at 12:09 PM.

  8. #208
    Community Member Wizza's Avatar
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    Quote Originally Posted by moo_cow View Post
    You guys may want to test more on that tod set cl, because from my testing there is a clear dps increase. Not from crit chance but for mcl increase.

    It is hard to slot with current rings/belt though.
    I trust your word. Honestly, I don't really want to test stuff when not even the Developers know the system. I just can't be bothered at this point.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  9. #209
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by moo_cow View Post
    You guys may want to test more on that tod set cl, because from my testing there is a clear dps increase. Not from crit chance but for mcl increase.

    It is hard to slot with current rings/belt though.
    Show us the data. With 27+ damage dice, you can't actually tell just from observing.

  10. #210

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    Quote Originally Posted by moo_cow View Post
    You guys may want to test more on that tod set cl, because from my testing there is a clear dps increase. Not from crit chance but for mcl increase.

    It is hard to slot with current rings/belt though.
    Interesting, thanks. Like I said, tested that years ago (around U14).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  11. #211
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    Quote Originally Posted by AtomicMew View Post
    ... With 27+ damage dice, you can't actually tell just from observing.
    Yes you can.

  12. #212
    Community Member Michele's Avatar
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    I think that you could have more spell power and less hit points by reallocating your action points.

  13. #213
    Community Member Wizza's Avatar
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    Quote Originally Posted by Michele View Post
    I think that you could have more spell power and less hit points by reallocating your action points.
    How many HP and Spellpower are we talking about?
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  14. #214
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    Quote Originally Posted by Wizza View Post
    How many HP and Spellpower are we talking about?
    To me it looks like either 15 hp for 2.75 spell power

    or 10 hp for 15 fire spell power in tier 5 air savant.

  15. #215
    Community Member Wizza's Avatar
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    Quote Originally Posted by moo_cow View Post
    To me it looks like either 15 hp for 2.75 spell power

    or 10 hp for 15 fire spell power in tier 5 air savant.
    Eh if it's that much, I'm probably not interested. I thought it could be some more.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  16. #216
    Community Member Michele's Avatar
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    Quote Originally Posted by Wizza View Post
    Everything is counted with Superior Potions bought in House Jorasco, giving 25 Alchemical Spell Power (5 more than Shavarath belts) and Potions of Spellpower from CoVs

    Eh if it's that much, I'm probably not interested. I thought it could be some more.
    Potions of spell power got from commandation of valors (+20), STACK with alchemical superior spell power potions got from house "phiarlan object desiree".


    I'm comparing your spell power with the spellpower in my druid build at this address:
    https://www.ddo.com/forums/showthrea...itan-Ice-Druid

    I'll list the differences that I noticed with your build:

    - start with int 16 and con 16, so you get +2 spell power;
    - epic skill focus spellcraft for +5 spellcraft (instead of hellball that I always found weak);
    - in your spellcraft calculation you wrote "11 int modifier" while I'm reaching 26 int modifier (it's -15 spellcraft), maybe you should improve your intelligence score (libram of silver magic gives +11 int);
    - you are equipping an item that gives only +15 spellcraft, while there are other items that can give you +20 spellcraft;
    - you have the "+1 mask" (****, I don't have that mask :P . I want it );
    - I don't see "+3 forbidden library" ship buff in your spellcraft calculation;
    - are you using "+2 good luck" augment to increase your spellcraft by +2?
    - by spending 36 ap in the harper tree, you get +48 spell power, +2 charisma and +2 intelligence (see how I spent my points in the harper tree);
    - you wrote "+2 Epic Litany" in your spellcraft calculation, but epic litany doesn't give you +2 to spellcraft or spellpower because it gives only +2 to all "attributes" and +4 to melee attack and damage, so you should remove it from your spellpower calculation;
    - you can consider "+1 phiarlan inspiration ship buff" in your spellpower calculation;
    - you can replace "Rejuvenation Cocoon" with "fey form" for +15 spell power, and play with a bladeforged sorcerer instead: I think that all the effort that fleshy sorcerers spend for better survivability is innate in the bladeforged race (I never been able to play a fleshy sorcerer, so feel free to ignore what I wrote in this point );
    - you don't have +15 spell power from "draconic mind" blue dragon set bonus;
    - you don't have the +10 insightful potency of libram of silver magic;
    - in your spell power calculation you are including the +24 Meridian Fragment spell power bonus: do you really think you can get that bonus with a fleshy sorcerer in epic elite content? (I avoid physical contact with enemies with a self healing druid in medium armor with 100 prr, but if you are able sustain the meridian buff, good for you );
    - why you didn't got "human traditionalist caster" enhancement? you are loosing 10 spell power from not picking it (replace your left hand thunder-forged scepter with a thunder-forged orb, or just equip libram of silver magic);

    About your equipment:
    - you can replace your cloak with the sage's mangle that gives +5 enchantment DC;
    - you can replace your belt with the green steel that you are equipping on cloak (you get +11 charisma from libram of silver magic);
    - you can have the charisma on libram of silver magic;
    - if you are a warforged you can avoid "Calitomes' Ring" and equip a circle of malevolence or an epic ring of the master artificer, or anything else;
    - the "Thunder-Forged Scepter" in your left hand is almost useless because you get +150 fire spellpower from noxious embers, +1 enchantment dc compared with the sage's mantle, +3% more fire critical and "-2% lightning spell critical" if you consider that you could equip the libram of silver magic insightful spell lore +2%;
    - if you really dislike the libram of silver magic, then you could equip a thunderforged quarterstaff together with sage's mantle, so you have the same enchantment dc, +1 evocation dc, more spell critical, more weapon implement bonus.


    Conclusions: my friend "Vanooger" reaches 700-800 spell power with his sorcerer (don't ask me how because I don't know... I can only tell how to reach 700+ spell power with a druid) and still be able to crowd control and bypass reflex saves of enemies with his human sorcerer.
    I think that your build is a good build, but it's far from optimal.
    Last edited by Michele; 02-20-2015 at 04:12 AM.

  17. #217
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Michele View Post
    Potions of spell power got from commandation of valors (+20), STACK with alchemical superior spell power potions got from house "phiarlan object desiree".


    I'm comparing your spell power with the spellpower in my druid build at this address:
    https://www.ddo.com/forums/showthrea...itan-Ice-Druid

    I'll list the differences that I noticed with your build:

    - start with int 16 and con 16, so you get +2 spell power;
    - epic skill focus spellcraft for +5 spellcraft (instead of hellball that I always found weak); -it is on a druid but a elec fire specd sorc gets very good bonuses for most elements making it a must pick, try it out when you reach the crit chance a sorc and spp can reach in those elements, its a entirely different spell when you are 28
    - in your spellcraft calculation you wrote "11 int modifier" while I'm reaching 26 int modifier (it's -15 spellcraft), maybe you should improve your intelligence score (libram of silver magic gives +11 int); - i guess he was just being lazy
    - you are equipping an item that gives only +15 spellcraft, while there are other items that can give you +20 spellcraft;
    - you have the "+1 mask" (****, I don't have that mask :P . I want it );
    - I don't see "+3 forbidden library" ship buff in your spellcraft calculation;
    - are you using "+2 good luck" augment to increase your spellcraft by +2?
    - by spending 36 ap in the harper tree, you get +48 spell power, +2 charisma and +2 intelligence (see how I spent my points in the harper tree); - With that you lose caster levels from dual tree, sorcs generally dont splash as druids do in harper since you actually lose more dps then gain from spellpower due to caster/max caster level/form etc
    - you wrote "+2 Epic Litany" in your spellcraft calculation, but epic litany doesn't give you +2 to spellcraft or spellpower because it gives only +2 to all "attributes" and +4 to melee attack and damage, so you should remove it from your spellpower calculation;
    -Generally most casters use mark helm, since you really need those 2 dcs to land instakills for example as sorc in some content so you are locked out from blue set making litany best in slot
    - you can consider "+1 phiarlan inspiration ship buff" in your spellpower calculation;
    - you can replace "Rejuvenation Cocoon" with "fey form" for +15 spell power, and play with a bladeforged sorcerer instead: I think that all the effort that fleshy sorcerers spend for better survivability is innate in the bladeforged race (I never been able to play a fleshy sorcerer, so feel free to ignore what I wrote in this point );
    -no need a fleshie can easily contest and survive in ee, and even better if your dcs are high enough, bf loses on dcs and spellpower and if you have 4 3 2 1 twist slot you really have nothing to put into that 1 slot anyways
    - you don't have +15 spell power from "draconic mind" blue dragon set bonus;
    - as i said before you cant slot in the blue set as the helm is to valuable
    - you don't have the +10 insightful potency of libram of silver magic;
    - he as most of us swaps it in and out, so if you can call that sustained no idea, i know i use it as main offhand most of the time but sometimes i need dual dcs from dualhanders or 2handers, libram is to situotional on sorcs imo
    - in your spell power calculation you are including the +24 Meridian Fragment spell power bonus: do you really think you can get that bonus with a fleshy sorcerer in epic elite content? (I avoid physical contact with enemies with a self healing druid in medium armor with 100 prr, but if you are able sustain the meridian buff, good for you );
    -yes you can easily sustain it, as i said in your thread im reaching for example 950-1200 hp with 120-130 prr with 15-18% dodge depending on final form, i can get hit by almost anything and survive to get my stacks quite easy, never forget that a sorc has the ability to use multiple layers of defensive cc spells
    - why you didn't got "human traditionalist caster" enhancement? you are loosing 10 spell power from not picking it (replace your left hand thunder-forged scepter with a thunder-forged orb, or just equip libram of silver magic);

    About your equipment:
    - you can replace your cloak with the sage's mangle that gives +5 enchantment DC;
    - you can replace your belt with the green steel that you are equipping on cloak (you get +11 charisma from libram of silver magic);
    - you can have the charisma on libram of silver magic;
    - if you are a warforged you can avoid "Calitomes' Ring" and equip a circle of malevolence or an epic ring of the master artificer, or anything else;
    - the "Thunder-Forged Scepter" in your left hand is almost useless because you get +150 fire spellpower from noxious embers, +1 enchantment dc compared with the sage's mantle, +3% more fire critical and "-2% lightning spell critical" if you consider that you could equip the libram of silver magic insightful spell lore +2%;
    - if you really dislike the libram of silver magic, then you could equip a thunderforged quarterstaff together with sage's mantle, so you have the same enchantment dc, +1 evocation dc, more spell critical, more weapon implement bonus.


    Conclusions: my friend "Vanooger" reaches 700-800 spell power with his sorcerer (don't ask me how because I don't know... I can only tell how to reach 700+ spell power with a druid) and still be able to crowd control and bypass reflex saves of enemies with his human sorcerer.
    -yes because you use enchant and not evoc spells, powers of sorcs lie in enchant +evoc and either necro +enchant +evoc, its almost useless to pick feats in evoc as sorc nowadys
    I think that your build is a good build, but it's far from optimal.
    Couple comments, wizza can get it done better then me, gear choices are different for us so cant comment on that

  18. #218
    Community Member Wizza's Avatar
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    I thought you said ACTION POINTS. Not re-doing my whole build to make it suitable for you.

    Quote Originally Posted by Michele View Post
    - start with int 16 and con 16, so you get +2 spell power;
    No. I'm not gonna LR, let alone TR, to get +2 spell power.

    Quote Originally Posted by Michele View Post
    - epic skill focus spellcraft for +5 spellcraft (instead of hellball that I always found weak);
    This is as good as taking Epic skill focus: Swim.

    Quote Originally Posted by Michele View Post
    - in your spellcraft calculation you wrote "11 int modifier" while I'm reaching 26 int modifier (it's -15 spellcraft), maybe you should improve your intelligence score (libram of silver magic gives +11 int);
    Maybe actually read the whole build. I have +11 on Deific Diadem. Tell me how to improve my Int score with suggestions that make sense at least

    Quote Originally Posted by Michele View Post
    - you are equipping an item that gives only +15 spellcraft, while there are other items that can give you +20 spellcraft;
    Again, tell me an example of gearset with +20 Spellcraft item on it and let's see if I like it.

    Quote Originally Posted by Michele View Post
    - I don't see "+3 forbidden library" ship buff in your spellcraft calculation;
    My Spellcraft calculation is not 100% accurate I believe. Missing more than that I believe.

    Quote Originally Posted by Michele View Post
    - are you using "+2 good luck" augment to increase your spellcraft by +2?
    Good point.

    Quote Originally Posted by Michele View Post
    - by spending 36 ap in the harper tree, you get +48 spell power, +2 charisma and +2 intelligence (see how I spent my points in the harper tree);
    I hope you are kidding. If you are not, I suggest you to play a Sorcerer before giving them suggestions. You are asking a Sorcerer to NOT focus on a secondary element, thus losing all my Fire Spell Power AND my Fire dot to get 48 Spell power and +2 (TWO) Intelligence.

    Quote Originally Posted by Michele View Post
    - you wrote "+2 Epic Litany" in your spellcraft calculation, but epic litany doesn't give you +2 to spellcraft or spellpower because it gives only +2 to all "attributes" and +4 to melee attack and damage, so you should remove it from your spellpower calculation;
    I will.

    Quote Originally Posted by Michele View Post
    - you can consider "+1 phiarlan inspiration ship buff" in your spellpower calculation;
    I'm not gonna spend three hours to get a +1 buff in the Cargo hold every hour. I never bothered with the old ship buffs and I will not bother now.

    Quote Originally Posted by Michele View Post
    - you can replace "Rejuvenation Cocoon" with "fey form" for +15 spell power, and play with a bladeforged sorcerer instead: I think that all the effort that fleshy sorcerers spend for better survivability is innate in the bladeforged race (I never been able to play a fleshy sorcerer, so feel free to ignore what I wrote in this point );
    You could TR to Artificer and play a PDK. I don't like bladeforgeds, they are too easy.

    Quote Originally Posted by Michele View Post
    - you don't have +15 spell power from "draconic mind" blue dragon set bonus;
    - you don't have the +10 insightful potency of libram of silver magic;
    Libram is situational. And again, show me a gear set for Sorcerer that is reasonable.

    Quote Originally Posted by Michele View Post
    - in your spell power calculation you are including the +24 Meridian Fragment spell power bonus: do you really think you can get that bonus with a fleshy sorcerer in epic elite content? (I avoid physical contact with enemies with a self healing druid in medium armor with 100 prr, but if you are able sustain the meridian buff, good for you );
    MAX TOTAL of 592. When it happens, happens. And yes, I get that bonus all the time. I'm a man, I don't avoid any physical contact with them.

    Quote Originally Posted by Michele View Post
    - why you didn't got "human traditionalist caster" enhancement? you are loosing 10 spell power from not picking it (replace your left hand thunder-forged scepter with a thunder-forged orb, or just equip libram of silver magic);
    Was thinking about that already actually. Will need to sacrifice points from somewhere else most likely and I need to re-make a TF weapon which I don't want to.

    Quote Originally Posted by Michele View Post
    About your equipment:
    - you can replace your cloak with the sage's mangle that gives +5 enchantment DC;
    - you can replace your belt with the green steel that you are equipping on cloak (you get +11 charisma from libram of silver magic);
    - you can have the charisma on libram of silver magic;
    - if you are a warforged you can avoid "Calitomes' Ring" and equip a circle of malevolence or an epic ring of the master artificer, or anything else;
    - the "Thunder-Forged Scepter" in your left hand is almost useless because you get +150 fire spellpower from noxious embers, +1 enchantment dc compared with the sage's mantle, +3% more fire critical and "-2% lightning spell critical" if you consider that you could equip the libram of silver magic insightful spell lore +2%;
    - if you really dislike the libram of silver magic, then you could equip a thunderforged quarterstaff together with sage's mantle, so you have the same enchantment dc, +1 evocation dc, more spell critical, more weapon implement bonus.
    Why would I replace my cloak with sage's mantle when I have +6 Enchant on my Weapon?
    Why would I remove my belt, which is an awesome CONSTITUION +11 and Dodge item? Where do I get my Con+11 item them?
    Why would I need +11 Charisma from Libram if I have it on my Helm?
    Why would I TR to BF just to equip a Circle of malevolence or anything else?
    If I lose my Cloak and my belt, where do I get a +11 Con and +11 Dodge items?

    Your ideas are kind of confused, you just say random suggestions without thinking to the whole plan.

    Quote Originally Posted by Michele View Post
    Conclusions: my friend "Vanooger" reaches 700-800 spell power with his sorcerer (don't ask me how because I don't know... I can only tell how to reach 700+ spell power with a druid) and still be able to crowd control and bypass reflex saves of enemies with his human sorcerer.
    I think that your build is a good build, but it's far from optimal.
    Tell him Lannist- I send my regards. Show me how to get 700-800 SP on a Sorcerer and I will think about it.

    Before you do it, make sure you are not dumping 40 points into the Harper tree at least.

    Quote Originally Posted by Michele View Post
    I think that your build is a good build, but it's far from optimal.
    Never claimed to be. But it is anyway.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  19. #219
    Community Member Rys's Avatar
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    Feb 2014
    Posts
    1,412

    Default

    Quote Originally Posted by Wizza View Post
    I'm a man, I don't avoid any physical contact with them.
    (with a personal healer)

  20. #220
    Community Member Wizza's Avatar
    Join Date
    Apr 2013
    Posts
    3,845

    Default

    Quote Originally Posted by Rys View Post
    (with a personal healer)
    I trust my personal healer more than I trust anyone else
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

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