That is all.![]()
That is all.![]()
Captain's Crew - Ghallanda
Which isn't necessarily a bad thing. When a 6 level splash becomes prevalent in so many builds there is obviously an issue with balance.
Former EU Boldrei/Keeper - Thelanis since April 2010
Wailin L20 Bard - Luglynut L20 Sorc - Cromity 12Rgr/7Pal/1Mnk - Lugnutter (Currently levelling)
that is all![]()
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
its not dead
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Those kinds of splashes will still happen for the free feats (TWF/ITWF bow feats etc) it just wont always be the case that people take Dodge, Mobility and spring attack for Tempest 1 anymore.
14 Pal/6 Rng is still sexy. Zeal and Tempest.
For people who take things only in the literal sense its not completely dead. You will still see a few here and there for better 2wf and for archers.
For those of us who understand the gray area and the law of averages, the 6 ranger splash is dead, because it doesnt offer what it once did, and you will be able to put those levels to better use to get more out of a build.
SSoooo as has been true since time began (in the D&D universes at least), pure classes once again come off as being more immune to changes. Which is exactly why the best advice to give to most new players is to stay pure with their first character. It will always be less vulnerable to second guessing build choices or rule changes thruout its entire game life. It is also true the maximum peak performance often requires precise builds and stat allocations to optimize.
For most purposes of general effectiveness 6 rangers levels still give you a lot, just not as much as before.
Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more
I have no intention of dropping 6 ranger from either of my tempest casters. I am, however, seriously considering gaining three feats back instead of a 10% bonus to offhand attacks...
"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674
Quick question here.
How much did they nerf offhand damage?
Some people love juggling with numbers, make meaningful build choices and trade offs. It's no secret that some people are taking pride in being able to beat portal 2 seconds faster than the other guy. Drastic changes without any reasonable way to respec character (only 5 levels at a time and no GS deconstruction, really?) completely erase this fun from the game.
Osmand d'Medani, Stonebearer Eric, Wardreamer
Yeap its called building on concept rather than on available weapons and current content. Building on things you have control over, like concept, will rarely make you mad when a change occurs, where building on factors you cant control, like gear and content, will make you need to change alot to be at the same level of effectiveness.
Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk
Minimize expectations and you'll never be disappointed
idk phi, the 6 fighter for the feats and +2 str instead of 6 ranger for the feats and speed is looking good, too early to tell i guess. i dont think eitehr build will be hurt too much, considering that both will still b using dp clickies to attain full bab anyway. mines a ranger spalsh atm, and im not real keen on changing anything to suit friggin turbine
Ghallandaish
Hashasheen - Ifuwantblood Yougotit - Fishwater - Stranglehold - Trampled Underfoot - Theotherone - Thirtydays Inthehole -Spanishmoon - Southbound - Gimmeshelter - Warpigs - Hotelillness
Warchanters were never flavor of the month for the lack of personal strength and yet they nerfed both their attack speed, primary weapons (weighted 5%) and almost introduced STWF to hose them even further. Rogues, paladins, battle-clerics, FvS are in the same boat. They have to cough 4 large scales out of thin air or make significant sacrifices to fit Stunning Blow into their build only to be able to perform as they did prior to nerfdate.
Osmand d'Medani, Stonebearer Eric, Wardreamer