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  1. #101
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    Quote Originally Posted by Twerpp View Post
    Since Turbine took a dump on endgame by recycling old quests into "EPIC" (epic fail), recycling the entire game into True Reincarnation, and the last 2 updates of high level quests we got were complete trash.

    A PvP rewards system would be awesome. A bigger PvP system would be awesome. So it's out of your personal comfort zone, so effing what? Just choose not to play it. It's not that complicated. They could make it so it wasn't game-breaking.

    100 mana pots for 490 destroys the game. 100 mana pots for 1490 destroys the game. Turbine is doodooing all over the game already. PvP won't destroy the game it will only destroy your self esteem when you get owned. Don't get your blood pressure all raised up over it, it's just players killing players for fun in a videogame.

    PS you have no right calling this guy dumb Visty. Run your own post through spellcheck.
    Many good points
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  2. #102
    Community Member Twerpp's Avatar
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    Quote Originally Posted by Visty View Post
    manapots can be used by everyone (though on fighters it doesnt really make sense, but if tehy want, they can use them)
    pvp on the otherhand is just for a small part of the classes, mainly casters, cause they wipe the floor with everything else
    balancing this game to pvp will destroy why we are playing this game: pve
    PvP is balanced. Anyone can look on MYDDO and build exactly the toon that is nuking or beating the **** out of their crybaby ass and bring that kind of pain on someone themselves. That's perfect balance.

    What you are saying is classes should be perfectly balanced VS one another for one on one. A base run speed 20th level fighter shouldn't be able to withstand a barrage of earthshattering nukes from a hasted fully buffed epic caster on the other side of the room while he runs slowly towards him to hit him.... with a sword. THAT would be gamebreaking and stupid.

  3. #103
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    Quote Originally Posted by Visty View Post
    manapots can be used by everyone (though on fighters it doesnt really make sense, but if tehy want, they can use them)
    pvp on the otherhand is just for a small part of the classes, mainly casters, cause they wipe the floor with everything else
    balancing this game to pvp will destroy why we are playing this game: pve
    You are not being logical:

    'balancing pvp will destroy this game'? Only by being truly obstinate would you think that balancing pvp would be a bad idea.

    You might not think that it is worth develpment resources over content, and that is fair enough.

    You might not want their to be pvp rewards that essentially force people to pvp, and that is fair enough.

    But some form of balance in a part of a game that has already been implemented could only be a good thing.

    I think Twerpp was commenting that the game has already introduced things that are more 'game-breaking' than pvp - like the 100 pots, like the level grindfest treadmill, like an epic Hp beat down... yet none of these has spelt D-O-O-M, which is what all change seems to be view as.
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  4. #104
    Community Member Visty's Avatar
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    Quote Originally Posted by Twerpp View Post
    PvP is balanced. Anyone can look on MYDDO and build exactly the toon that is nuking or beating the **** out of their crybaby ass and bring that kind of pain on someone themselves. That's perfect balance.

    What you are saying is classes should be perfectly balanced VS one another for one on one. A base run speed 20th level fighter shouldn't be able to withstand a barrage of earthshattering nukes from a hasted fully buffed epic caster on the other side of the room while he runs slowly towards him to hit him.... with a sword. THAT would be gamebreaking and stupid.
    if it is balanced, why noone is using it?
    cause it isnt balanced

    you see, when a pvp rating will get introduced, then everyone wants their main to be the best
    but as soon your main isnt a caster, youre screwed and so you come to the forums and cry for nerfs
    yes, it will happen, just take a look on the forums of other games

    pvp needs a constant rebalancing so that even the biggest gimp can compete

    and that will destroy the game we love

    if you want pvp, play a pvpgame
    if you want pve, play ddo

    if you want a whopper, go to burgerking
    if you want a big mac, go to mc donalds

    the beauty of choice, you know
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  5. #105
    Community Member Visty's Avatar
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    Quote Originally Posted by BoBoDaClown View Post
    You are not being logical:

    'balancing pvp will destroy this game'? Only by being truly obstinate would you think that balancing pvp would be a bad idea.

    You might not think that it is worth develpment resources over content, and that is fair enough.

    You might not want their to be pvp rewards that essentially force people to pvp, and that is fair enough.

    But some form of balance in a part of a game that has already been implemented could only be a good thing.

    I think Twerpp was commenting that the game has already introduced things that are more 'game-breaking' than pvp - like the 100 pots, like the level grindfest treadmill, like an epic Hp beat down... yet none of these has spelt D-O-O-M, which is what all change seems to be view as.
    well, the epic doom posts just start to evolve, the pots in the store were beat down too already to death

    also theres a big dofferance between those
    to add and balance more pvp, someone has to let the pve stuff take a lower priority

    that is what we dont want

    we want more content, cause that is what this game is about

    dont go to burgerking and demand a big mac, cause if you arent chuck norris, you wont get it
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  6. #106
    Community Member Visty's Avatar
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    also there is no point in improving pvp as not even that what we have ise used
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  7. #107
    Community Member Twerpp's Avatar
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    Quote Originally Posted by Visty View Post
    if it is balanced, why noone is using it?
    cause it isnt balanced

    you see, when a pvp rating will get introduced, then everyone wants their main to be the best
    but as soon your main isnt a caster, youre screwed and so you come to the forums and cry for nerfs
    yes, it will happen, just take a look on the forums of other games


    pvp needs a constant rebalancing so that even the biggest gimp can compete

    and that will destroy the game we love

    if you want pvp, play a pvpgame
    if you want pve, play ddo

    if you want a whopper, go to burgerking
    if you want a big mac, go to mc donalds

    the beauty of choice, you know
    You're afraid pvp will cause suddenly and unexpectedly cause people to come the forums and cry for nerfs for the very first time in history? Well that would be an entirely new problem that this game have never seen the likes of...

    Sorc SP
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    Rangers getting TWF and Ranged Paths
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    what else am I missing?

  8. #108
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    Quote Originally Posted by Visty View Post
    pvp needs a constant rebalancing so that even the biggest gimp can compete

    and that will destroy the game we love
    I think that is the biggest danger - if a viable pvp system can be introduced, without meddling with the pve system (might very well be not possible), then it should.

    I suspect Turbine would be looking at pvp very closely, because they know that most people are pve orientated, yet like to have the pvp option. I wouldn't be surprised if a lot of people have left DDO after enjoying the pve, but finding it to one dimensional not having that other part of the game to partake in - both my brother and gaming mate were in this boat.

    Remember Turbine wants dough - and they will want to attract as many customers as they can, without alienating their current base - that is their 'balancing' act.
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  9. #109
    Community Member Gorstag's Avatar
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    Thread honestly ranks in the top ten biggest POS threads ever to be on the DDO forum. Why does a december 09 forumite post such useless nonsense? THis is the reason why many newer players are having a difficult time with vets WILLINGLY helping them. Please, let this issue die, it's been discussed sinced pvp was opened with at least ninty percent or more of the playerbase aginst it in all its forms.
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  10. #110
    Community Member Visty's Avatar
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    Quote Originally Posted by Twerpp View Post
    You're afraid pvp will cause suddenly and unexpectedly cause people to come the forums and cry for nerfs for the very first time in history? Well that would be an entirely new problem that this game have never seen the likes of...

    Sorc SP
    Paladin AC
    Rangers getting TWF and Ranged Paths
    Dwarf Everything
    Barb Crit Rage
    what else am I missing?
    those crys for nerfs are differant then pvp crys for nerfs
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  11. #111
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    Default :)

    Huuuuge PvPer here. PvP is filler when your board waiting for friends to log on. All its ever gona be. So i have an Aion account for when i want to PvP and obtain something. You should make an aion account as well .
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  12. #112
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    Quote Originally Posted by Visty View Post
    we want more content, cause that is what this game is about

    dont go to burgerking and demand a big mac, cause if you arent chuck norris, you wont get it
    I'll ignore the bottom cliche.

    Your top is a completely valid point - what I would hope is that game would get a big enough revenue stream (it may never), to be able to churn out regular pve updates, and be able to start tinkering with a pvp overhaul (remember they can get innovative with pvp - like Player vs Monster instead, if they think that is a better fit.)
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  13. #113
    Community Member Twerpp's Avatar
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    Quote Originally Posted by Visty View Post
    those crys for nerfs are differant then pvp crys for nerfs
    because you say so?

    Quote Originally Posted by BoBoDaClown View Post
    I'll ignore the bottom cliche.

    Your top is a completely valid point - what I would hope is that game would get a big enough revenue stream (it may never), to be able to churn out regular pve updates, and be able to start tinkering with a pvp overhaul (remember they can get innovative with pvp - like Player vs Monster instead, if they think that is a better fit.)
    Oh but we just got Mindsunder and Dreaming Dark you mean that wasn't good enough for you?

  14. #114
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    Remember - one of the reasons that pvp often gets such a rebuttal on these forums is because many people who like even a small dose of pvp wouldn't have given this game a full shot; it is those people that Turbine would have some interest in.
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  15. #115
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    Quote Originally Posted by Twerpp View Post
    Oh but we just got Mindsunder and Dreaming Dark you mean that wasn't good enough for you?
    I don't know what you mean ;p
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  16. #116
    Community Member Visty's Avatar
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    Quote Originally Posted by Twerpp View Post
    because you say so?
    exactly

    (hmm, this must be the feeling the OP had, saying it has to be done because he wants to)
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  17. #117
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    Quote Originally Posted by Visty View Post
    those crys for nerfs are differant then pvp crys for nerfs
    I'm not sure why?

    In both cases it is about people's fear that thier class can't compete compared to another (and sometimes it is justified).
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  18. #118
    Community Member Twerpp's Avatar
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    I don't know why people think that Turbine working on PvP would mean they slow down or stop development on PvE. They have been working on broken ladders, lag, druids, and half-orcs for years it's not like they simply dropped everything else to get that project done first.

  19. #119
    Community Member Visty's Avatar
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    Quote Originally Posted by BoBoDaClown View Post
    I'm not sure why?

    In both cases it is about people's fear that thier class can't compete compared to another (and sometimes it is justified).
    one time they have to balance against mobs and the other time against other classes

    mobs dont care if they get a small nerf, players do

    therein lies the difference
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  20. #120
    Community Member UnderwearModel's Avatar
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    Default why I don't PVP

    No point. I am not getting favor. I am not getting loot.

    I did not read the whole thread. And this has probably already been said.

    The possibility of exploiters is TREMENDOUS. There are players out there that do one thing, and that is find exploits.

    Imagine the amount of support calls Turbine would have over the cheating PVP stuff. Even if there was not CHEATING the whiners would still claim it.

    Schools banned pokemon/Yugioh/bakugan cards because kids were being cheated. The teachers did not want to have to be the referees for these complaint matches.

    Turbine does not want to be in the same boat.

    PVP is fine as it is.

    Now to truly do it for me

    1. make it a take an item from the player match. EVEN items that are bound to character only. Put a little risk in it. after all, it is a game as you pointed out.
    2. All parties involved must jump through many hoops and sign much stuff and many disclosures.
    3. All disclosures are posted one day before the match so EVERYONE can see the disclosures.
    4. Players can back out any time up to one hour before the match, otherwise it is a FORFEIT. You lose the item.
    5. Game on.
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