Is there a compiled list of all the screen shot links?
Is there a compiled list of all the screen shot links?
See, even the EULA says its a game and supposed to be fun.Originally Posted by EULA
EvilDuckie-DuckieBot
Have a question about the Eberron Setting?
Ask a Loremaster.
I think we have been making it more complicated than it is.
First check this out, http://img225.imageshack.us/img225/1074/planesox7.png
This of it like this.
When we imbue a shard, the material or ethereal place it in one of those planes, the fire/earth/air/water place it in a specific spot in this 3D map, the Powering Effect we add, (ie. opposition, dominion or escalation) gives us the direction and purpose to our next location.
Overall Planes ----------------Material----------------------------Ethereal------------
Sub-Planes --------------------Positive----------------------------Positive------------
-------------------------Earth--Fire--Air--Water-------------Earth--Fire--Air--Water
--------------------------------Negative---------------------------Negative------------
Powering Effect -----Dominion-Opposition-Escalation------Dominion-Opposition-Escalation
With that being said, to achieve best effects maybe we have to plot out our path rather than bouncing around. Let me know what you think.
Last edited by Grimshadow; 02-28-2008 at 02:13 PM.
Well, I did a little digging because this existential stalemate issue is now driving me nuts. I was able to find screenie examples of 5 stalemate items. If anyone out there can dig up a few more, please do, because I think we are really close to figuring this out. Here are the ones I found (all upgrades are in order small, medium, large):
Kargon's Neckamerlace (Only +4 wis)
Pos/Mat/Esc
Neg/Mat/Opp
Fire/Mat/Esc
My goggles (only +4 wis)
Neg/Mat/Esc
Pos/Eth/Esc
GwenJynx's cloak (only +4 wis)
Pos/Mat/Esc
Neg/Mat/Esc
Andareal's goggles (great commander name and +6 wis)
Neg/Mat/Opp
Pos/Mat/Esc
Adrinor's Khopesh (+6 wis)
*****This may not be valid for comparison since it is a weapon. Weapons may always get +6 wis regardless of the ingredients used. Until someone finds an example of a weapon getting only +4 wisdom, we can't know.)*****
Pos/Mat/Dom
Neg/Mat/Dom
Please commence your logical deductions when ready![]()
Last edited by Agarwaen; 02-28-2008 at 02:13 PM.
Thelanis: Mithran, Mithrana, Aggrond, Arcanned, Ainadan, and others
Trusted Friend Has Triple MDA Longsword , I was there when he put the final upgrade on. MDA+MDA+MDA = Air Guard. (Longsword)
No Love there im afraid
It would also be nice to get dev confirmation that this isnt a coding bug, because Air Guard on a weapon is totally against any logic....
Finally I would just like to remind people that the weaker upgrade are 3 of the same foci , implying that the para/quasi upgrades (stronger) would probably use more ingredients (16) at the final upgrade and 2 foci..... somehow....the only thing against this is what benefit would be applied? If a Fire and Earth foci were mixed with say Material/Dominion what would one get , the MDF bonus , the MDE bonus or a whole new chart?/
Still time before i can test, so please someone feel free ... we need this eliminated next before any speculations on gem combinations etc etc , imo![]()
Last edited by Raidon; 02-28-2008 at 02:32 PM.
Is improved regeneration items working at all? I made my Great Commander Green Steel Goggles of Wizardry VI with improved regeneration last night, and I have not gotten a single hp healed from it since. PEE/POM. The only thing I can think of why this isn't healing, is because my toon is true neutral and maybe, since the heal effect is good energy, it only heals good alignment? Can anyone confirm tis? The Gms were no help and said file a bug report. If I am right then it would be good for others to know. I play on Ghallanda, and my toon is named Nylrem, if anyone needs to contact me.
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
DDOwiki.com, #1 source for DDO information.
The only pattern I see is in the GEM - Andareal's goggles went OPP/ESC on the gem in the first two teirs. Kargon's went ESC/OPP. Perhaps the term Escalation needs to be considered literally? Just shooting from the hip here. I know Kargon went ESC on the third teir, but after a stalemate, it might not have the same effect.
~ DEX
Member of Legendary Knights of Mabar :: Dex | Yonathan | Rexxx | Sallyanne | Yonn | Cazz | Qyx | Vexation | Brio | Fixxx | Sinz | Sykopath
ateknogod posted there were 2 problems with the regen. One, it didnt work on WF at all ... and two, you had to un-equip and re-equip them to get the regen icon to show up. Have you tried un/re-equip'ing after entering an instance? But yes, I would bug report it either way.
See, even the EULA says its a game and supposed to be fun.Originally Posted by EULA
EvilDuckie-DuckieBot
I'm not sure I completely understand what you are saying here, but it seems like you are indicating that the gem used determines what ingredients you will use in the next upgrade. I suppose that would mean, for example, if you were using opposition and positive for the first upgrade, you would switch to negative for the next upgrade? Or that if you used escalation and positive you would then use positive again? Is that what you are getting at? I'm still not sure how dominion would fit into the puzzle...would that indicate a switch in Essence (Material vs. Etherial)?
That does sound rather interesting though, and come to think of it, those goggles Andareal made seem to back it up: She used opposition for the first gem, and therefore switched from Negative to Positive. The big question would be what to mix next since she used the escalation gem at tier 2. Would it be Pos/Mat at that point, in order to "escalate" tier 2. Or would she need to "escalate" tier 1, and go Neg/Mat? And then there is the question of which gem to use...perhaps Dominion so that she will have used one of each?
Neat theory, Grim.
Last edited by Agarwaen; 02-28-2008 at 02:42 PM.
Thelanis: Mithran, Mithrana, Aggrond, Arcanned, Ainadan, and others
Well ... Kargon's were a while back. And the post time on the screenshot for the +6 was 9:05 am yesterday. Servers were back up around noon Eastern ... 9 am Pacific ... I would assume it would take at least 30 min or so to get to the end of pt 3 to craft ... 9:30. Im thinking unless it was Alaskan or Hawiian time, it was probably made pre-6.1
See, even the EULA says its a game and supposed to be fun.Originally Posted by EULA
EvilDuckie-DuckieBot
*Scratches head*
So I'd guess that Opposition and special mixes well together? In way it's logical since + and - are... well, opposites. The same mgith be observable with Tempered and Balance of Land and Sky?
Missing Minds... what combo you used on your Air/Earth item?
DDOwiki.com, #1 source for DDO information.
Pre patch: NOM+POM on cloak = +4 Wisdom for the stalemate, it has nothing to do with Material...
Ill post a SS later tonight.
I asked Eladrin about this:
(My Question)
There's some speculation in the crafting thread that some recipes and/or combo-effects may have been altered or added with Module 6.1.
Can you verify whether this is true or false?
(His answer)
The only changes that should have occurred in M6.1 to any of the crafting recipes (other than the Tasty Ham addition to the Stone of Change) should be behind-the-scenes changes for tracking purposes.
Have a question about the Eberron Setting?
Ask a Loremaster.
DDOwiki.com, #1 source for DDO information.