adding doors wouldnt do nethin at all to that quest, i used to solo it with out pulling everythin to the center by runnin past the doors and firewallin in a group and usin other tactics. the fire immune thing was the only way to nerf the caster solo run in there. But is it just me? or did they not post the fire immune thing in the release notes? i read the notes but didnt see nethin about the fire immune just the increase in shadows, i might have passed it up but dunno. And it makes no sense as to y the shadows are immune to fire at all! making a shadow immune to fire is just wrong. And incorporal creatures cannot pass through doors. But yea i really hate the change, i havent ran ne of the other quests that have been changed due to decreased play time, but i absolutely hate this change and what ive heard about the others.

I mean come on take a place that everyone hates like the necrop, fill it wit undead, and when we find a way to run through the quests quicker they immediately nerf it. that would be like makin stuff in gh immune to elements or makin the last fights in quests like madstone or somethin only accesible once. I mean what did we do to deserve this horror?!?!?! lol