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  1. #1
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    Default Slow Down Sorcerer Spellcasting!

    The prevailing, most common opinion concerning arcane spellcasters in this game is that Sorcerers are better than Wizards. There are many arguments coming from both sides of the issue, but one of the most prevalent arguments out there is the Sorcerer's spellcasting speed.

    You can compare the sorcerer's extra SP to the wizard's spell selection all you like, but the fact is that a sorcerer can fire off two Fingers of Death where a wizard can fire off one due to halved cooldowns, and on top of that, they get interrupted far less often because they're spending half the time actually casting the spells!

    This is a blatantly unfair advantage given to Sorcerers with no legitimate reason. It have absolutely no basis in PnP, where Sorcerers were allowed 1 spell per round like everyone else, and not two spells per round.

    On top of that, you can't even make a logical argument for it. If a Sorcerer gets decreased cast time because he is a 'natural' spellcaster, then why do bards get the slow cast animation and cooldowns?

    Slow down the Sorcerer's cooldowns and cast time! It's time Wizards and Sorcerers were just as good as one another, just as they should be! One should not be clearly better than the other!

  2. #2
    Community Member Arnya's Avatar
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    Go away!!

    This is the benefit of sorc over wiz.

    Wiz gets spell selection and more slots; sorc gets more SP and fast cast.

    Please don't ask for basic game mechanics to change when everyone is bleeding for new content.

    If you don't like it, roll a sorc.
    BLACK MANTIS - Sarlona
    A r n y a - T o r c h e - S l i m m - D e b t - E p o x y - R e t r o g r a d e - P i n e t r e e
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  3. #3
    Community Member Affront's Avatar
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    Default Disagree

    I totally disagree. Wizards and sorcerors are different. The most obvious difference being the selection of spells - wizards can have more spells memorized and can easily change them out.

    How many level seven spells does your average sorceror get? My wizard has two more (& they are all useful ).

  4. #4
    Community Member McSurlykins's Avatar
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    fo real lol....i dont want the concentration to be on this rather than making new content....peeps need to stop requesting for gimping of classes btw play a wiz and a sorc....and both equally useful , just in diffrent areas

  5. #5
    Founder Aesop's Avatar
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    I'd perfer they just add more spells tat are useful...then wizards will get more love

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  6. #6
    Founder Cowdenicus's Avatar
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    Wizzies need to nerfed because they get way more feats than sorcerors. It is not fair.
    Clerics of Fernia
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    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  7. #7
    Uber Completionist Lithic's Avatar
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    Quote Originally Posted by Aesop View Post
    I'd perfer they just add more spells tat are useful...then wizards will get more love

    Aesop
    QFT

    Nice thing about PnP is there was an easy system of spell research, so just because a spell isnt in the players handbook doesnt mean you can't make it up.

    Even minor spell changes like element swapping would make wizards that much better. Sonic-ball? Freezing-ray? melfs electric shock? I can find a use for most of those

    And what i wouldnt give for a finger of death that kills undead (toe of life maybe?) hehe.
    Star Firefall
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  8. #8
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    Quote Originally Posted by Arnya View Post
    Go away!!
    This is possibly the most mature argument I have ever read.

    I don't think I denied that the fast spellcasting was an advantage. I'm saying it's an unfair advantage that makes Sorcerers disproportionately more powerful than Wizards.

    Because it seems to matter to those who posted, I have played both a wizard and a sorcerer, and not only that, but my guild has been holding an ongoing discussion and comparison of the two classes, and in every case of people playing both, they favor sorcerers, simply because of the cast times and cooldowns. The magic missile spamming, the Death Effects thrown around, the Firewalls quickly lain, every single one prefers the Sorcerer.

    The faster casting completely outweighs the extra spells their wizards get. With the exception of level 7 spells, and to a lesser extent, level 6 spells, sorcerers get enough spells to cover the useful ones, and a wizard finds himself filling holes in his spellbook with spells he might use once in a while.

    Also, what happens when we get another level cap raise? When that happens, Sorcerers will get their second level 7 spell, allowing them both of the most common and useful level 7 spells - FoD and Otto's Sphere of Dancing. They'll only get 1 level 8 spell, but what about when we hit level 20? This is pure speculation, but I highly doubt there will be more than 3 extremely useful spells that no sorcerer should be without, and they'll get them all. At that point, there will be absolutely NO reason to play a wizard, because his only advantage left to him will be void.

    Sorcerers should get this unfair power reduced. Yes, I'm calling for a reduction in Sorcerer power. Some people call it a 'nerf', but I believe it would make the game better. Think about it - I was advised by the first response by this thread that if I didn't like how one class was blatantly more powerful than another, I should just play the more powerful class. When one ability or power is so good that you can't imagine a player NOT picking it over another choice, it's too powerful and needs to be fixed. Why did evasion get changed? Because taking two levels of rogue was ALWAYS better than two levels of your primary class.

  9. #9
    Founder Aesop's Avatar
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    Quote Originally Posted by Lithic View Post
    QFT

    Nice thing about PnP is there was an easy system of spell research, so just because a spell isnt in the players handbook doesnt mean you can't make it up.

    Even minor spell changes like element swapping would make wizards that much better. Sonic-ball? Freezing-ray? melfs electric shock? I can find a use for most of those

    And what i wouldnt give for a finger of death that kills undead (toe of life maybe?) hehe.
    Actually that is a good Feat that I wish they'd add


    Energy Substitution (one elemental type)
    and
    Energy Admixture (same elemental type as Substitution)

    one of the Wizards Benefits is the plethora of Feats available ... well give us more spells and more Feats and then Wizzies would be the bomb

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  10. #10
    Community Member Harbinder's Avatar
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    Quote Originally Posted by Affront View Post
    I totally disagree. Wizards and sorcerors are different. The most obvious difference being the selection of spells - wizards can have more spells memorized and can easily change them out.

    How many level seven spells does your average sorceror get? My wizard has two more (& they are all useful ).
    Wizards are the only class that can learn every arcane spell in the game.
    ~A few unintelligible words and fleeting gestures carry more power than a battleaxe when they are the words and gestures of a wizard~

  11. #11
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    Quote Originally Posted by Cowdenicus View Post
    Wizzies need to nerfed because they get way more feats than sorcerors. It is not fair.
    The fact that Wizards get more feats than Sorcerers is taken directly from the Player's Handbook. What I am calling for is the elimination of an advantage given to sorcerers that isn't based on the Player's Handbook.

  12. #12
    Community Member Jarlaxel's Avatar
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    Quote Originally Posted by Bizbag View Post
    The prevailing, most common opinion concerning arcane spellcasters in this game is that Sorcerers are better than Wizards. There are many arguments coming from both sides of the issue, but one of the most prevalent arguments out there is the Sorcerer's spellcasting speed.

    You can compare the sorcerer's extra SP to the wizard's spell selection all you like, but the fact is that a sorcerer can fire off two Fingers of Death where a wizard can fire off one due to halved cooldowns, and on top of that, they get interrupted far less often because they're spending half the time actually casting the spells!

    This is a blatantly unfair advantage given to Sorcerers with no legitimate reason. It have absolutely no basis in PnP, where Sorcerers were allowed 1 spell per round like everyone else, and not two spells per round.

    On top of that, you can't even make a logical argument for it. If a Sorcerer gets decreased cast time because he is a 'natural' spellcaster, then why do bards get the slow cast animation and cooldowns?

    Slow down the Sorcerer's cooldowns and cast time! It's time Wizards and Sorcerers were just as good as one another, just as they should be! One should not be clearly better than the other!
    Sorcerers are not better than wizards. Wizards have more versatility with spells and get bonus feats. To trade out the majority of sorcerer spells it costs 10k plat and have to wait three days. + wizards get a ton more spells than sorcerers. There are a lot of spells I would love to have as a sorcerer but can't fit them into my selections. Correct me if i am wrong but I believe wizards get more than 1 lvl 7 spell. I view wizards as having a slighty different role than sorcerers. Sorcerers are suppose to be the gunslingers of casting. Wizards play a different but just as effective role. I have a friend who hates playing a sorcerer for the reasons I mentioned above. He loves playing his wizard.

    So sure put up another ranting post about the inbalance between sorcerers and wizards. When the devs nerf the sorcerers because to many people are whinning/complaining about how they think life isnt fair then I hope your satisfied. While your at it why not complain about the unfair advantages dwarfs have as fighters. Or the under developed paladin. When a more simple solution would be to accept it and roll a sorcerer yourself and enjoy the benifits YOU THINK you lack in your wizard.
    Tired of reading these sorcerer's unfairness ranting posts.

  13. #13
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    I hate this idea. And that's not just the gin talking.

  14. #14
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    Quote Originally Posted by Jarlaxel View Post
    When a more simple solution would be to accept it and roll a sorcerer yourself and enjoy the benifits YOU THINK you lack in your wizard.
    It's a simple solution to simply accept something you believe is unfair and should be changed? It's simple, yes, but I don't believe it's the right solution.

  15. #15
    Community Member Richard_the_Lion's Avatar
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    Quote Originally Posted by Jarlaxel View Post
    Sorcerers are suppose to be the gunslingers of casting. .
    You just nailed the difference between sorcs and wizzies. Sorcerers are gunslingers, cowboys of the DDO world. Wizards are studious types that have to think about what spell is best for the situation, sorcerers just cast it. There is room for both types and certain quests are better suited for one or the other. This is coming from a sorc that has Otto's for the 7th level spell.
    Richard the Lion
    From Adar:Bigcat drow sorceror;Splendor human bard;Angyll dwarven fighter;Luciferas human wizard;Flerica human cleric; Drizzette elven ranger

  16. #16
    Community Member smodge13's Avatar
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    wizards get bonus feats, use one of those feats for quicken spell, then your wizard is still 2 bonus feats up AND has the faster cast rate, stop complaining, its a fair exchange.
    Smodge Level 14 Enchantment Cleric, Thelmiaze Level 14 Dex Rogue, Trognack Level 14 WF Barbarian, Cadian Level 6 Trip Fighter (retired), Tharivell Level 9 Buffing/Enchanter Bard, Altharen Level 7 Enchantment Sorceror, Shieldmaster Cadian Level 1 Bard/1 Fighter (deleted), Doram the Exile Level 4 WF paladin, Avedrahlah Level 3 Sorceror (Girlfreinds Character).
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  17. #17
    Community Member Turial's Avatar
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    Quote Originally Posted by Cowdenicus View Post
    Wizzies need to nerfed because they get way more feats than sorcerors. It is not fair.
    lol
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  18. #18
    Community Member Auran82's Avatar
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    Quote Originally Posted by Bizbag View Post
    The fact that Wizards get more feats than Sorcerers is taken directly from the Player's Handbook. What I am calling for is the elimination of an advantage given to sorcerers that isn't based on the Player's Handbook.
    Why do people pick and choose what stuff from the PHB they want implemented?

    Last I checked, Wizards weren't spontaneous casters either, do you want that implemented too?

    Both classes play different roles, no need to make one worse just to make yout feel they are even.

  19. #19
    Community Member Arnya's Avatar
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    Go away, now?

    Seriously dude just go play the game and if you don't want to play sorc don't. But leave other sorcs alone.

    One more class nerf and soooo many of US will go away.

    And then you will have no sorc to drag your soft, bespectacled arse thru PoP...
    BLACK MANTIS - Sarlona
    A r n y a - T o r c h e - S l i m m - D e b t - E p o x y - R e t r o g r a d e - P i n e t r e e
    NOW YOU WILL KNOW TRUE POWER

  20. #20
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Bizbag View Post
    The fact that Wizards get more feats than Sorcerers is taken directly from the Player's Handbook. What I am calling for is the elimination of an advantage given to sorcerers that isn't based on the Player's Handbook.
    Great, so I guess you want to switch to spell slots instead of SP like the players handbook? In that case I'm all for your brilliant idea.

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