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  1. #61
    Founder Cowdenicus's Avatar
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    Aesop is a chick?????
    Clerics of Fernia
    King of Stormreach
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  2. #62
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    Quote Originally Posted by Cowdenicus View Post
    Aesop is a chick?????
    Mmmm well Aesop is a male name.. I guess I just looked at the display thing and though female.. I sure could be wrong.. haven't met the lady or gentleman to know.

  3. #63
    Community Member muffinlad's Avatar
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    Quote Originally Posted by Bizbag View Post
    The prevailing, most common opinion concerning arcane spellcasters in this game is that Sorcerers are better than Wizards. There are many arguments coming from both sides of the issue, but one of the most prevalent arguments out there is the Sorcerer's spellcasting speed.

    You can compare the sorcerer's extra SP to the wizard's spell selection all you like, but the fact is that a sorcerer can fire off two Fingers of Death where a wizard can fire off one due to halved cooldowns, and on top of that, they get interrupted far less often because they're spending half the time actually casting the spells!

    This is a blatantly unfair advantage given to Sorcerers with no legitimate reason. It have absolutely no basis in PnP, where Sorcerers were allowed 1 spell per round like everyone else, and not two spells per round.

    On top of that, you can't even make a logical argument for it. If a Sorcerer gets decreased cast time because he is a 'natural' spellcaster, then why do bards get the slow cast animation and cooldowns?

    Slow down the Sorcerer's cooldowns and cast time! It's time Wizards and Sorcerers were just as good as one another, just as they should be! One should not be clearly better than the other!
    I disagree with you, and I play Wizards and don't play sorcerers. Sorcs need some advantage, and this is it.

    muffinwizzy
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    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

  4. #64
    Founder Aesop's Avatar
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    Quote Originally Posted by Cowdenicus View Post
    Aesop is a chick?????
    um...sweety you haven't figured that out yet?

    well


    MMMOOOOOOOOOOO!!1!!!!1111!!!!1



    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  5. #65
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by Aesop View Post
    um...sweety you haven't figured that out yet?

    well


    MMMOOOOOOOOOOO!!1!!!!1111!!!!1



    Aesop
    Hey nobody accused me of being smart. Infact I have a whole feebleminded thread going now.
    Clerics of Fernia
    King of Stormreach
    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  6. #66
    Community Member Shrazkil's Avatar
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    Quote Originally Posted by Bizbag View Post
    This is possibly the most mature argument I have ever read.

    I don't think I denied that the fast spellcasting was an advantage. I'm saying it's an unfair advantage that makes Sorcerers disproportionately more powerful than Wizards.

    Because it seems to matter to those who posted, I have played both a wizard and a sorcerer, and not only that, but my guild has been holding an ongoing discussion and comparison of the two classes, and in every case of people playing both, they favor sorcerers, simply because of the cast times and cooldowns. The magic missile spamming, the Death Effects thrown around, the Firewalls quickly lain, every single one prefers the Sorcerer.

    The faster casting completely outweighs the extra spells their wizards get. With the exception of level 7 spells, and to a lesser extent, level 6 spells, sorcerers get enough spells to cover the useful ones, and a wizard finds himself filling holes in his spellbook with spells he might use once in a while.

    Also, what happens when we get another level cap raise? When that happens, Sorcerers will get their second level 7 spell, allowing them both of the most common and useful level 7 spells - FoD and Otto's Sphere of Dancing. They'll only get 1 level 8 spell, but what about when we hit level 20? This is pure speculation, but I highly doubt there will be more than 3 extremely useful spells that no sorcerer should be without, and they'll get them all. At that point, there will be absolutely NO reason to play a wizard, because his only advantage left to him will be void.

    Sorcerers should get this unfair power reduced. Yes, I'm calling for a reduction in Sorcerer power. Some people call it a 'nerf', but I believe it would make the game better. Think about it - I was advised by the first response by this thread that if I didn't like how one class was blatantly more powerful than another, I should just play the more powerful class. When one ability or power is so good that you can't imagine a player NOT picking it over another choice, it's too powerful and needs to be fixed. Why did evasion get changed? Because taking two levels of rogue was ALWAYS better than two levels of your primary class.
    Go away Please! Sir!.....that more mature for you?

    Go cry elsewhere because a sorcerer beat you in kill counts. Personally ill take a wizard over a sorcerer any day of the week. I like being able to know the spells i need for a quest can be brought. I mean there are sorcerers out there that cannot even afford to fit in resists. I do not mean i'll take a wizard because they are better, but in my eyes, they are perfectly interchangable.

    What you are not factoring in is 3-5 free feats. Its those free feats that are what allow a faster casting to be balanced. Not to mention the benefit of Int over Charisma. How many 1 rogue/13 sorcerers do you see....how many are good. Then you have all the high Con races with a negative 2 Charisma mods, severly limiting your choices of race, and maximum hitpoints. My wizard has 289 HP, how many sorcerers even break 200 HP? If you try to tell me how unimportant HP are, refer to line 1.

  7. #67
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    Go cry elsewhere because a sorcerer beat you in kill counts
    I'm guessing Its got nothing to do with kill counts in quests... But rather PvP... The person who started this tread was probally getting owned by a sorc with quicken.. So hes crying on the fourms and wasting everyones time, for an issue thats been beaten to a pulp in the fourms already..

    Theres nothing rong with casting speed's enfact Turbine has already adjusted and imo perfected cooldowns for sorc an wiz..

    So you may as well lock this thread because It's a complete waste of time..

    /signed

  8. #68
    Community Member Arnya's Avatar
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    Just to put the boot in...

    My sorc is 1clr/13sorc... She gets no lvl7 spells.

    Do I care? No

    Why? She is still the single most powerful character I have (In 1800SP bursts)

    Although she died over 200 times before lvl13 (I kept count in my bio)

    I take her solo where my tanks fear to tread. I love my sorc please don't molest her any more than the last few nerfs...
    BLACK MANTIS - Sarlona
    A r n y a - T o r c h e - S l i m m - D e b t - E p o x y - R e t r o g r a d e - P i n e t r e e
    NOW YOU WILL KNOW TRUE POWER

  9. #69
    Founder Aesop's Avatar
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    Quote Originally Posted by Arnya View Post
    Just to put the boot in...

    My sorc is 1clr/13sorc... She gets no lvl7 spells.

    Do I care? No

    Why? She is still the single most powerful character I have (In 1800SP bursts)

    Although she died over 200 times before lvl13 (I kept count in my bio)

    I take her solo where my tanks fear to tread. I love my sorc please don't molest her any more than the last few nerfs...
    asking a bunch of gamer boys to not molest a girl is almost too funny... trust me I've seen it and I have the drool stains on a few outfits to prove it... yuck



    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  10. #70
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by Aesop View Post
    asking a bunch of gamer boys to not molest a girl is almost too funny... trust me I've seen it and I have the drool stains on a few outfits to prove it... yuck



    Aesop
    /signed
    Clerics of Fernia
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    (and if you disagree with me, then you can treat me like a Nintendo Cartridge )

  11. #71
    Founder Cowdenicus's Avatar
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    Quote Originally Posted by Jaywade View Post
    nothing needs to be done w/ these 2 classes if you want your wizzy to cast faster invest in the quicken feat ....
    which wizards can choose to get for free at 15.

    /ninja.
    Clerics of Fernia
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  12. #72
    Community Member Jaywade's Avatar
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    Quote Originally Posted by Shrazkil View Post
    Go away Please! Sir!.....that more mature for you?

    Go cry elsewhere because a sorcerer beat you in kill counts. Personally ill take a wizard over a sorcerer any day of the week. I like being able to know the spells i need for a quest can be brought. I mean there are sorcerers out there that cannot even afford to fit in resists. I do not mean i'll take a wizard because they are better, but in my eyes, they are perfectly interchangable.

    What you are not factoring in is 3-5 free feats. Its those free feats that are what allow a faster casting to be balanced. Not to mention the benefit of Int over Charisma. How many 1 rogue/13 sorcerers do you see....how many are good. Then you have all the high Con races with a negative 2 Charisma mods, severly limiting your choices of race, and maximum hitpoints. My wizard has 289 HP, how many sorcerers even break 200 HP? If you try to tell me how unimportant HP are, refer to line 1.

    well said on many points. Wizzy's can do so many things at lvl 14 my own wizzy's has max,emp,heighten,enlarge,and extend what sorcerer has those???

    while it's cool that they can spam spells my own Scorching Ray does insane damge ( I one hit things w/ it all the time 3 rays each doing up to 200 pts of damage)....nothing needs to be done w/ these 2 classes if you want your wizzy to cast faster invest in the quicken feat ....
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  13. #73
    Community Member Belfalcon's Avatar
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    with all the feats wizs get pick u faster casting it is thare but cost more spell points..

  14. #74
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    Quote Originally Posted by Bizbag View Post
    This is one reason I like the Stormreaver raid. You don't have to have Otto's Sphere of Dancing to succeed, but it's probably the best CC spell to use against the Air Elementals. It also doesn't render Sorcerers useless by virtue of being a sorcerer, but it highlights their weaker point because both Finger of Death and Otto's Sphere are highly useful in there, but they can only choose 1 level 7 spell.
    Excellent example of where a wizard outshines a sorcerer.

  15. #75
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    Quote Originally Posted by Bizbag View Post
    The prevailing, most common opinion concerning arcane spellcasters in this game is that Sorcerers are better than Wizards. There are many arguments coming from both sides of the issue, but one of the most prevalent arguments out there is the Sorcerer's spellcasting speed.

    You can compare the sorcerer's extra SP to the wizard's spell selection all you like, but the fact is that a sorcerer can fire off two Fingers of Death where a wizard can fire off one due to halved cooldowns, and on top of that, they get interrupted far less often because they're spending half the time actually casting the spells!

    This is a blatantly unfair advantage given to Sorcerers with no legitimate reason. It have absolutely no basis in PnP, where Sorcerers were allowed 1 spell per round like everyone else, and not two spells per round.

    On top of that, you can't even make a logical argument for it. If a Sorcerer gets decreased cast time because he is a 'natural' spellcaster, then why do bards get the slow cast animation and cooldowns?

    Slow down the Sorcerer's cooldowns and cast time! It's time Wizards and Sorcerers were just as good as one another, just as they should be! One should not be clearly better than the other!
    Lol to bad I would get banned for saying what I thought of your idea. I personally cant even bring myself to level a sorc and I have almost 2 of everything else. Not everyone thinks they are that good. I'm happy they gave them the boost to mana, makes them playable now. Thats about it.

  16. #76
    Community Member Zack77's Avatar
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    Like it's been said many times, leave the classes as they were. The dev's honestly *should* know what they were doing, and thats why they did it. I honestly dont care if you think they should be nerfed or not. I say they should not. I have both a sorcerer and a wizard. And I enjoy playing both. Normally, I play my wizard, since he can do it all, nuke, CC, buff, and be a party man. But, I play my sorcerer when I want a change of pace and be a pure nuker. It just depends how you enjoy playing. And the only downside between them is about 500-600 sp...... sometimes i get too used to my sorc lol.
    Wiz has 1343
    Sorc has about 1900-2100(somewhere around there, havent played him for about a month now) so, i'd prolly have a **** ton of SP left when im playing my sorc. And anyway, I only use the same spells on my sorc as my wizard(and I rolled my sorc 2-3 months after my wizard) and its not even all of the spells that are in a wizards spell slot. I use only 3 lvl 1 spells, 2-3 lvl 2 spells, 4 lvl 4 spells, 1 lvl 5 spell, 3 lvl 6 spells, and 3 lvl 7 spells. the only place im hurt on my sorc is on the lvl 6 and 7 spell list
    But, all in all, I actually do prefer my sorc over my wiz(better solo ability lol)
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  17. #77
    Community Member weyoun's Avatar
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    Faster casting is the whole reason I play my sorceror. OP you need to concentrate on making your Wiz better, instead of whining about your lack of kills on the boards.
    Lysol, Winner of the Award for Outstanding Achievement in the Field of Excellence

  18. #78
    Community Member hannika's Avatar
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    Quote Originally Posted by Aesop View Post
    asking a bunch of gamer boys to not molest a girl is almost too funny... trust me I've seen it and I have the drool stains on a few outfits to prove it... yuck



    Aesop
    hahaha qft hun.

  19. #79
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    Oh nice... Well to be honest Sorcs and Wizzys both need to have a major needle poked in their collective balloon heads. How about MORE super spell resistant mobs.... Ya that's the ticket

  20. #80
    Founder Makdar's Avatar
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    Have both a lvl 14 sorcerer and a lvl 14 wizard.

    One is hardly better than the other. Maybe better at certain things. Wizards are way more flexible than sorcerers. Being able to have mem'd and cast FoD, Otto's Dancing Sphere, Mass, Hold and Flesh to Stone, Disenigrate, Greater Heroism and Symbol of Fear/Persuasion at one point of time is a huge advantage to wizards. Not to mention wizard's generally better spell penatration and spell focus due to more feats.

    If casting time for sorcerer's was knocked down. Wizards would become clearly the more powerful class.

    Do I play my wizard a lot. Yes, I do. Why? Because it's a lot of fun being able to cast more spells.

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