VERY cautiously in favor...
Not to get completely off subject, but have any of you noticed that the only people COMPLAINING are people that have been dealing with the system AS IS for years????
And on to what I wanted to add...
Quote:
Originally Posted by
maddmatt70
The UI is so cumbersome that it makes the enhancement process less fun.
I have to agree that the UI is very cumbersome. However, most people I know have used the external character generator, myself included, for a long time. I started using it to plan my characters a few years ago, BEFORE the change to the UI that showed all the extra AP lines. I will CONTINUE to use the character generator even if the UI is streamlined. Although it would be nice to not have to look at all the fighter kensai APs on my cleric.
I also have to agree that having ONE AP line for the stat enhancements makes more sense in the long run than forcing players to choose between equally valid, and expensive, options.
Quote:
Originally Posted by
LeslieWest_GuitarGod
Here's a thought that doesnt get brought up enough...
Prestige Enhancements should be broken away from their base classes ....
There's no reason a Fighter shouldn't be allowed to go Tempest, and no reason a Ranger shouldn't be allowed to go Kensai. This concept is already used for Arcane Archer (All Elves can take it, regardless of class). Imagine a drwarven defender Barbarian, fortifying one of their weaknesses... for example...
If you take all the right feats or invest in all the right skills and stats, all PrEs should be available to take for any class as long as you meet the required feat/stat/skill/enhancement abilities.
This was how it was done in PnP and how it should be done in DDO.
The main benefit of course is MORE CHOICES. More ways to build the fighter/caster/healer/custom pimp my ride ___________ that you want to play. The other benefit I see is potentially greatly minimizing game balance issues tied to class PrE vs class PrE and minimize your headaches at the same time "this PrE is for fighters, so we need to balance that with another for paladins"...
Agree totally. Variety is the name of the game when it comes to character creation; if there are not enough options, people will either find a way to get what they want, or go to a different game that DOES give them more variety.
I would be very careful in what gets changed and why. If there is no valid reason to change something, leave it alone.