
Originally Posted by
unbongwah
IIRC, Different Tack has always applied your chosen stat to shield-bashing damage as well as your main hand. Ironically, though, there was no way to get stat substitution for your shield to-hit;
This was what I was thinking about. Interestingly enough, Killer Instinct does allow Wisdom to hit/damage with shields. However, using Wisdom as a damage/hit stat isn't all that useful for Bards.
Which becomes 18-20/x3 with Fatal Bulwark. Does Pulverizer apply to shields as well?
My understanding is Headman's Chop, yes; Pulverizer, no.
In any case, while Shield Bashing is better, it still only makes up a small percentage of the whole. Vanguard also isn't all that great until you get deep into the tree. I probably wouldn't bother with it unless there was a deep commitment:
Code:
12/7/1 Fighter/Bard/Favored Soul
True Neutral Halfling
Level Order
1. Bard. . . . . . 6. Fighter . . . .11. Bard . . . . . 16. Fighter
2. Fighter. . . . .7. Fighter. . . . 12. Fighter. . . . 17. Bard
3. Bard. . . . . . 8. Favored Soul . 13. Fighter. . . . 18. Fighter
4. Fighter. . . . .9. Fighter. . . . 14. Bard. . . . . .19. Fighter
5. Bard. . . . . .10. Fighter . . . .15. Fighter . . . .20. Bard
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .6. . . .+8. . . .4: DEX
Dexterity . . . 20. . . .+8. . . .8: DEX
Constitution. . 14. . . .+8. . . 12: DEX
Intelligence. . 15. . . .+8. . . 16: DEX
Wisdom. . . . . .8. . . .+8. . . 20: DEX
Charisma. . . . 14. . . .+8. . . 24: DEX
. . . . . . . . . . . . . . . . .28: DEX
Skills
. . . . .Bd Fi Bd Fi Bd Fi Fi Fv Fi Fi Bd Fi Fi Bd Fi Fi Bd Fi Fi Bd
. . . . . 1 .2 .3. 4. 5 .6 .7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Perform . 4 . . 2 . . 2 . . . . . . . . 4 . . . .5. . . . 3 . . . .3. 23
Heal. . . 2 .½ . . 1. . .1 .½ .6. 1. 1. . .1½ 1½ . .2 .1 . . 2. 1. 1 .23
Hide. . . 4 . . 2 . . 2 .1 .1 . . 2. 1. . .2 .1 .1. 1. 1. 1 .1 .1 .1. 23
Move Si . 4 . . 1 .½ .1. ½. 1½ . . . 1. 1 . . 1. 2 .½ .1½ 4 .½ .1 .2. 23
UMD . . . 4 . . 2 . . 2 . . . . . . . . 6 . . . .3. . . . 3 . . . .3. 23
Tumble. . 4 . . 1 .½ .2. ½. . . . . . . . . . . . . . . . . . . . .1. .9
Jump. . . . .4 . . 2. . . . . . . . . . . . . . . . . . . . . . 2. . . 8
Balance . 4 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . .7
Swim. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
. . . . .------------------------------------------------------------
. . . . .32 .5 10 .6 10 .6 .6 .6. 6. 6 11. 7. 7 11. 7. 7 11. 7. 8 12
Feats
.1. . . . : Force of Personality
.2 Fighter: Weapon Finesse
.3. . . . : Single Weapon Fighting
.4 Fighter: Shield Mastery
.6. . . . : Improved Shield Bash
.7 Fighter: Improved Single Weapon Fighting
.9. . . . : Extend Spell
10 Fighter: Improved Critical: Piercing
12. . . . : Improved Shield Mastery
13 Fighter: Greater Single Weapon Fighting
15. . . . : Quicken Spell
16 Fighter: Precision
18. . . . : Tactical Combatant
19 Fighter: Tactical Mastery
21 Epic . : Overwhelming Critical
24 Epic . : Past Life: Rogue
26 Destiny: Perfect Single Weapon Fighting
27 Epic . : Epic Reflexes
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Dire Charge
30 Epic . : Epic Damage Reduction
30 Legend : Scion of: Ethereal Plane
.8 Deity. : Follower of: The Blood of Vol
Spells
Bard- Focusing Chant (1), Feather Fall (3), Expeditious Retreat (5), Merfolk's Blessing (14)
- Invisibility (11), Rage (11), Glitterdust (14), Hypnotic Pattern (20)
- Displacement (20), Haste (20)
Favored Soul- <Any>, <Any>
Enhancements (80+12 AP)
Vanguard (37 AP)
- To the Fore!, Shield Combat I, Vicious Shield I, Shield Combat II
- Shield Specialization, Shield Smash III, Unbalancing Shove I
- Shield Specialization, Brutality III, Stunning Shield III, Missile Shield III
- Fatal Bulwark, Dexterity
- Shield Charge III, Dexterity
- Disorienting Smash II, Shield Charge III, Armored Strength
Swashbuckler (14 AP)
- Confidence, Swashbuckling, Uncanny Dodge
- On Your Toes III, Tavern Shanties II
- En Pointe III
- Skirmisher, Swift Strikes
Stalwart Defender (14 AP)
- Toughness, Stalwart Defense, Overbalance
- Durable Defense III, Stalwart Defensive Mastery II
- Resilient Defense III
- Tenacious Defense III
Halfling (12 AP)
- Halfling Luck, Dexterity, Halfling Luck II, Dexterity II, Halfling Luck III
- Cunning III
- Halfling Guile
- Halfling Guile
Vistani Knife Fighter (12 AP)
- Knife Expertise, Knife Juggler, Knife Specialist
- Mist Stalker, Rapid Attack
- Bleeding Cuts, Haste Boost III
War Soul (3 AP)
- Smite Foe: Melee
- Divine Presence II
Destiny (24 AP)
Shadowdancer
- Stealthy III, Dexterity
- Lithe I, Dexterity
- Shrouding Strike III, Grim Precision III
- Improved Invisibility III, Pierce the Gloom
- Untouchable, Sealed Soul
- Shadow Form
Twists of Fate (27 fate points)
- Sense Weakness (Tier 4 Fury)
- Legendary Shield Mastery (Tier 2 Sentinel)
- Legendary Tactics (Tier 1 Dreadnought)
- Unearthly Reactions (Tier 1 Magister)
- Rejuvenation Cocoon (Tier 1 Primal)
So basically, you end up with a standard Warchanter-style build with a lot of various control (Overbalance, Guardbreaking/En Pointe, Shield Stun, Shield Rush) while also not letting your party leech off your Chants and be less impressed by your comparative awesomeness.