Mythic
End-Game specific difficulty similar to Pre MotU Epics.
Requirements
- Must be Lvl 28+ to enter
- Base CR 35 to start {at least 10 different Quests given the Mythic treatment} with new quests added later with CRs of 40, 45 etc.
- No C/N/H/E difficulty settings - You're either good enough to play Mythic or you aren't!
- Seal/Shard/Scroll type loot grind.
- No XP! Level capped players shouldn't need XP anyway! And Lvl 28-29 players can get their XP by playing EEs.
- No Hirelings allowed.
- Each Quest to get the Mythic treatment should be one that usually requires a minimum of 2 bodies to complete - Quests like Xorian Cypher and Tomb of the Shadow Lord are perfect for this!
Extreme
A New difficulty for all Heroic and Epic quests in the game.
Requirements
- No Loot Power Creep! Instead give much higher chances for Special Loot like Tomes and Hearts and Cosmetic items!
- No extra XP! Same as E-BB!
- No extra Favour! This is non-negotiable!
- Each Completion gives a guaranteed Legendary Victory in the End Reward list and all chests have a minimum Guild Renown drop of Tales of Valour!
- Maximum Level Requirement rather than Minimum! I.E. If you're over the maximum level of the quest {let's use BB level as the example} you simply have to wait till your next life to run that quest on Extreme!
- No Minimum Level Requirement - If you want to run Extreme Running with the Devils at Lvl 1 then Good Luck!
- Scaling set at 6 man and no reductions for less players!
- Champions Spawn Rates set to 100% {Thanks to Axel for this idea.}!
- Friendly Fire enabled! Use PvP system!