There are people who like to pvp, why not have pvp events and pvp kill counters that show up as titles for winners along with item/plat prizes for winners of tournaments in individual and group pvp matches?
There are people who like to pvp, why not have pvp events and pvp kill counters that show up as titles for winners along with item/plat prizes for winners of tournaments in individual and group pvp matches?
ummm because DnD is not centered around PvP
because this isnt a pvp game and it would be exploited (read the other threads about pvp about how)
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
NO. Go play WoW or some other PvP oriented game. I have never met anyone in DDO that considers PvP as anything but filler when not raiding.
Know that to someone somewhere you are the biggest fool.
Another calls you the wisest of the wise.
But most just do not care what you have to say.
Little bit of common sense might actually spring forth from the most unexpected of wells.
There should never be tangible rewards for PvP in this game. It is simply not set up for it - and PvP itself was shoehorned in.
The only people I know who treat PvP seriously at end-game are the people who get off on one-shotting lowbies in the Lobster.
PvP has never been a huge priority of the Dev team, and I hope it never is.
Roll another character. Once you have 10 characters on all servers completed geared out, TRed 10 times to completionist, then we can talk.
The only people who heavily PvP do it just as much as they do other endgame content - how else do they level up and gear out so many characters?
This game, whether you like it or not, has more than enough going for it besides PvP. It will never become a priority.
PS I like this thread more than your other, because at least in this thread you don't tell us how to create a rating system, since, with your obvious lack of understanding of how this game works, you would inevitably come up with a nonfunctional system.
THELANIS - Chief Scientist of DARPA
Ravinex: Bard 18/Fighter 2 - Krotus: 20 Fighter - Hemium: Ranger 18/Fighter 2 - Stema: Favoured Soul 11 - Hemios: Ranger 15/Fighter 1/Monk 1
You're pretty hilarious. You came from WoW no doubt, and before you think thats a troll, I play Wow. Not endgame, but I have seen alot of the medium Pop server I am on and have seen what a high end raiding guild does with both Raiding and PVP.
It works in that game. Every class has their place in PVP and in PVE.
In DDO Every class has their roll in PVE. PVP was a throw back to people who cried for it. How many people cried for it? Not too many. They added Brawling pits, and not very many of them. recent Improvements were the challenge system andmaking it easier to get capture the flag/ deathmatches going.
If you think that this game needs to go towards MORE PVP and not MORE CONTENT, you haven't been looking around quite enough. If this game had more to do at End Game, then being bored in a PVP pit would look less and less appealing to more and more players.
/Done.