I am finding that many times after I cast this spell, the fighters I am with will run over to the enemy and start a toe to toe slugfest. Usually they don't move around at all until the critter they are focused on is dead, unless it tries to move, so it only syufferes from one hit of the blades. Often they will start their fight outside the blade barrier altogether.
I'm not really sure if a lot of players haven't played a cleric to cap, so don't know how to use this spell tactically, or maybe they think the best (only?) use for all my SP is healing them while they stand around flat-footed.
DDO is supposed to be an 'active' game. How do you get the fighters you run with to move?
???