
Originally Posted by
Tahkhesis
I'm currently building a 14 Warlock/6 Cleric (rolled an iconic for a tester) and so far it's going swimmingly.
Basically, you focus on 3 trees: Divine Disciple, Enlightened Spirit, and Harper. Now forgive me, it's not fully tested, but here's the concept in a nutshell:
Jack Intelligence and Charisma, with Con for the obvious reasons.
From the Harper tree, you take your melee whatnots (with INT. to hit & dmg)
Go SWF/ISWF/GSW and rock some sort of orb.
Jack the living hell out of all the radiance aspects of DD and ES. Use the Warlock's aura as opposed to the blast, and crank spellcraft & heal higher than Snoop Dogg.
With any remaining enhancement points, squeeze in a little radiant servant for that burst.
Theoretically, you should be a solar-angel-melee-machine with pretty sweet survivability and enough versatility to spare.
Like I said, not tested fully and not proven, but maybe there's something here that could help.
(I'm totally doing this for my next TR. Blindly, of course.)