Mostly wok on item descriptions, bug fixes and initial first steps for forum export. Example current output for a 1.0.0.7 version of output.
A minor point the latest release can be found by following the link in my signature, but due to the way I have been naming releases in an inconsistent way means that the most recent is not listed first. They are listed alphabetically, so ensure you get the one with the highest release which at time of posting in 1.0.0.7
Changes since build 1.0.0.6
Export: Forum export code progressed.
Items: Trinkets retro fitted with effect descriptions.
UI: Enhancement window icon changed to the AP symbol
UI: Level Up view Level 1 button tooltip is now always shown correctly.
Items: Quivers retro fitted with effect descriptions.
Items: Rings retro fitted with effect descriptions.
Clean-up: Item Editor dialog removed
Export: Started adding the forum export code. WIP
Items: Necklaces retro fitted with effect descriptions. (note not all level 20+ necklaces added yet)
Items: Gloves retro fitted with effect descriptions.
Items: Goggles retro fitted with effect descriptions.
Items: Helmets retro fitted with effect descriptions.
Items: Cloaks retro fitted with effect descriptions.
Items: Completed retro fitting bracers with effect descriptions.
Fix: Changing class types for spell casters now correctly updates the available spell slots
Items: Started retro fitting bracers with effect descriptions.
Items: Reworked method for effect descriptions. Re-did all existing descriptions (again)
Current forum export format, for my target end build when I finally complete my Racial past lives:
Code:
Character name: Maetrim
Classes: 10 Epic, 8 Fighter, 6 Monk, 6 Ranger
Race: Human Alignment: Lawful Neutral
Start Final
Str: 14 62 HP: 1166 AC: 87
Dex: 16 54 PRR: 176
Con: 14 48 MRR: 62 +Healing Amp: 140
Int: 14 31 Dodge: 29/20 -Healing Amp: 0
Wis: 13 50 Fort: 179% Repair Amp: 0
Cha: 11 28 SR: 0
Saves:
Fortitude: 75
vs Poison: 76
vs Disease: 76
Will: 63
vs Enchantment: 72
vs Illusion: 69
vs Fear: 67
Reflex: 79*
vs Traps: 89*
vs Spell: 79*
vs Magic: 79*
Marked with a * is no fail on a 1 if required DC met
Energy Resistance and Absorbance
--------------------------------------
Acid: 53 24%
Cold: 53 24%
Electric: 53 24%
Fire: 59 24%
Force: 0 0%
Light: 0 0%
Negative: 0 21%
Poison: 0 0%
Positive: 0 0%
Repair: 0 0%
Rust: 0 0%
Sonic: 53 24%
Lvl Class Feats
1 Monk(1) Standard: Point Blank Shot
Human Bonus: Cleave
Monk Bonus: Power Attack
2 Fighter(1) Fighter Bonus: Weapon Focus: Slashing Weapons
3 Ranger(1) Standard: Completionist
Favored Enemy: Favored enemy: Undead
4 Monk(2) Monk Bonus: Deflect Arrows
Strength: +1 Level up
5 Fighter(2) Fighter Bonus: Exotic Weapon Proficiency: Khopesh
6 Ranger(2) Standard: Great Cleave
7 Ranger(3)
8 Fighter(3) Strength: +1 Level up
9 Ranger(4) Standard: Improved Critical: Slashing Weapons
10 Monk(3) Monk Philosophy: Path of Harmonious Balance: Fists of Light
11 Monk(4)
12 Fighter(4) Standard: Improved Critical: Ranged Weapons
Fighter Bonus: Weapon Specialization: Slashing Weapons
Strength: +1 Level up
13 Monk(5)
14 Ranger(5) Favored Enemy: Favored enemy: Evil Outsider
15 Monk(6) Standard: Master of Forms
Monk Bonus: Zen Archery
16 Ranger(6) Strength: +1 Level up
17 Fighter(5)
18 Fighter(6) Standard: Grandmaster of Forms
Fighter Bonus: Greater Two Weapon Fighting
19 Fighter(7)
20 Fighter(8) Fighter Bonus: Improved Precise Shot
Strength: +1 Level up
21 Epic(1) Epic Feat: Overwhelming Critical
22 Epic(2)
23 Epic(3)
24 Epic(4) Epic Feat: Combat Archery
Strength: +1 Level up
25 Epic(5)
26 Epic(6) Epic Destiny Feat: Perfect Two Weapon Fighting
27 Epic(7) Epic Feat: Epic Reflexes
28 Epic(8) Epic Destiny Feat: First Blood
Strength: +1 Level up
29 Epic(9) Epic Destiny Feat: Embodiment of Order
30 Epic(10) Epic Feat: Blinding Speed
Legendary: Scion of the Astral Plane
Skill Points 28 5 9 7 5 9 10 6 10 8 8 6 8 10 9 11 7 7 7 7
Skill Name 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 Total Buffed
------------------------------------------------------------------------------------------
Balance 4 2 1 1 1 1 4 1 11.0 61.0
Bluff 0.0 34.0
Concentration 4 2 3 1 2 1 1 1 2 1 1 19.0 19.0
Diplomacy 0.0 37.0
Disable Device 0.0 35.0
Haggle 2 1.0 42.0
Heal 0.0 45.0
Hide 0.0 44.0
Intimidate 4 3 4 2 2 2 2 1 2 2 2 2 1 1 1 1 23.0 60.0
Jump 0.0 48.0
Listen 0.0 42.0
Move Silently 0.0 45.0
Open Lock 0.0 44.0
Perform 0.0 31.0
Repair 0.0 36.0
Search 4 4 3 1 2 2 2 2 2 2 1 2 2 2 2 23.0 59.0
Spell Craft 0.0 36.0
Spot 4 2 1 2 1 2 1 1 1 2 1 1 1 1 2 2 2 2 23.0 88.0
Swim 4 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 71.0
Tumble 2 2.0 47.0
Use Magic Device 4 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 11.0 50.0
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Enhancements: 80 APs and 10 Racial APs
------------------------------------------------------------------------------------------
Human - Points spent: 15
1 Core Human: Versatility I: Damage Boost
2 Tier1 Human: Improved Recovery I
3 Tier1 Human: Don't Count Me Out
4 Tier1 Human: Don't Count Me Out
5 Tier1 Human: Don't Count Me Out
6 Core Human: Adaptability: +1 Constitution
7 Tier2 Human: Fighting Style: Ambidexterity
8 Tier2 Human: Fighting Style: Ambidexterity
9 Tier3 Human: Improved Recovery II
10 Tier2 Human: Fighting Style: Ambidexterity
11 Tier4 Human: Improved Recovery III
------------------------------------------------------------------------------------------
Shintao - Points spent: 13
1 Core Shintao: Bastion of Purity
2 Tier1 Shintao: Deft Strikes
3 Tier1 Shintao: Deft Strikes
4 Tier1 Shintao: Deft Strikes
5 Tier1 Shintao: Exemplar
6 Tier2 Shintao: Conditioning
7 Tier2 Shintao: Conditioning
8 Tier2 Shintao: Conditioning
9 Tier2 Shintao: Iron Skin
10 Tier2 Shintao: Iron Skin
11 Tier2 Shintao: Iron Skin
12 Core Shintao: Protection from Tainted Creatures
13 Core Shintao: Iron Hand
------------------------------------------------------------------------------------------
Kensei - Points spent: 33
1 Core Kensei Focus: Kensei Focus: Heavy Blades
2 Tier1 Kensei: Weapon Group Specialization I: Kensei Focus: Heavy Blades
3 Tier1 Kensei: Exotic Weapon Mastery
4 Core Kensei: Spiritual Bond
5 Tier2 Kensei: Ascetic Training: Agility
6 Tier2 Kensei: Ascetic Training: Agility
7 Tier2 Kensei: Ascetic Training: Agility
8 Tier2 Kensei: Weapon Group Specialization II: Kensei Focus: Heavy Blades
9 Tier3 Kensei: Ability I: +1 Strength
10 Tier3 Kensei: Weapon Group Specialization III: Kensei Focus: Heavy Blades
11 Core Kensei: Strike With No Thought
12 Tier3 Kensei: Critical Mastery
13 Tier3 Kensei: Critical Mastery
14 Tier3 Kensei: Critical Mastery
15 Tier2 Kensei: Tactics
16 Tier4 Kensei: Weapon Group Specialization IV: Kensei Focus: Heavy Blades
17 Tier2 Kensei: Tactics
18 Tier2 Kensei: Tactics
19 Tier4 Kensei: Ability II: +1 Strength
20 Tier4 Kensei: Liquid Courage
21 Tier5 Kensei: Keen Edge
22 Tier5 Kensei: One With The Blade: Kensei: One With the Blade: Heavy Blades
23 Tier5 Kensei: Weapon Master
------------------------------------------------------------------------------------------
Tempest - Points spent: 13
1 Core Tempest: Shield of Whirling Steel
2 Tier1 Tempest: Improved Reaction
3 Tier1 Tempest: Improved Reaction
4 Tier1 Tempest: Improved Reaction
5 Tier1 Tempest: Improved Defense
6 Tier1 Tempest: Improved Defense
7 Tier1 Tempest: Improved Defense
8 Core Tempest: Tempest
9 Tier2 Tempest: Improved Parry
10 Tier2 Tempest: Improved Parry
11 Core Tempest: Graceful Death
12 Tier2 Tempest: Improved Parry
13 Tier1 Tempest: Item Defense
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Henshin Mystic - Points spent: 14
1 Core Henshin Mystic: Riddle of Fire
2 Tier1 Henshin Mystic: Animal Forms: Way of the Clever Monkey
3 Tier1 Henshin Mystic: Negotiator
4 Tier1 Henshin Mystic: Negotiator
5 Core Henshin Mystic: Ki Bolt
6 Tier2 Henshin Mystic: Contemplation
7 Tier2 Henshin Mystic: Contemplation
8 Tier2 Henshin Mystic: Contemplation
9 Tier1 Henshin Mystic: Negotiator
10 Core Henshin Mystic: Sounding Staff
11 Tier3 Henshin Mystic: Embrace the Void
12 Tier3 Henshin Mystic: Embrace the Void
13 Tier3 Henshin Mystic: Embrace the Void
------------------------------------------------------------------------------------------
Active Destiny Tree
------------------------------------------------------------------------------------------
Legendary Dreadnought - Points spent: 24
1 Core Legendary Dreadnought: Shrug Off Punishment
2 Core Legendary Dreadnought: Action Hero
3 Core Legendary Dreadnought: Unstoppable
4 Core Legendary Dreadnought: Action Boost Unmovable
5 Core Legendary Dreadnought: Action Boost Thick Skinned
6 Core Legendary Dreadnought: Combat Brute
7 Tier1 Legendary Dreadnought: Ability I: +1 Strength
8 Tier1 Legendary Dreadnought: Action Boost Attack
9 Tier1 Legendary Dreadnought: Action Boost Attack
10 Tier2 Legendary Dreadnought: Improved Power Attack
11 Tier2 Legendary Dreadnought: Momentum Swing
12 Tier2 Legendary Dreadnought: Momentum Swing
13 Tier2 Legendary Dreadnought: Momentum Swing
14 Tier3 Legendary Dreadnought: Critical Damage
15 Tier3 Legendary Dreadnought: Lay Waste
16 Tier2 Legendary Dreadnought: Ability II: +1 Strength
17 Tier3 Legendary Dreadnought: Ability III: +1 Strength
18 Tier5 Legendary Dreadnought: Devastating Critical
19 Tier4 Legendary Dreadnought: Ability IV: +1 Strength
20 Tier6 Legendary Dreadnought: Master's Blitz Epic Moment: Masters Blitz: PRR
21 Tier3 Legendary Dreadnought: Critical Damage
22 Tier3 Legendary Dreadnought: Critical Damage
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Individual breakdowns can also be exported showing the breakdown of all the items that contribute. An example for my builds HPs is:
Code:
Hitpoints 1166
Breakdown source Stacks Value Bonus Type
Epic Levels 10 100.00 Class
Fighter Levels 8 80.00 Class
Monk Levels 6 48.00 Class
Ranger Levels 6 48.00 Class
Constitution bonus 30 570.00 Ability
Past Life: Barbarian 3 30.00 Feat
Past Life: Primal Sphere: Doubleshot 3 45.00 Feat
Past Life: Primal Sphere: Fast Healing 3 45.00 Feat
Past Life: Primal Sphere: Colors of the Queen 3 45.00 Feat
Draconic Vitality 1 10.00 Feat
Heroic Durability 1 30.00 Feat
Improved Heroic Durability 4 20.00 Feat
Shintao: Conditioning 3 15.00 Enhancement
Legendary Dreadnought: Shrug Off Punishment 1 10.00 Destiny
Legendary Dreadnought: Action Hero 1 10.00 Destiny
Legendary Dreadnought: Unstoppable 1 10.00 Destiny
Legendary Dreadnought: Action Boost Unmovable 1 10.00 Destiny
Legendary Dreadnought: Action Boost Thick Skinned 1 10.00 Destiny
Legendary Dreadnought: Combat Brute 1 10.00 Destiny
Hag Apothecary 1 20.00 Guild
Inactive Items
Grim Barricade: HP per action point 48 384.00 Reaper
Reaper's Defense I 1 10.00 Reaper
Reaper's Defense II 1 20.00 Reaper
Reaper's Defense IV 1 100.00 Reaper
Dread Adversary: HP per action point 43 172.00 Reaper