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  1. #1
    Community Member Doctorivil's Avatar
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    Default Reaper experience formula

    Hi, just did some tests on the reaper difficulty and its exp rewards and i came up with the following formula for de base experiece:

    50 + 3*(2 + QL)*(Skl)

    QL = base Quest Level (not the modified quest lvl).
    Skl = number of skulls difficulty.

    Side Notes:
    Not sure if this was stated by the Devs or posted elsewhere already, but i didn't find it so i figured it may be interesting for you folks.

    All the quests seem to be giving the same base exp base only on their level and number of skulls (so fast quests will result in more exp/min)

    Keep in mind that this is the base experience and it's modified by bonus and penalties.

    I gathered my data from quests level 5 to 8, ranging from 1 to 3 skulls. Since the data was pretty linear the formula should fit other levels but let me know if you are getting different results.

    Edit:
    According to some comments on this thread this formula may not be the same for Epic quests. I'll try to update on this as soon as i get to test it.
    Last edited by Doctorivil; 02-11-2017 at 06:45 PM.
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  2. #2
    Community Member Buddha5440's Avatar
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    Quote Originally Posted by Doctorivil View Post
    50 + 3.(2 + QL).(Skl)

    QL = base Quest Level (not the modified quest lvl).
    Skl = number of skulls difficulty.
    Not sure what this formula is supposed to mean. What are the "."'s supposed to represent? multiplication, addition, subtraction, division? Also, where does the 50 come from and what does it represent? Does it mean that it adds a base +50 to xp and then the rest of the formula?

    Any data to back up what any of this means?
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  3. #3
    Community Member Doctorivil's Avatar
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    Quote Originally Posted by Buddha5440 View Post
    Not sure what this formula is supposed to mean. What are the "."'s supposed to represent?
    Multiplication, yes. The "." is of the symbols for it but i'll replace it with "x" for simplicity.


    Quote Originally Posted by Buddha5440 View Post
    Also, where does the 50 come from and what does it represent? Does it mean that it adds a base +50 to xp and then the rest of the formula?
    Yes, it seems that there is that +50 exp factor on the quests
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  4. #4
    Community Member psykopeta's Avatar
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    Quote Originally Posted by Doctorivil View Post
    Hi, just did some tests on the reaper difficulty and its exp rewards and i came up with the following formula for de base experiece:

    50 + 3x(2 + QL)x(Skl)

    QL = base Quest Level (not the modified quest lvl).
    Skl = number of skulls difficulty.

    Side Notes:
    Not sure if this was stated by the Devs or posted elsewhere already, but i didn't find it so i figured it may be interesting for you folks.

    All the quests seem to be giving the same base exp base only on their level and number of skulls (so fast quests will result in more exp/min)

    Keep in mind that this is the base experience and it's modified by bonus and penalties.

    I gathered my data from quests level 5 to 8, ranging from 1 to 3 skulls. Since the data was pretty linear the formula should fit other levels but let me know if you are getting different results.
    Sorry but that's not even close, that would mean ppl in korthos would get 50ish xp (which i haven't tested) and also would mean getting 400-600 xp in heroic lvls at 3 skulls would be impossible

    And it's the common xp in fact

    Did u count the overlvl penalty? Remember it starts at base lvl +2 with a 20% penalty
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  5. #5
    Community Member Doctorivil's Avatar
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    Quote Originally Posted by psykopeta View Post
    Sorry but that's not even close, that would mean ppl in korthos would get 50ish xp (which i haven't tested)
    Korthos is sadly not available in reaper difficulty so we wont be able to test it.


    Quote Originally Posted by psykopeta View Post
    and also would mean getting 400-600 xp in heroic lvls at 3 skulls would be impossible
    Not true, and by this formula that's in fact possible, since the base reaper exp for a lv 8 quest in 3 skulls would be 140.


    Quote Originally Posted by psykopeta View Post
    Did u count the overlvl penalty? Remember it starts at base lvl +2 with a 20% penalty
    Yes and no. Meaning: yes i know that the 20% penalty starts at +2 lvl, but that does not affect the base reaper exp.
    All the bonus and penalties are applied over the base exp.

    Going back to the 400~ exp in heroics.
    Remember that you get:
    120% bonus for completing it in reaper for the 1st time;
    30% for running in on reaper on your 1st time on that quest;
    50% from elite streak
    20% from 1st time daily completion
    (50% from experience tome)
    And all the other "goals" bonus: kills/traps/breakables/not-reenter/not dying.

    All summed up you can get a big multiplier on the base exp

    Nontheless i'd like you to share your numbers with me, so i can extend my database.
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  6. #6
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    thanks

    i've done some observations on Lamannia
    https://www.ddo.com/forums/showthrea...2593-Reaper-XP
    do numbers match your math?

  7. #7
    Community Member Doctorivil's Avatar
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    Quote Originally Posted by cru121 View Post
    do numbers match your math?
    Yes, they seem to match.
    Also i just went to the Archon trials quest to test the numbers on the same quest and they're in line with yours.
    Not sure what level you were at when you did the tests, but i tried it with a lv 15 character meaning there is a 20% penalty.

    So, the math:
    Base exp: 50 + 3x(2 + 13)x(1) = 95.
    Final exp after bonus (the one displayed at the bottom of the experience report): 152
    Since you got 161 on the same quest with the same number of skulls I'm guessing you too were at lv 15 while doing it, but with a bonus to exp that i'm missing on my character.
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  8. #8
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by Doctorivil View Post
    50 + 3*(Skull)*(Quest Level on Elite)
    ftfy
    Last edited by Sam-u-r-eye; 02-10-2017 at 05:13 PM.
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  9. #9
    Community Member Selvera's Avatar
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    In pretty much every quest (not DA) Quest level +2 = Quest level on elite; and AFAIK = Quest level on Reaper.

    You might notice that 50 + 3 x Skull x (2 + Quest Level) is exactly the same as 50 + 3 x (2 + Quest Level) x Skull, as they are the same thing I don't see any advantage of one over the other; but I have a sneaking suspicion that the actual formula might be: 50 + 3 x Quest Level on Reaper x Skull. Note however, you have to be under the level of the quest on reaper to get full reaper XP (by the formula, you have to be equal to the level of the quest on normal to get full reaper XP.
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  10. #10
    Barbarbarian Sam-u-r-eye's Avatar
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    Lets say 3 skull is the optimal leveling experience.
    What are the fastest quests with 10 mobs across all levels?


    50 + 3*(10)*(Quest Level on Elite)

    A 10 skull lvl34 quest should give 1070 rXP
    versus
    A 10 skull lvl5 quest giving 200 rXP

    vs

    A 3 skull lvl34 quest giving 356 rXP
    versus
    A 3 skull lvl5 quest giving 95 rXP
    Last edited by Sam-u-r-eye; 02-10-2017 at 05:22 PM.
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  11. #11
    Barbarbarian Sam-u-r-eye's Avatar
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    Average First time Bonus
    30%, First time Completion (Reaper-version)
    120%, First time Completion of Difficulty (Reaper-version)
    50%, Bravery Bonus (Elite-streak)
    20%, Daily Bonus
    -
    50% from Greater Tome of Learning Experience tome*
    10% VIP
    5% Ship Buff
    -
    15% Onslaught
    20% Neutralization
    10% Perception
    10% Vandal
    -
    total: +340%, or 4.40 times the base

    Additional Bonuses from Perfect First time
    50% from pot
    50% buddy weekend
    -
    10% more (25%) Conquest
    10% more (30%) Ingenious Debilitation
    5% more, (15%) Vigilant Sight
    5 % more, (15%) Ransack
    10%, no death
    -
    total: +480%, or 5.80 times the base

    ~~
    ~~

    Average Repeat Bonuses
    20%, Daily Bonus
    -
    20% from Greater Tome of Learning Experience tome
    10% VIP
    5% Ship Buff
    -
    15% Onslaught
    20% Neutralization
    10% Perception
    10% Vandal
    -
    total: +110%, or 2.10 times the base

    Additional Bonuses from Perfect Repeat
    50% from pot
    50% buddy weekend
    -
    10% more (25%) Conquest
    10% more (30%) Ingenious Debilitation
    5% more, (15%) Vigilant Sight
    5 % more, (15%) Ransack
    10%, no death
    -
    total: +260%, or 3.60 times the base

    ~~
    ~~


    *Heroics get an extra 25% on the tome over epics.
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  12. #12
    Barbarbarian Sam-u-r-eye's Avatar
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    Conclusions

    Lets take a scenario where you have 2 quests in heroics, and both pay the same; however,
    One takes twice as long as the other.
    It would pay just as well to run the fast quest three times, as the two quests.

    rXp is going to be very dependent on the speed of the quest at a particular difficulty.
    The other factor is the amount of bonuses that are easily available at a particular difficulty.

    Since Skulls are multiplicative they are a powerful xp factor.

    E.x., of streaking...
    If it takes you twice as long to run something on triple the skulls, then you're breaking even in terms of XP---if you run the easier one three times.
    i.e.,
    If you run Memoirs once for 9 skulls in the same time as Memoirs three times on 3 skulls, then you're breaking even.
    Last edited by Sam-u-r-eye; 02-10-2017 at 05:48 PM.
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  13. #13
    Community Member Doctorivil's Avatar
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    Quote Originally Posted by Sam-u-r-eye View Post
    ftfy
    Quote Originally Posted by Selvera View Post
    In pretty much every quest (not DA) Quest level +2 = Quest level on elite; and AFAIK = Quest level on Reaper.
    Yes, Quest level + 2 = Quest level on Elite (for all but Devil Assault I think). I used the "quest level +2" because the base quest level is the one that shows up in Adventure Compendium and Quest Journal.


    Quote Originally Posted by Selvera View Post
    Note however, you have to be under the level of the quest on reaper to get full reaper XP (by the formula, you have to be equal to the level of the quest on normal to get full reaper XP.
    Yes, this is yet another reason why i think it's easier to use the quest level + 2 formula.
    Since you have to be a Lv 10 character to run a Base Level 10 quest (Lv 12 with elite/reaper adjustment) to get the full reaper exp.
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  14. #14

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    Is the "50 +" the first time bonus?

    I have run exactly one reaper quest ever: Tear of Dhakaan on 1-skull while I was level 9 for bravery. That character has 154 reaper xp. How does that fit the formula?

    50 + 3*(2 + QL)*(Skl)
    50 + 3*(2 + 7)*(1)
    50 + 3*9*1
    50 + 27
    77

    154 = 77*2

    Or is the first time bonus simply multiplying it by 2? And what about the overlevel penalty since I was level 9 running a level 7?

  15. #15
    The Hatchery Dielzen's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    And what about the overlevel penalty since I was level 9 running a level 7?
    This appears to be a common misconception. The base reaper level is the elite level, not the normal level. If you run at normal eBB level you earn full reaper XP
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  16. #16

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    Quote Originally Posted by Dielzen View Post
    This appears to be a common misconception. The base reaper level is the elite level, not the normal level. If you run at normal eBB level you earn full reaper XP
    Is the first time bonus just a flat doubling of your xp? I still don't understand how I got double the reaper xp predicted by the formula.

  17. #17
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    Quote Originally Posted by EllisDee37 View Post
    Is the "50 +" the first time bonus?

    I have run exactly one reaper quest ever: Tear of Dhakaan on 1-skull while I was level 9 for bravery. That character has 154 reaper xp. How does that fit the formula?

    50 + 3*(2 + QL)*(Skl)
    50 + 3*(2 + 7)*(1)
    50 + 3*9*1
    50 + 27
    77

    154 = 77*2

    Or is the first time bonus simply multiplying it by 2? And what about the overlevel penalty since I was level 9 running a level 7?
    this is probably a coincidence that your final score equals to base reaper xp * 2.

    here's my interpretation
    Base reaper XP: 77
    Overlevel penalty: -50%

    Now add a slew of bonuses listed above (first time reaper, elite bravery, ransack, conquest, daily, ship, tome, vip, etc) = ~300%

    Thus you got your: 77 * 0.5 * (100+300/100)

  18. #18

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    Quote Originally Posted by cru121 View Post
    this is probably a coincidence that your final score equals to base reaper xp * 2.

    here's my interpretation
    Base reaper XP: 77
    Overlevel penalty: -50%

    Now add a slew of bonuses listed above (first time reaper, elite bravery, ransack, conquest, daily, ship, tome, vip, etc) = ~300%

    Thus you got your: 77 * 0.5 * (100+300/100)
    Actually, yeah, I think you're right. I don't think pots and ship buffs applied at that point; they were added to the last patch I think. (And they're multiplicative, not additive.) But if tomes applied that would get me to 300% perfectly:

    +120% Reaper first time
    +50% streak
    +25% bravery
    +15% onslaught (not positive on this one, but pretty sure)
    +0% ransack (didn't break anything)
    +10% flawless (no deaths)
    +10% persistence (no reentries)
    +20% daily playthrough bonus
    +50% greater tome of learning
    --------
    +300% xp bonus


    Do all those bonuses really add to your reaper xp? As in, now there's a huge incentive to get conquest, ransack and (especially) ingenious? If so, my initial reaction is that's pretty cool.

  19. #19
    The Hatchery Roland_D'Arabel's Avatar
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    Quote Originally Posted by Dielzen View Post
    This appears to be a common misconception. The base reaper level is the elite level, not the normal level. If you run at normal eBB level you earn full reaper XP
    According to this post, you are incorrect.

    Quote Originally Posted by Cordovan View Post
    Yes, the over-level penalty should be based on the level of the dungeon on Normal difficulty. It's not rewriting the spec in that it was implemented accurately then communicated incorrectly. I have now corrected the Release Notes, and I apologize for making this mistake. I get what you are saying about Bravery Bonus when it comes to Heroic and Epic questing, but Reaper is its own thing, and plays by its own rules.
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  20. #20
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    Epic apparently has a different (worse) formula.

    Ran Spies and OOB (level 21 on EN) on a level 21 character reaper 1. Got 89 base xp for both.
    Ran wizard king (level 22 on EN) on a level 22 character reaper 1. Got 92 base xp.

    Looks like epic may be +20 instead of +50.

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