You all provided lots of feedback on The One Thing thread. We have read through all of it and made a selection for the list of items we are going to look into. It is important to say that we aren't promising any fixes/changes to these items, only that they will be looked into. Not everything could be picked for a variety of reasons, but it is likely this process will come around again in the future, and requests can always be made again.
Without further ado, here is the list:
- Wrong indefinite articles in chat spew such as: "You obtain an Planar Shard" and "You obtain an Challenge Token" - Some Fixed for a future update (there will still be some around almost certainly)
- Whirlwind Attack not working with weapons, but does work with unarmed
- Throwing weapon multipliers from enhancements not applying, such as from Swashbuckler stance
- Ruins of Threnal not showing up on adventure compendium
- Default Level Range on public LFM defaults to one higher than bravery bonus, player would like the default lowered by 1
- Slavers of the Shrieking Mines - optional for defeat beholders, but only one beholder shows up- Fixed for a future update
- Change the challenge objectives for Kobold Island challenges so that they can physically be completed and 5 Starred
- Cannith Challenge Trader titles use proper level ranges - Fixed for a future update
- Slay <blank> quest issues - Fixing them for a future update as we find them
- The High Road chain quest order given to you by Rina Belostos is incorrect.
- Many times in High Road explorer area you will get the notice that a rare encounter is there in that location. You arrive right on top of the dot on your map and nothing is there.
- Replace SLA tooltips that only state that the character can cast a spell with the sla, with the tooltip for the spell itself. For example, Archmage Enhancement SLAs – This may be much more difficult of a fix than it would seem
- Taming the Flames quest: After finish, when you speak with quest giver NPC, conversation window is open together with reward window. That was very annoying for me when I was new to DDO. - Fixed for a future update
- I would like to see The Druid's Deep quest complete successfully when I defeat Halsaime. The quest objective doesn't always get ticked off, so the quest doesn't complete. Roughly 2/3 of the time I run this quest, I have to submit a ticket to have a GM complete the quest for me.
- Burst of Glacial Wrath currently checks for charm immunity, and does not freeze things immune to charm.
- Coming from the Bookbinder's house on the (north??) side of the Bank of Kundarak (The Lordsmarch branch!) towards the bank, please add some freaking stairs!!! - Fixed for a future update
- Radiant Burst and Radiant Aura are positive energy effects and should work on Artificer pets like Positive Energy healing spells do.
- The bank windows closing almost immediately after you open them.
- Sorting the adventure compendium by level
- Glamoured copies of shadow dragonscale armors don't have the aura, but if they're equipped in the cosmetic slot and detoggled the aura is displayed.
- Multiple quests have the DM voice overs out of order, first one that comes to mind Let Sleeping Dust Lie you pick up a book it talks about a key dropping
- with Unbridled Fury Epic Moment: You gain 1 Fury each time you land a vorpal strike with a melee attack (works on ranged), same with Fury Eternal – will change text to say ranged and melee, Fixed for a future update
- Conjure Bolts - This augment has never worked from day 1, If you click on it then it goes through the animation and takes a charge but does not produce any bolts - Fixed for a future update
- The sound played when the VoN 5 quest is given is WAY too loud! With headphones it can almost make your ears bleed!
- Fix the feat bulwark of defense
- Correct the on-screen DM text in Prey on the Hunter that says "seems in the cavern wall" to "seams in the cavern wall". – Fixed for future update
- It's impossible to currently 6 star Short Cuts because the 5 Orthon Lieutenants don't spawn.
- Using the farshifter to go to Three-Barrel Cove, I get the splash screen for the Foothold of Restless Isles, as opposed to the one for Barrel's Bottom like it should. Fixed for a future update
- Change the following 3 stackable items so that they actually go either in a Green or Red Bag, even if that means one has to drag them out of the bag to use/interact with an NPC: - Likely Fixed for a future update (checking for any strange behavior that could come from this change)
- Outside Tokens
- Planar Shards
- Draconic Runes
- Add a search bar to augment bags, just like the one ingredient, collectible, and gem bags already have.
- making Spell Casting Implement working on all weapons – We have added a system that should automatically add this to new scaling weapons with spellpower effects on them
- Please make sure that the Lost Chest (that need the Lost key from under the bed to open) in Acute Delirium is reachable.
- The timebomb does not appear to register on many enemies
- In Beyond the Rift, right before you have to Defeat the draegloth there is a sequence between Lolth and The Spinner of Shadows, where they merge (well, Lolth absorbs the Spinner, or whatever). Then Lolth rises up into the air, AS A DISEMBODIED TORSO! Please anchor her back in place so that the missing parts aren't exposed to the world, it really ruins the scene.
- Primal Scream bonuses should disappear when one turns on a defensive stance.
- At the end of Partycrashers, Lokael's scripting is a bit messed up.
And the existing list from the Player's Council:
- Look at the door to the Gianthold Wilderness so that you can't accidently click the wrong thing and get teleported back out.- Fixed for a future update
- Check on why the teleport locations in the Gianthold Wilderness explorer area only get picked up by the first player - Fixed for a future update
- The fog sometimes causing white out on Precious Cargo
- Gnome Wand and Scroll bug - Fixed for a future update
- The purple haze being too much in What Goes Up
- Protection from Evil potions may not working - Fixed for a future update
- Green Steel Power shards of the same type would be nice if they could stack - Not possible, these are items which have effects added to them instead of creating new items, which means they can't stack.
- Temple of Deathwyrm - Red light/Green light room killing non moving characters
- Remove the map fog of war from 3 Barrel Cove public area- Fixed
- TWF offhand and shield bashes missing, instead of grazing
- Dialog box stays up when entereing Beyond the Rift Fixed for a future update
- Some poison effects not giving enemies the proper poisoned icon Fixed for a future update
- Missing random encounters in King's Forest
- Eldritch Burst complaining about target being too far away
- Pirate Captain's hats removing hair - This might have a problem with hair when it isn't removed so has a decent chance of being a no go for now
- Add DC tool tips for Stunning Blow, Trip and Improved Trip - this could be a big issue that is a long process and may not be feasible currently
- Stop Creeping Cold/Greater Creeping Cold and Niac's Biting Cold overwrite issues - this might be completely unfixable in our current systems
- Commendations/Heart Seeds not stacking when taken as end rewards -this could also be unfixable with current systems