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  1. #1
    Community Member SealedInSong's Avatar
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    Default PLEASE: add old shard deconstruction

    Inability to deconstruct old shards for essences is pretty terrible.

    I for one play only occasionally, but I subscribe to VIP and have many old shards that I didn't see the notice for deconstructing.

    I have a two Gargantuan Ingredients Bags filled with shards that worth exactly nothing after this update.

    I also have many guildies, including one currently deployed in Afghanistan, that are certainly not searching ddo.com/forums or deconstructing old shards.

    Please add a simple way to crunch old crafting system shards back into essences. I'm assuming it's not that coding intensive? Thank you!

    Quote Originally Posted by Vulkoorex View Post
    Nope. Can't deconstruct old Shards anymore. You had to do it before the Update 32. There was a notice / thread about it 3 weeks before the update. Your only option now is to destroy them.

    I spent over an hour deconstructing my old Shards. What a waste of time.
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  2. #2
    Community Member Steve_Howe's Avatar
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    They won't because there would be way too many recipes to add for that. Yes, there are such things as recipes for deconstructing things.

    They also gave PLENTY of notice (including in the forums AND in the game launcher) about the need to deconstruct shards BEFORE the release of U32.
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  3. #3
    Hero JOTMON's Avatar
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    Too late, already threw all my shards away since Cordovan posted they were not going to be deconstructable after the update..
    and I didn`t get around to deconstructing them before the update. so to the trash they went..
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  4. #4
    Community Member SealedInSong's Avatar
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    Quote Originally Posted by Steve_Howe View Post
    They won't because there would be way too many recipes to add for that. Yes, there are such things as recipes for deconstructing things.

    They also gave PLENTY of notice (including in the forums AND in the game launcher) about the need to deconstruct shards BEFORE the release of U32.
    My point is that giving plenty of notice to players that are, say returning after six months still isn't sufficient notice.

    Regarding the supposition that there'd be a recipe for every single type of shard is interesting, and possibly true. However, they did make recipes for doing things like updating augment slots to a new augment slot system by simply crunching an item in the Stone of Change.
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  5. #5
    Community Member Dragavon's Avatar
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    Quote Originally Posted by SealedInSong View Post
    Inability to deconstruct old shards for essences is pretty terrible.
    Sorry, but no it is not terrible. It is a minor thing, if that.

    They would have to add thousands of recipes to the deconstrucing device, it would be a lot of work on Turbine's side for something that would only be used for a very short time.

    Adding all those recipes would probably add a lot of overhead and lag again. I really do not want to go back to the laggy and buggy interface we had before.

    Not putting in those recipes is the right decision.

  6. #6
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    Quote Originally Posted by Dragavon View Post
    ...

    Not putting in those recipes is the right decision.
    Sadly, this.^

    I haven't even begun to rediscover all the shards I left stranded on alts all across the servers, and I accept that I'll have to eat those shards.

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  7. #7
    Community Member SealedInSong's Avatar
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    Quote Originally Posted by Steve_Howe View Post
    They won't because there would be way too many recipes to add for that. Yes, there are such things as recipes for deconstructing things.

    They also gave PLENTY of notice (including in the forums AND in the game launcher) about the need to deconstruct shards BEFORE the release of U32.
    My point is that giving plenty of notice to players that are, say returning after six months still isn't sufficient notice.

    Regarding the supposition that there'd be a recipe for every single type of shard is interesting, and possibly true. However, they did make recipes for doing things like updating augment slots to a new augment slot system by simply crunching an item in the Stone of Change.
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  8. #8
    Community Member SealedInSong's Avatar
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    Default Disagreed

    Turbine's inability to write scalable code doesn't make this less problematic.

    I respect your opinion, but I still maintain that it's a slap in the face of players to not allow them to use what they've already invested.

    Imagine if you took a break (played another game, got deployed by the military, etc) and found out that the devs decided to make all of your greensteel ingredients, dragonscales, commendations of valor, heart seeds, and mysterious remnants unusable.

    Their lack of foresight in coding (i.e. requiring separate line(s) of code to address every item) is not the player's problem, nor is it a minor one.

    To each their own, however. Shrug.

    Quote Originally Posted by Dragavon View Post
    Sorry, but no it is not terrible. It is a minor thing, if that.

    They would have to add thousands of recipes to the deconstrucing device, it would be a lot of work on Turbine's side for something that would only be used for a very short time.

    Adding all those recipes would probably add a lot of overhead and lag again. I really do not want to go back to the laggy and buggy interface we had before.

    Not putting in those recipes is the right decision.
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  9. #9
    Community Member Thar's Avatar
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    Quote Originally Posted by Steve_Howe View Post
    They won't because there would be way too many recipes to add for that. Yes, there are such things as recipes for deconstructing things.

    They also gave PLENTY of notice (including in the forums AND in the game launcher) about the need to deconstruct shards BEFORE the release of U32.
    should be easy to have the formulas available for the old shards for decon. They were all available before. event if they spit out old essences, then you can crunch the old essence at the vendor.
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  10. #10
    Brains and other spare parts! DeltaBravo's Avatar
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    Default Signed

    I Tottaly agree with the op. here.
    I dont see why this would be a problem to add. They kept the way of makeing old essences into the new ones.. And they allready have the codes for Decon the old shards into old essences.. Soooo, I dont see aa big problem makeing this live..

    I was in Iraq doing service when they had the post about this so no i was not around to get it done before an update..

    Dev, This would make alot more people then you think happy. and would have the price on Cannith essences go down a bit with that more people would try out the crafting. = You would sell more on the DDO store..(maybe adding in the you can earn money on this helps :P )

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  11. #11
    The Hatchery Enoach's Avatar
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    I understand why Turbine is not adding a "once used no longer needed function". However, I am a firm believer that Turbine should use the Ticket system and empower GM's to handle a conversion for people that were not able to.

    Again this is a once and done type thing. Something a GM should be able to handle via the GM system.

  12. #12
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    Well, ya I came back hmm, just after the end of Night Revels, had a huge amount of things I just had to trash, that sucked.

    I also have a toon that didn't turn in her 10th Anniversary ticket, which mildly sucks, not quite as bad as probably the 20-30 thousand crafting essences I just threw down the toilet.

  13. #13
    The Hatchery Enoach's Avatar
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    Quote Originally Posted by Whitering View Post
    Well, ya I came back hmm, just after the end of Night Revels, had a huge amount of things I just had to trash, that sucked.

    I also have a toon that didn't turn in her 10th Anniversary ticket, which mildly sucks, not quite as bad as probably the 20-30 thousand crafting essences I just threw down the toilet.
    The essences can still be converted, it was the shards created under the old system that could not be decon'd.

    The crafting store trade in essences such as turning tomes into crafting material still has this option. You were given bad advice on the essences.

  14. #14
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    Quote Originally Posted by Enoach View Post
    The essences can still be converted, it was the shards created under the old system that could not be decon'd.

    The crafting store trade in essences such as turning tomes into crafting material still has this option. You were given bad advice on the essences.
    That's what I meant, thousands of essences worth of shards I destroyed.

  15. #15

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    Quote Originally Posted by Whitering View Post
    That's what I meant, thousands of essences worth of shards I destroyed.
    How do you figure "thousands"?

  16. #16
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    Quote Originally Posted by EllisDee37 View Post
    How do you figure "thousands"?
    Because I had used thousands of Greater essences to make them, I had a colossal ingredients bag that was full and had one thing in it, shards, drag and dropped them all out.

  17. #17

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    Quote Originally Posted by Whitering View Post
    Because I had used thousands of Greater essences to make them
    That's not how it works. You only ever got a small fraction of the cost of the shard back in essences when you deconstructed them.

    I had a colossal ingredients bag that was full and had one thing in it, shards, drag and dropped them all out.
    This I flat-out don't believe. You're claiming that you had 300 different types of shards in a bag?

  18. #18
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    Quote Originally Posted by EllisDee37 View Post
    That's not how it works. You only ever got a small fraction of the cost of the shard back in essences when you deconstructed them.

    This I flat-out don't believe. You're claiming that you had 300 different types of shards in a bag?
    You are forgetting how the old system worked maybe? You had, literally, +1 Heal, +3 Heal, +5 Heal, +7 Heal, extend that to almost all the other scalable shards and yes. What Ellis over my time posting here has made you think I was dishonest in anyway? I take offence to that.

    Edit, oh, it wasn't all shards, there were maybe a dozen slots taken up by the deconstruction and whatever mats, and a few of the special ingredients (you know, the ones you get from quests that say this may be used to craft blah blah blah).
    Last edited by Whitering; 11-25-2016 at 06:10 PM.

  19. #19
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    Quote Originally Posted by SealedInSong View Post
    My point is that giving plenty of notice to players that are, say returning after six months still isn't sufficient notice.

    Regarding the supposition that there'd be a recipe for every single type of shard is interesting, and possibly true. However, they did make recipes for doing things like updating augment slots to a new augment slot system by simply crunching an item in the Stone of Change.
    Sometimes you snooze you lose its just like the cards they gave a long notice and some people lost out because of a absence and they weren't give an extension so nobody should for this either.


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  20. #20
    Brains and other spare parts! DeltaBravo's Avatar
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    Quote Originally Posted by Uska View Post
    Sometimes you snooze you lose its just like the cards they gave a long notice and some people lost out because of a absence and they weren't give an extension so nobody should for this either.
    whynot`?
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