The crafting level and collectables needed for most non-scaling effects are way off. Note that all new Collectables are only found in level 21+ quests. Here's a comparison from Live to what is on Lammania (all Bound Shards).
Blindness Immunity - From crafting level 25 to level 250, and 5 new Collectables.
Ghost Touch - From crafting level 19 to level 250, and 15 of one new Collectables & 5 of another.
Invulnerability - From crafting level 15 to level 250, and 15 of one new Collectables & 5 of another.
Sacred - From crafting level 8 to level 250, and 15 of one new Collectables & 5 of another.
New image shared with one above.
True Seeing - From crafting level 79 to level 250, and DOWN 2 Purified Dragonshard Fragments but increased to 15 of one new Collectables & 10 of another. So from a Collectable standpoint, a positive thing ?
Metalline actually got better as well, getting rid of the 2 Purified Dragonshard Fragments and only gaining 5 of the new Collectables. It also only gained 150 crafting levels, which is far more realistic for such a powerful Effect.