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  1. #141
    Community Member CaptainPurge's Avatar
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    Reminds me, any chance of a DR breaker effect? Can we craft or even loot a Holy that means anything? Dungeons and Dragons has them. Why doesn't this game?

    If you do not implement DR breakers this entire Crafting update is FAIL.

    Have fun storming the castle and resume padding.

  2. #142
    The Hatchery SisAmethyst's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    ...
    Things I'm still curious about (and I hope others will make an effort to answer if possible, because I'm kinda out of time for now):

    1. How does this system interact with items that have augment slots on them?
    Slots and slotted augments persist through decrafting and crafting:



    Edit: crafted chaotic/good/evil/lawful does indeed now break DR as well as provide a neg level if you have opposite allignment
    Last edited by SisAmethyst; 08-13-2016 at 08:24 AM.
    * We have collectable bags, mind you, even hireling folders, but can I have that 6-pack for my potions please?
    * Having already a past life on the dieng EU servers, I rerolled here and started from scratch as I like the game and the community, so lets see what awaits me here

  3. #143

  4. #144
    Community Member CaptainPurge's Avatar
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    Quote Originally Posted by CaptainPurge View Post
    Reminds me, any chance of a DR breaker effect? Can we craft or even loot a Holy that means anything? Dungeons and Dragons has them. Why doesn't this game?

    If you do not implement DR breakers this entire Crafting update is FAIL.

    Have fun storming the castle and resume padding.
    (Before I go totally ballistic on weapon DR/breaking, need to test on Lama, can anyone else back that up, give me time to get to it) won't be playing for 24hr to test.

  5. #145
    The Hatchery SisAmethyst's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    According to the release notes:
    Indeed and I have to correct my statement: good and chaotic seem to properly work and break DR (tested at least good on ghostly skelettons).
    It also seems to apply the proper background (silver for good, purple for chaotic)



    However notice that they all miss the 'magic' trait and I haven't seen any metal type on any new random lootgen.

    PS: you also gain a negative level now, if you wear a chaotic weapon if you are good.
    Last edited by SisAmethyst; 08-13-2016 at 08:15 AM.
    * We have collectable bags, mind you, even hireling folders, but can I have that 6-pack for my potions please?
    * Having already a past life on the dieng EU servers, I rerolled here and started from scratch as I like the game and the community, so lets see what awaits me here

  6. #146
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    The enhancement bonus also seems to be missing. Is this a known issue?

  7. #147

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    Quote Originally Posted by GRow View Post
    The enhancement bonus also seems to be missing. Is this a known issue?
    Yes, and that's why there is no DR/Magical being bypassed. That's a function of having an enhancement bonus, which isn't working properly (at all) yet.

  8. #148
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by slarden View Post
    Known issue if you keep applying marks of house cannith, but I think we should explain as a community why fixing the ladder bug 100% should be a higher priority than fixing this.
    Uh, yes. Yes! Being able to put 10 extra effects on crafted items is CLEARLY a VERY LOW PRIORITY fix. VERY low. Like, below getting Litany of the Dead to stop having the Gianthold Tor loading splash screen.

    Yes. Nothing to see here. Move along.
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  9. #149
    Community Member MistaMagic's Avatar
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    Default Healing Amp

    Does anyone know what item this would go on?, have so far tried, ring, hat, belt and bracers (all min lvl27) and zilch

  10. #150
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by SisAmethyst View Post
    So what would be nice would be at least the option to filter for prefix/suffix/extra shards
    You can, type "prefix", "suffix", or "extra" in the search box. Works great!
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  11. #151
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by MistaMagic View Post
    Does anyone know what item this would go on?, have so far tried, ring, hat, belt and bracers (all min lvl27) and zilch
    Gloves. In fact, I made some earlier in the thread.
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  12. #152
    Community Member ramzes7asit4's Avatar
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    Lightbulb More information

    Guys look at http://ddowiki.com/page/Talk:Cannith_Crafting/U32

    You can find effect by items and slots, shard cost, some max parameters and missing effects.
    Later, I will try add information about shard power by minimal level.

  13. #153
    Founder lostgunman's Avatar
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    ok, before people go on rants about stuff not working...READ! Release Notes, Dev comments and the rest of the pages of information in this thread.

    1. Extra Slots stacking - Dev has already said it is fixed on their side.

    2. DR breaking - Already implemented.

    3. Missing suffix/prefix - Dev already said only the Leveling ones are in there now, the rest are coming.

    4. I know it has been mentioned a LOT about the enhancement bonus being missing from everything (Armor, Shields, Weapons) - I do not believe we have had a definite response from a Dev here though.

    5. If you speak up with a pertinent problem, the Devs seem to respond pretty quickly...BTW it's the weekend now and they are probably at home with their families.

    6. Post in this thread about the problem/bug AND make a bug report...don't just complain here.


    p.s.
    stepping off my soap box now.

  14. #154
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by lostgunman View Post

    1. Extra Slots stacking - Dev has already said it is fixed on their side.
    ........
    5. If you speak up with a pertinent problem, the Devs seem to respond pretty quickly...BTW it's the weekend now and they are probably at home with their families.

    6. Post in this thread about the problem/bug AND make a bug report...don't just complain here.
    My complaint is that the devs SHOULD have been home with their families doing something family-oriented INSTEAD of fixing the extra slot stacking.
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  15. #155
    Founder lostgunman's Avatar
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    Quote Originally Posted by slarden View Post
    My complaint is that the devs SHOULD have been home with their families doing something family-oriented INSTEAD of fixing the extra slot stacking.
    I agree...I don't see why they need to fix that ;D

  16. #156
    The Hatchery SisAmethyst's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    You can, type "prefix", "suffix", or "extra" in the search box. Works great!
    Nice and good to know, still a filter would probably be practical especially if you then look for extra keywords.
    * We have collectable bags, mind you, even hireling folders, but can I have that 6-pack for my potions please?
    * Having already a past life on the dieng EU servers, I rerolled here and started from scratch as I like the game and the community, so lets see what awaits me here

  17. #157
    Community Member Hilltrot's Avatar
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    Quote Originally Posted by SisAmethyst View Post
    However notice that they all miss the 'magic' trait and I haven't seen any metal type on any new random lootgen.

    PS: you also gain a negative level now, if you wear a chaotic weapon if you are good.

    I have received more metal types in the new loot gen than I have ever seen in the old crappy loot gen. In addition, I've seen a mithral shield. Now, I'm far more casual than most players < 8 hours a week. So, I'm sure people who play might have seen mithral heavy armor if they weren't too busy hating the new loot gen to read the new loot gen.
    Last edited by Hilltrot; 08-13-2016 at 03:58 PM.

  18. #158
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by ramzes7asit4 View Post
    Guys look at http://ddowiki.com/page/Talk:Cannith_Crafting/U32

    You can find effect by items and slots, shard cost, some max parameters and missing effects.
    Later, I will try add information about shard power by minimal level.
    I am incredibly underwhelmed by the choices for crafting on armor. Named armors have always been so far ahead of anything random its almost pathetic. I had finally thought that if we could craft some of the decent effects in the New Random gen on armor we could make something that would finally give named armors competition. But no, no the crafting choices for armor are fairly paltry. I had high hopes of being able to craft armor with healing/repair amp paired with actually useful effects instead of the random gibberish usually paired with the amp armors. Also its terribly frustrating how many times I pull docents of healing amp and armors of repair amp.
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  19. #159
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    LrdSlvrhnd's Avatar
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    Quote Originally Posted by SisAmethyst View Post
    Same goes for the sonic damage which only exist as e.g. 3d6 but not as a burst effect like thundering which based on the weapon had a lower base but higher crit damage.
    So, wait. Let me get this straight. You'd rather have 3d6 on JUST CRITS, than 3d6 on all hits? I'm sorry, what? The rest of your post has its valid points, but this complaint is just confusing me.
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  20. #160
    Community Member Hilltrot's Avatar
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    Quote Originally Posted by Aelonwy View Post
    I am incredibly underwhelmed by the choices for crafting on armor. Named armors have always been so far ahead of anything random its almost pathetic. I had finally thought that if we could craft some of the decent effects in the New Random gen on armor we could make something that would finally give named armors competition. But no, no the crafting choices for armor are fairly paltry. I had high hopes of being able to craft armor with healing/repair amp paired with actually useful effects instead of the random gibberish usually paired with the amp armors. Also its terribly frustrating how many times I pull docents of healing amp and armors of repair amp.
    I agree, but in one particular area. The Armor suffixes suck.

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