Quote Originally Posted by Severlin View Post
As a result of dialing back armor, some fighter only feats that will boost their effectiveness with armor and add to tactical DCs will also be included.

Tactical Training
Requires Fighter Level 4
You gain +2 to the DC of all tactical feats.

Tactical Combatant
Requires Fighter Level 8
You gain +4 to the DC of all tactical feats.

Tactical Mastery
Requires Fighter Level 12
You gain +6 to the DC of all tactical feats.

Tactical Supremacy
Requires Fighter Level 16
You gain +8 to the DC of all tactical feats.

Notes: All tactical feats stack for a total of +20. The lower level feats are not prerequisites for the higher level feats so a higher level fighter could save a feat if he/she wanted to skip Tactical Training and forego the +2 but still have access to Tatical Supremacy.

Heavy Armor Training
Requires Fighter Level 2
You gain +3 Physical Resistance Rating and Magical Resistance Rating while wearing heavy armor.

Heavy Armor Combatant
Requires Fighter Level 6
You gain +6 Physical Resistance Rating and Magical Resistance Rating while wearing heavy armor.

Heavy Armor Master
Requires Fighter Level 10
You gain +9 Physical Resistance Rating and Magical Resistance Rating while wearing heavy armor.

Heavy Armor Champion
Requires Fighter Level 14
You gain +12 Physical Resistance Rating and Magical Resistance Rating while wearing heavy armor.

Notes: All Heavy Armor feats stack for a total of +30. The lower level feats are not prerequisites for the higher level feats so a higher level fighter could save a feat if he/she wanted to skip Heavy Armor Training and forego the +3 and still have access to Heavy Armor Champion.
The first feats in each "line" are nothing but noob traps. They sound like they are good, but in practice they should be ignored until you get higher level so you can take the higher tier ones instead. It's very likely that you will end up in a position where you cannot fit every feat of the line, and if you have taken a lower tier one you will just be straight up better off if you never had taken in in the first place. It feels pretty awkward, and for no real reason.
I think it would be better if every feat provided the same benefit (+5 for the tactics feats and +7 or 8 for the RR feats).