For it: (9)
Davmuzi
Ellis Dee 37
Coyopa
Unbongwa
Ron
Zaswal
FrancisP.Fancypants
Erdrique
Infinitedrift
Against it: (3)
DDOKILLINGMACHINE
Uska
Moomooprincess
On the fence:
Drakos? (likes idea, thinks dev waste of time) Seems like a majority to me. More comments would be telling, though (by players who haven't commented yet, of course)
Last edited by Infinitedrift; 08-09-2015 at 04:06 PM.
Ok, I wasn't saying that is should be done. In fact I said in an earlier post that I think the limited dev time would be better put to other things. I was just trying to illustrate the potential benefit over the free planners. I will say that I think it could generate more revenue that the cost to implement it. I know a lot of people planning for completionist would love it (I don't generally TR characters myself). I believe I would buy it, for the convenience, if it was made. Also, based on what I have observed over the 9+ years of this game the FotM crowd would love this feature, especially if designs were shareable.
Even if this cost me $20, it would be money well-spent (for me). I have enough characters and I like TR'ing enough that I would get lots and lots of use out of this. I've shared a couple of my builds with friends and it would have been even easier to do that had I had something like this. I think a $10 price point is probably the most that they could reasonably ask for this, and I think a $5 price point would probably maximize their return on investment.
Pretty much.
Most people are using Windows already (or have access to a machine that has windows).
Most people can get a hold of windows free and use the free VPC to install it in a VM.
Then there is the solution of using WINE which I believe also supports MAC and may be a solution for the application to run.
Point is... there are numerous solutions for the OP to achieve a reasonable solution without having the developers waste money and time providing a tool that most don't have trouble accessing anyway.
/shrug
No, loading a VM with windows will allow him to run the windows character planner application that won't run on his MAC.
Was my comment confusing or something?
This was his comment " Someone suggested to me that I use a character planner, but the one he gave me a link to does not work on mac. "
This: http://www.rjcyberware.com/DDO/
Has been around for a while and I think he keeps it fairly up to date. You can even print and paste the formatted output as well as share the files themselves.
Custom paths with autoleveling? Easier ETRs? Sign me up!
I've definitely paper-napkined a build, started leveling it up, only to discover I forgot to account for some stat or BAB requirement on a feat. Whoops. You'd think i'd have learned to consistently use planners by now...
Also, I have lesser played alts and taken the occasional multi-month break from the game. Too often i've looked at a char and had no idea what i'd been planning for it (even after look at what i'd already done). Sure, better organization on my part would alleviate that, but having it built into the game? That's the kind of convenience feature i'd pay for.
Yes, and Ron's planner is great. I've used it for a few years (at least 3). However, the OP's suggestion goes beyond what a third-party planner can do. The point is to be able to have your selections at level up made for you, as though you were on a pre-built path. That's the idea: To pre-build a path for your character and make leveling easier and faster, especially when doing an epic reincarnation where you have to level back to 20 before you get back to having fun.
I think i've seen something like this suggested before...
https://www.ddo.com/forums/showthrea...lanner-Sandbox
I will start with this, I get told all of the time to "just do it like this, it is easy".
An integrated character planner would take a lot more coding then most people realize.
Not only would it be an interface, where would the builds reside, how and where would you have the build you want selected, how would they be interacted with, where would you take levels, what about banking, would it do epics, and how would it handle epic destinies?
Would the builds be character, world, or account specific?
What happens if you pick a different race then your character build planned for? How will any changes to feats or enhancements affect it?
Let me put it another way. I have run Ron's character planner since 3.9.1 and have greatly appreciated the work that has been done with it. But, 4.25.03 grabs all the memory on my machine and basically locks it up and makes it unusable and I have to hard power it down.
Me personally, I would rather the devs spending time on a fighter pass and then adding gnomes.
I never said, nor even intimated, that it would be quick or easy. There are a lot of technical decisions to be made, followed by technical problems to be solved. However, I still think the return on their investment on this would justify the investment.
As far as builds being character, world, or account specific, I would think "account" would be the best choice. If I've got a build I enjoy and want to start playing on another server, then I should be able to select that build's custom path and use it on the new server. There's no reason why I should have to copy builds from server to server, if I want to play the same build on multiple servers. (I don't know that anyone *does* play the same build on multiple servers, but the possibility exists.)
A fair amount of work, for sure, but not an exorbitant amount. With the way I would like them to do it, the answers to your questions would be:
Where would the builds reside?
Online, on a server accessible both from web browsers and the game servers. (Ideally including Lammania.) The idea being you create your builds (or browse publicly-shared builds) in chrome/firefox whatever while goofing off at work, then in the game you could apply builds to your characters.
How and where would you have the build you want selected, how would they be interacted with, where would you take levels, what about banking, would it do epics, and how would it handle epic destinies?
They would add a "custom" trainer (or whatever name) to all the complete trainer areas -- korthos, harborx2, market, house deneith -- that you would talk to for all these questions. The custom trainer would offer you a list of all builds you are currently compatible with, and let you "follow that path." When following a path, talk to that same custom trainer to stay on the path at levelup and when accruing enhancement and destiny AP to spend. His dialog would then be two options:
- Follow my current path
- Choose a new path
If you pick the first one, anything that could be done would be done: Take the next level, or spend available AP. Banking would be self-managed, as you simply wouldn't talk to the guy until you wanted to take your next level. Epics and Epic Destinies would be handled the same way as heroic levels and enhancements.
Picking the second option would bring up al ist of all builds you are compatible with, which means no deviation in any aspect. Because of how much variation there is in builds, this list would never end up very long. Some simple filtering tricks should make it efficient to weed out all the incompatible builds.
Would the builds be character, world, or account specific?
Technically I'd like it to be none of those, but instead be build-specific. In practice, for most builds they would be account-specific, but if you opted to share it publicly then anyone could use it.
What happens if you pick a different race then your character build planned for? How will any changes to feats or enhancements affect it?
Those builds would then be considered incompatible and the custom trainer guy would no longer offer it as an option. If you had already chosen it as a path, you'd have your path cleared, as if you never chose one.
That in no way means that a character planner requires tons of resources. (And honestly that sounds like an issue related to your computer.) My character planner is light-weight, requiring very little in terms of resources.Let me put it another way. I have run Ron's character planner since 3.9.1 and have greatly appreciated the work that has been done with it. But, 4.25.03 grabs all the memory on my machine and basically locks it up and makes it unusable and I have to hard power it down.
Running each server to 100 favor would be an example.
Last edited by EllisDee37; 08-12-2015 at 01:58 PM.