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  1. #1
    Community Member DANTEIL's Avatar
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    Default What is Reaper difficulty?

    From the Quest info box on Lamannia, concerning the Bravery Bonus:

    "To qualify, you must play on Hard, Elite, or Reaper difficulty your first time through."

  2. #2
    Community Member
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    Is this for real?
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  3. #3

  4. #4
    Community Member Maxxcore's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    I don't fear it!
    Hahahaha! I love it

  5. #5
    Community Member Daine's Avatar
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    The Silver Flame and the Sovereign Host together won't be able to help the devs if reaper difficulty is just elite with a CR increase for mobs!

    Now if its real and something interesting...

  6. #6
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    Checked it out, this is legit.

    Spill the beans Turbine.
    Personal d000m level: 83%

    Quote Originally Posted by zwiebelring View Post
    Ape_Man does clever trolling nothing more. Don't feed him/her.

  7. #7
    Community Member macros123's Avatar
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    So when the masses complain that the new difficulty is too hard for average groups to complete will we get another reduction in overall challenge?

    Please say no
    Martell

  8. #8
    Community Member Wizza's Avatar
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    Nice find. Awaiting more info.

    My bet: Elite-like difficulty with every mob being a champion.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  9. #9
    Community Member Blackheartox's Avatar
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    Finally.
    Hope its tied to lv 30 and is like old epic system

  10. #10

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    Quote Originally Posted by Wizza View Post
    My bet: Elite-like difficulty with every mob being a champion.
    Agreed. It's gotta be, right?

  11. #11
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by Wizza View Post
    Nice find. Awaiting more info.

    My bet: Elite-like difficulty with every mob being a champion.
    I don't think so, unless they also lower the mysterious remnant drop rate by 90%. It would be considered imbalancing to allow such easy access to waterbreathing potions, or something.

    My guess is double CR, which will be scaled down to +50% CR after a week of complaining, and scaled down again after a month or so.
    Last edited by Lonnbeimnech; 07-12-2015 at 08:37 AM.

  12. #12
    Community Member Daine's Avatar
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    Quote Originally Posted by Wizza View Post
    Nice find. Awaiting more info.

    My bet: Elite-like difficulty with every mob being a champion.
    Giving every mob in the dungeon a fair chance at true seeing and/or full fortification bypass + random absorbs(fire/acid/slash/etc) would certainly make for a lot of work.

    I'm not sure just adding a couple of random characteristicsabilities to every mob in the dungeon is the way to go, guess I'm happy this is speculation at the moment.

  13. #13

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    Nice way to spoil it turbine
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  14. #14
    Community Member Wulverine's Avatar
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    Quote Originally Posted by Eth View Post
    Nice way to spoil it turbine
    Haha! You guys from the PC couldn't help come up with a better name for this?

    In any case, we're all anxiously awaiting more info. Might make me come back to this game full time. Unless the complainers get their way again...
    Thelanis -- Wulverine + [Funkaholic, Funkatronic, Funkarific]

  15. #15
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    Hi,

    This seems like an odd move after so much effort, even in recent times, has been devoted towards making the game easier.

    There are so many things in the game which could be working better than they are, are broken, or are missing. To me this addition seems like a real failure to prioritise; the sort of thing you might see when scant resources are misused on pet projects and CV padding rather than something which is good for the long term health of the game.

    It sounds like at least a few people want this, and I don't begrudge them their fun, but really. In a game which is slowly bleeding to death, this really doesn't seem like the way to turn things around.

    Thanks.

  16. #16
    Community Member jakeelala's Avatar
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    i think there might be a lot of people who would come back for this
    good at business

  17. #17
    Community Member PNellesen's Avatar
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    Quote Originally Posted by DANTEIL View Post
    From the Quest info box on Lamannia, concerning the Bravery Bonus:

    "To qualify, you must play on Hard, Elite, or Reaper difficulty your first time through."
    It's probably Red Dungeon Alert from the moment you step in until the moment you finish.

    Oh, wait, we already have that...
    Quote Originally Posted by Ertay View Post
    While they were at it though, the devs decided to go on an incredible nerfhammer rampage and left nothing in their wake standing...

  18. #18
    Community Member fmalfeas's Avatar
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    Every minute, you're forced to draw a card from the Deck of Many Banes...which is exactly like the Deck of Many Things, but all the good cards are removed, and replaced with Flames. So you'll have to solo Harry and Sully about every 2 minutes.

  19. #19
    Community Member Holymunchkin's Avatar
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    Quote Originally Posted by blerkington View Post
    Hi,

    This seems like an odd move after so much effort, even in recent times, has been devoted towards making the game easier.

    There are so many things in the game which could be working better than they are, are broken, or are missing. To me this addition seems like a real failure to prioritise; the sort of thing you might see when scant resources are misused on pet projects and CV padding rather than something which is good for the long term health of the game.

    It sounds like at least a few people want this, and I don't begrudge them their fun, but really. In a game which is slowly bleeding to death, this really doesn't seem like the way to turn things around.

    Thanks.
    It is normal that after making a game easier the pendulum swings back. Let me point out that it is only your impression that an added difficulty is mispent reasources. It is the impression of those of us who have "beat ddo" that we are to be given a challenge. I think it's unfortunate that you don't recognize the need for an untouchable ceiling in the game. It is my deariestest hope that reaper is just stupid difficult.

    One of the best things we could do right now is get a server merger and a revitalized endgame. I am in an endgame guild and we have been losing logins since the Madness pack. There is a dirth of low-level content. Fixing the LFM panel population bug would help new players. Let's do that among other things.

  20. #20
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by Wulverine View Post
    Haha! You guys from the PC couldn't help come up with a better name for this?

    In any case, we're all anxiously awaiting more info. Might make me come back to this game full time. Unless the complainers get their way again...
    They could have called it Shade difficulty....
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

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