From the Quest info box on Lamannia, concerning the Bravery Bonus:
"To qualify, you must play on Hard, Elite, or Reaper difficulty your first time through."
From the Quest info box on Lamannia, concerning the Bravery Bonus:
"To qualify, you must play on Hard, Elite, or Reaper difficulty your first time through."
I don't fear it!
The Silver Flame and the Sovereign Host together won't be able to help the devs if reaper difficulty is just elite with a CR increase for mobs!
Now if its real and something interesting...
So when the masses complain that the new difficulty is too hard for average groups to complete will we get another reduction in overall challenge?
Please say no
Martell
Every minute, you're forced to draw a card from the Deck of Many Banes...which is exactly like the Deck of Many Things, but all the good cards are removed, and replaced with Flames. So you'll have to solo Harry and Sully about every 2 minutes.
I don't understand why we need yet ANOTHER difficulty. I mean, should not EE be adjusted accordingly and then we are good?
And for those of you not familiar with the concept, here: https://youtu.be/4xgx4k83zzc
So why not just adjust EE to what it should be?
RTFM, DOOF, and MACHINATION on Khyber. Guild: Toy Soldiers.