I know I know. It's a bit premature for a U27 build since U26 hasn't even hit the streets yet.
I've been assuming that when eShavarath hits that spell penetration will once again be important and hopefully obtainable. Of course this is all speculation at this point, but since a friend asked me to write up my build I thought I should implement probable U27 changes and if it turns out spell penetration isn't needed I can always etr and replace it with something else.
I am sacrificing some DC for DPS, but of course if DCs requirements are really high I might change that.
Race: Sun Elf (requires +1 lesser stone or drow is also very close resulting in 6 racial AP being redistributed)
STARTING STATS
st: 8
dx: 8
wi: 12
int: 20 (all level ups)
con: 16
cha: 8
FEATS
1: Empower
1W: Maximize
3: Completionist
5W: Spell Focus Necromancy
6: Insightful Reflexes
9: Past Life Wizard
10W: Quicken
12: Greater Spell Focus Necromancy
15: Spell Penetration (** Assumes spell penetration is necessary for eShavarath which comes shortly after warlock is released)
15W: Extend
18: Greater Spell Penetration (** Assumes spell penetration is necessary for eShavarath which comes shortly after warlock is released)
20W: Heighten
--------------------
21: Epic Spell Penetration (** Assumes spell penetration is necessary for eShavarath which comes shortly after warlock is released)
24: Epic Spell Focus Necromancy
26: Epic Spellpower <Element>
27: Ruin
28: Epic Spellpower <Force>
INTELLGENCE
Starting: 20
Level Ups: 7
Tome: 6
Item: 11
Insightful Item: 3
Exceptioinal Item: 1
Pale Master Enhancements: 4
Arch Lich Form: 4
Archmage Enhancements: 2
Morninglord Enhancements: 2
Ship Buffs: 2
Yugo Pots: 2
Epic Destiny (Draconic): 3
Completionist: 2
Littany: 2
Echoes of the Ancestor - Arcane: 1
Total 72
Necromancy DC
Base: 10
Spell Level (Heighten): 9
Item: 6 (Thunderforged item)
Augment: 2
Intelligence: 31
Ship Buffs:1
Thunderforged Medium Armor Caster Bonus: 1
Palemaster Enhancements: 2
Spell Focus Feats: 3
Past Life Wizard: 1
Necromancy DC Twist from Magister: 3
Necromancy DC: 69
Epic Deific Diadem 2 (Easy to enough to count this since 2 aura ticks every 3 seconds proc it)
Total Necromancy DC: 71
Situational Necromancy Augmentation Debuff: 10
Total Effective Necromancy DC with Debuff: 81
Note: Death Aura and Less Death Aura each tick every two seconds which keeps Epic Deific Diadem at 2 most of the time and helps trigger necromancy augmentation more frequently.
Spell Penetration:
20: Wizard Levels
5: Draconic bonus caster levels
3: Piercing Spellcraft from Draconic
2: Twist: Echoes of the Ancestor - Arcane
3: Arcanum Morninglord enhancement x3
3: Archmage Spell Penetration enhancement x3
8: Spell Penetration, Greater Spell Penetration and Epic Spell Penetration feats
9: 3x Wizard and 3x Favored Soul passive past life feats
7: Thunderforged Items
1: Arcane Sanctum Ship Buff
Total Spell Penetration: 61
Destiny: Draconic Incarnation
Twists:
Echoes of the Ancestor Arcane
Necromancy Augmentation
Necromancy Mastery
Endless Faith
Past Life Stances
- Shadar Kai x3
- Energy Criticalx x3
- Power of Life and Death x3
- Skill Mastery x3
- Colors of the Queen x3
Enhancement Spend
Morninglord (14)
Core (6)
- Elven Accuracy
- Intelligence
- Elven Accuracy
- Intelligence
Tier 1 (2)
- Arcane Fluidity x 2
Tier 2 (6)
- Arcanum x3
Archmange (25)
Core (4)
- Magic Missle SLA
- Gust of Wind SLA
- Chain Missles SLA
- Fireshield LA
Tier 1 (7)
- Energy of the Scholar x2
- Traditional Caster x1
- Spell Critical
Tier 2 (2)
- Spell Critical
Tier 3 (10)
- Spell Penetration x3
- Spell Critical
- Intelligence
Tier 4 (7)
- Intelligence
Palemaster (41)
Core (6)
- Dark Reaping
- Shroud of the Zombie
- Shroud of the Vampire
- Shroud of the Wraith
- Shroud of the Lich
- Master of Death
Tier 1 (12)
- Necrotic Touch x1 (filler)
- Deathless Vigor x3
- Spell Critical
- Negative Energy Conduit x 3
Tier 2 (11)
- Efficient Quicken x3
- Spell Critical
- Bone Armor x3
Tier 3 (4)
- Spell Critical
- Intelligence
Tier 4 (4)
- Spell Critical
- Intelligence
Tier 5 (4)
- Necromantic Focus
- Improved Shrouding
Gear
Helm: Epic Deific Diadem with Vitality +20 and Topaz of Greater Enchantment slotted
Necklace: Epic Noxious Embers with Greater Transmutation and Greater Necromancy slotted
Trinket: Epic Littany of the Dead with Heal +11 slotted (magestar, pale lavendar ioun stone, bauble, spyglass)
Cloak: Deathwyrm Cloak
Belt: Epic Belt of Thoughtful Rememberance with Search +15 and +2 insightful constitution slotted
Ring 1: Ward Token with Insightful Strength + 2 and Insightful Charisma +2 slotted
Gloves: Concordant Opposition Gloves with 10 hp and 150 spell points
Boots: Halcyon Boots with Draconic Soul Gem and Globe of True Imperial Blood Slotted
Ring 2: Upgraded Lantern Ring with Strength +8 and Power 250 slotted
Bracers: Dumathoin's Bracers with Good Luck +2 slotted
Armor: Medium Dragonscale Armor with False Life 40 and Spell Agility +15 slotted (not proficient)
Goggles: Intricate Field Optics with Spellcraft 15 and Feather Falling slotted
Quiver: Epic Quiver of Alacrity
Weapon 1: Thunderforged Kama Nullification 150, Necromancy +6 and void lore 22% Meridian Fragment and Insigtful Wisdom +2 slotted
Weapon 2: Thunderforged Kama Impulse 150 Spell Penetration 7 Kinetic lore 22% Glaciation 138 slotted
Alt Weapon 2 for MOD: Thunderforged Orb with Impulse 150 and Transmutation Focus +6 (no tier 3)
Alt Weapon 2 for enchant instead of Spell pen: Thunderforged Orb with Impulse 150 and Enchantment Focus +2 with Glaciation 138 slotted (no tier 3)
Cosmetic: Elite Spider Cult Mask with Festival Glaciation 120