Someone on ddochat asked for help with some builds for a mostly newbie group of 6 players that plan to quest together. Almost completely free, all 28 point buy, one player has access to monk. One player wants to be a healer, one wants to be a quarterstaff wielding trapper, the rest are up in the air. Will be posting builds here as I make them. Feel free to post ideas/suggestions/improvements if you have them.
I don't know their forum names, or what server they'll be playing on. If you decide to play on orien, send qif or sefru a mail or tell, and I can help you out with some items/advice in game.
And here come the builds:
staff trapper
Rogue 20
True Neutral Halfling
Stats
. . . . . . . .28pt. . .Level Up
. . . . . . . .----. . .--------
Strength. . . . 13 . . . 4: DEX
Dexterity . . . 18 . . . 8: DEX
Constitution. . 14 . . .12: DEX
Intelligence. . 12 . . .16: DEX
Wisdom. . . . . .8 . . .20: DEX
Charisma. . . . .8 . . .
Skills
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Open Lo . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Search. . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Spot. . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Bluff . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Hide. . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Move Si . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
UMD . . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Jump. . . 3 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 22
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .36 .9. 9 .9. 9 .9. 9 .9. 9 .9. 9 .9. 9 .9. 9 .9. 9 .9. 9 .9
Feats
.1. . . . : Power Attack
.3. . . . : Cleave
.6. . . . : Great Cleave
.9. . . . : Skill Focus: Use Magic Device
10 Rogue. : Improved Evasion
12. . . . : Improved Critical: Bludgeoning
13 Rogue. : Opportunist
15. . . . : Dodge
16 Rogue. : Defensive Roll
18. . . . : Mobility
19 Rogue. : Skill Mastery
Enhancements (80 AP)
Halfling (12 AP)
- Halfling Luck, Dexterity, Halfling Luck II, Dexterity II, Halfling Luck III
- Acrobatic II, Cunning I
- Halfling Guile
- Halfling Guile
Thief-Acrobat (51 AP)
- Staff Control, Stick Fighting, Tumbler, Kip Up, Cartwheel Charge, Followthrough
- Acrobat Staff Training, Thief Acrobatics III, Sly Flourish III, Fast Movement
- Acrobat Staff Training, Quick Strike III, Haste Boost III
- Acrobat Staff Training, Shadow Dodge III, Sweeping Strikes III
- Acrobat Staff Training, Staff Lunge III
- Acrobat Staff Training, Staff Specialization, Spinning Staff Wall, Vault
Assassin (9 AP)
- Knife in the Darkness
- Shiv III, Sneak Attack Training, Stealthy III
Mechanic (8 AP)
- Arbalester
- Mechanics III, Awareness I
- Improved Traps III