Found and fixed, new version posted. Let me know if you run into any other issues.
I have an error message popping up with the Dragon Born Artie I created.
I have selected Breath Weapon yet Dragon Heritage shows up in pink /rose coloration.
It also has the message in the description box "Error: Requires Tier 2: Dragon Breath"
Thank you for this,
it is so easy to use and intuitive.
Jerry / Tym and a bunch of other names.
After a little Tolkien I am usually up for anything.
Yep, someone else PMed me about this issue.
It's actually an issue with all abilities that have ranks that have a prereq that doesn't have ranks. I've added logic to my internal build to handle this case globally, so the next update (when U36 goes live, hopefully) will correct this for all such abilities.
In the meantime, you can correct this yourself by editing Data\Enhancements.txt to change Dragon Heritage as follows:
AbilityName: Dragon Heritage
Descrip: +[10/20/30] spell power with the element associated with selected Draconic Ancestry.
Tier: 3
Ranks: 3
All: Tier 2: Dragon Breath Rank 1, Tier 3: Power in Breath
When trying to open only one of my older build files I receive a
run time error '6':
Overflow.
no matter which OS or Builder version I use the error occurs.
Any ideas?
Email me the file and I'll take a look. PMing you my email address now.
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I'm working on an update for U36 but it's slow going, largely due to lack of motivation. (The sagas screen in the compendium is kicking my ass.) But it'll come, hopefully soon.
Hi Ellis, can't begin to tell you how valuable your planner is to me (and my gf!
One thing I would love to see in the skills section is some kind of highlighting of on-class skills vs cross-class skills. As i see it there could be 2 ways to do this:
1) in the grid display, some shading in each box that corresponds with the on-class skills of the class icon shown at the top of the column
2) Coloring the skill name on the left when the icon at the top of the column is clicked. This should persist until another icon is clicked. Highlighting already occurs on hover so some coloration would show better.
You will undoubtably think of many other ways to do this but anything you can implement would be greatly appreciated (by at least TWO people).
Looking forward to the next update so I can plan my Drow Mech/Battle Engineer!
TM
Good idea, and surprisingly easy to implement. After around 10 minutes of coding and 2 hours of playing around with the values, I think I have a version I'm happy with. Essentially, native skills are shown in a slightly brighter color, similar to (and opposite from) how skipped quests in the compendium are shown in a slightly dimmer color.
Here's a screen shot of how it now looks on my internal version, which isn't yet available for download. Let me know if there isn't sufficient contrast and I can tweak it.
EDIT: Note that I'm deliberately keeping the contrast low because it can get pretty nuts depending on your multiclass breakdown. For example, here's how my evasion paladin looks:
Or my bard trapper: (Oh my!)
Last edited by EllisDee37; 07-22-2017 at 01:23 AM.
Very nice m8, will make it very easy to tell what is what when it comes to skills
For me personally I would like to see a more distinctive difference between the two since I'm partially colour blind so shades of the same colour are very hard for me to deal with and to see the difference between the two.
Stoner81.
Bio - Guild Leader of Roll For Initiative (Cannith Server)
Useful Links - Cannith Completionist List - DDO-Wrapper (custom installer) - Forum CSS Tweaks
Cannith Crafting Service - Collectible Farming - DDO Character Planner - CC Weapon Recipes Redux
UI Skinning - Rogue's Blackbird UI Skin
My Guides - BBcodes - Unlocking More Storage - Reduce File Size For Signature Image
My Builds - Epic Challenge Farmer v2 (Warlock) - Swiss Army Knife Challenge Farmer (Falconry)
The Pack Horse (mule)
Speaking of colors, the Compendium's Shroud Puzzle solver is hard for me to see. I have some vision problems, so maybe this is just my tough luck. A heavier line weight for the solution or a different color would help.
Looks great, Ellis! I love it.
How hard would it be to develop & implement a "high contrast" toggle in the Options for those like Stoner81?
"Ignorance killed the cat, sir; curiosity was framed."Tripoint, C.J. Cherryh
High contrast is to strong a term really, in the current implementation I can see the difference but I have to focus on it in order to tell them apart. If the two current colours were further apart then that would work perfectly fine, make the light one a bit lighter and the dark one a tad darker and it should be fine from my point of view. Hell could even have it as black and white, black for cross class and white for class.
Stoner81.
Bio - Guild Leader of Roll For Initiative (Cannith Server)
Useful Links - Cannith Completionist List - DDO-Wrapper (custom installer) - Forum CSS Tweaks
Cannith Crafting Service - Collectible Farming - DDO Character Planner - CC Weapon Recipes Redux
UI Skinning - Rogue's Blackbird UI Skin
My Guides - BBcodes - Unlocking More Storage - Reduce File Size For Signature Image
My Builds - Epic Challenge Farmer v2 (Warlock) - Swiss Army Knife Challenge Farmer (Falconry)
The Pack Horse (mule)
That is perfect Ellis, thank you from both of us! Can't wait to get it on live...
For more contrast, I like LrdSlvrhnd's suggestion of an option in the menu bar, or to go further, a color palette option to choose from a small selection of colors/shading, one for native and one for cross-class.
Thanks again,
TM
Easy enough. I'll add something to the options screen. (EDIT: Or the header of the skills screen, as suggested above.)
Yeah, a proper solution would be to add a new value to the colors screen. That's probably what I should do, but I'd rather not for several reasons, some related to design and some to usage.
Last edited by EllisDee37; 07-22-2017 at 10:55 PM.
The red lines, you mean?
I thought the red was high contrast, but that was just an assumption my part. I'm happy to change it; what color would be better? (A heavier weight might be tricky, but I'll take a look.)
EDIT: Actually, it appears that I just use bitmaps; I don't do any drawing at all. So we're free to change the highlighted squares (both On and Off) to whatever using MS-Paint.
If you want to mess with it yourself, download this picture (right click and choose "Save Image As") and go to town. You can either post your version or email them to me. (PM me for my email address.)
Last edited by EllisDee37; 07-22-2017 at 10:51 PM.
I added contrast options to the skills screen, so now you can choose Low (the default, same as shown upthread), high, or none if you want to turn the feature off:
Let me know if this isn't sufficient and I'll jack it up further.
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After two weeks of almost no progress -- the premature U36 release with the spell resistance debacle killed my motivation -- I think I'm back in the swing of development. If so, I'm hoping to have a release sometime early next week.
Last edited by EllisDee37; 07-26-2017 at 05:14 AM.
That is miles better m8 thanks ever so much for doing that!
Stoner81.
Bio - Guild Leader of Roll For Initiative (Cannith Server)
Useful Links - Cannith Completionist List - DDO-Wrapper (custom installer) - Forum CSS Tweaks
Cannith Crafting Service - Collectible Farming - DDO Character Planner - CC Weapon Recipes Redux
UI Skinning - Rogue's Blackbird UI Skin
My Guides - BBcodes - Unlocking More Storage - Reduce File Size For Signature Image
My Builds - Epic Challenge Farmer v2 (Warlock) - Swiss Army Knife Challenge Farmer (Falconry)
The Pack Horse (mule)
For the shroud puzzle solver, I've doubled the thickness of the lines. What works better: Yellow (left) or White (right)? Or maybe a different color altogether?
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I also added a "Medium" option to the contrast choices on the skills screen, halfway between low and high, and set medium as the default.
Last edited by EllisDee37; 07-26-2017 at 12:52 PM.