So far I'm pretty happy with the changes played my way up to 17th now as a occult slayer lvl 15barb/2rogue with a few things from the other trees. Compared with the other melee classes and feats single weapon fighting is still way overpowered and the kensai tree is pretty weak and I never could get some of the enhancements to work. A paladin with single weapon fighting still does three times the damage of any other melee seems like that's pretty much what 50% of the server I am on play and that combination can easily solo seems like any quest on elite even at epic levels. I like the barbarian changes you've made although I haven't tried them on epic yet. Kensai is pretty much only used as a splash tree as far as I can tell and doesn't compare really to any of the other melee types. That all being said I really like the changes as far as I've played them. My only wish is that Barbarians got enough feats to make them into viable two weapon users. Seems they're a feat or two short of being real effective in that regard. That hasn't stopped me from making one though
. I like the new enhancement trees pretty much as is so far. To summarize my rambling message I like the new trees so far for Barbarian although they're much weaker than any class really with Single weapon fighting. Kensai is the weakest of the melee atm and SWF is by far the most powerful form of fighting doing consistently two or three times as much as two handed fighting or two weapon fighting. I'd reduce the damage the SWF feat does and power up the kensai tree for fighters a little. So far I'm perfectly happy with the new barbarian enhancement trees as far as I've played in them. Currently a paladin with SWF is the most powerful toon that exists and I personally would like to see them nerfed instead of the other melee classes and combos powered up. Thanks for taking the time to hear our suggestions.