To clarify a possible misconception: The reduction mentioned in Severlin's earlier post is compared to how many Champions are spawning right now. So a 40% reduction in a dungeon with 10 Champions would mean there would then be 6 Champions, for instance.
The current chance for normal monsters to be Champions is far below 40%. But orange name chance to be Champions is quite a bit higher than 40% right now, and we are likely to lower the amount of orange name champions more significantly.
Please bug report any situations where you are sure a Champion has 10x as many hitpoints as similar non-Champions around him (same exact monster). That is definitely unintended. (Please include quest, /loc location, difficulty & level. Thanks!)
Hey, there's always someone who wants to be King of the Rats!