Well, i wouldnt consider myself a casual or uber Player. Regular would fit it. My primetimeplay after update looked like this:
When i logged after the update i started with lvl 4 quests elite on my lvl 5 toon. I updated for f2ps and irestone and proof as final quests to do. I entered Freshen the air with hire, prepped as usual. I would say from the kill list 10% were Champions, no chest Drops from them. I died once due to the fact that one encouter spawned 4 Champions and they 1 shotted my hire. I couldnt potheal fast enough to migitate the damage. But i was able to finish the quest.
I thought, well, nice challenge, i had to do it a bit slower but ok. I had 1 more joining in at the end, but he wasnt contributing to it, since it was at the very end.
Then i waited for irestone roughly 5 min before i started, and we had 2 ppl with 2 hires. From the Retro i would say that roughly 20% of the Mobs were Champions, half of them were also rednames. We moved in slow, sneaking sometimes to check what we would face next, regardless of that we died of course. Np with that. Of course it took double the normal time i did it on elite but ok, we 2manned it with 2 hires. Btw, no chests from those Champions in there.
The we did Proof. Of course its already challenging, but with proper buffs, clickies (Shield) and pots it was nice soloable on elite prior update.
I figured give it some time so we waited like 15 min before we 2 said, ok, heck what worse can happen than a wipe. So we went in again with 2 hires, properly buffed, clickies ready (Blur wand rdy). Got wiped at Spiders, where we faced 3 Champions, 1 was the redname Spider. They dealt so much damage on hits that even with blur and heavy armor and fort on the red numbers were 60+.
So we rebuffed (lfm was still on the whole time) and went in again. Not much we could prep more so i was hoping we would have a bit more luck this time. And yep we were lucky. It was tough and our hires and my collegue didnt survive til the end but we made it. Right before endfight we had 1 more to join.
Out of the kills i would say 30% of them were Champions and we had 1 chest from them.
So my expereince with them? What i think of them?
First i would like to ask Turbine, what the reason behind Champions is? If they want to make the elite/hard runs more challenging i would say, yep, good Job, and i really like champions therefore. But as i said, playing in my Primetime as a regular Player, not getting full Party for an elite run and spending now double time to completed quests on elite if at all, i would say u just made it harder for me to really enjoy it.
I like grouping, I always put my runs up for ppl to join. But i hardly get full Groups at my playing time. Maybe im just unlucky, maybe my account smells, i dont know. But if ur aiming to get ppl to do more Group runs, then by all means give out bonuses for Groups (XP scales with number of ppl in group; extra chest; Access to extra bossfights with extra named loot, etc) and dont just throw in harder Mobs to make it harder.
Now i havent tried EE yet, since my char is obviously in the process of getting there. But what i read also in this thread so far shows me that the same will also fit for EE Content. So if ur lucky and ur in a good time Zone and can Group up quickly or ur lucky and ur not facing that many Champions or ur lucky and they are fairly spread in the quest, then well... ur just lucky. As for full Party runs, im really in for those Champions, they make it far more challenging than old elite runs. And as i said i rather 2man quests than run it solo.
But when ur just unlucky on the above stated things... Playing gets more frustrating...