Page 3 of 3 FirstFirst 123
Results 41 to 60 of 60
  1. #41
    Community Member UurlockYgmeov's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Quote Originally Posted by JOTMON View Post
    Regular quest items don't need to be bound. at all.
    Binding was only supposed to be applied to raid items that were considered to be the best of the best for that level range.

    Raid items should be bound.

    I prefer the BTA mechanic to the BTCoE system since all BTCoE promotes is selling items to people who have not purchased the packs, flagged for the raids, or even stepped into the raid, let alone completed the raid.
    BTCoE rewards pocket books not player achievement.

    BTA allows people to change between toons to best suit the party instead of having to pass or be bypassed on getting into parties because the toon they want the item for is not ideal for the current party.
    Regardless of the toons we play we are the same players behind the account who have purchased VIP, packs and successfully run the appropriate content.
    well said and totally agree. Many things available to sell on AH and black market (ASAH) - and it keeps the cheaters at bay.

    Am sure the new taps will be unbound (at least the epic but not the mythic)

  2. #42

    Default

    Quote Originally Posted by Oxarhamar View Post
    I stand with my assessment Bound Chest loot is trash. Bound raid items & end rewards if fine.
    I'm unconvinced. Rocket boots are sweet. Stonedust wraps, garments of equilibrium and the sora kell set are pretty nice. I also don't hate parasitic breastplate/infused chaosrobe.

  3. #43
    Community Member Tscheuss's Avatar
    Join Date
    Jan 2012
    Posts
    0

    Default

    Quote Originally Posted by EllisDee37 View Post
    I'm unconvinced. Rocket boots are sweet. Stonedust wraps, garments of equilibrium and the sora kell set are pretty nice. I also don't hate parasitic breastplate/infused chaosrobe.
    <HINT> I wouldn't hate a BtA rangen trinket. </HINT>
    1776 Growing Liberty for Centuries 2022

  4. #44
    The Hatchery Wipey's Avatar
    Join Date
    Nov 2010
    Posts
    2,102

    Default

    You guys forgot about scrolls, larges, reds, tomes trading ? Even random junk.
    Unbound Drow Weapons, Seals, Tome pages ? Heck Otto Boxes for Dream Visors and helms. Total trade craze after eGH.
    You ever pulled Mari chain, Antique or Sos scroll ? GODLY.

    Now, trade forums are completely dead, tomes are sold in Store, few remaining nice pieces are sold on asah for few shards because it will never sell after Monday.
    Seriously I saw EE Stolen neck for 5, Goat boots for 20 shards today.
    Quite sad. What we get now, farm quests with horrid drop rates ad nauseum instead of trading interaction. Bleh.

    Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer

  5. #45
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Oxarhamar View Post
    Bloodstone, Thornlord, Planar Gird.

    Some of the best items that dropped in chests for a long while have been unbound.
    yeah, maybe we have different opinions on what loot is good and what isn't.

  6. #46
    Community Member Tscheuss's Avatar
    Join Date
    Jan 2012
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    yeah, maybe we have different opinions on what loot is good and what isn't.
    Different people have different opinions?
    1776 Growing Liberty for Centuries 2022

  7. #47
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Tscheuss View Post
    Different people have different opinions?
    Agreed. And take note that those items are very few and far between. As most items that are able to be epic'd are btaa/btca

  8. #48
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    yeah, maybe we have different opinions on what loot is good and what isn't.
    If your going to deny That The Bloodstone was long one of the most valuable trinkets for melee in heroics then you've not been playing DDO.

  9. #49
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Oxarhamar View Post
    If your going to deny That The Bloodstone was long one of the most valuable trinkets for melee in heroics then you've not been playing DDO.
    Meh. And, again, those are very few items that were good and not bound. Majority of the better loot was bound, so.

  10. #50
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    Meh. And, again, those are very few items that were good and not bound. Majority of the better loot was bound, so.
    Majority of the better bound loot was end rewards & raids save a few packs. As I said before end rewards and raid loot is fine bound it's the chest loot that should be tradable.


    Your so sure the BTA is better since more players are required to run the content then by the same logic

    BTC is better more players need to bring more Characters into the content.

    Following the same logic just make the stuff drop in the chests for a player not tradable that will surely increase the life of the pack.

    In the same time it would likely kill grouping even more and cause more players to quit.


    This it an MMO it is ment to have lively trading we haven't got anything worth trading since U21 in HH (at least that hasn't been duped. aH ASAH are dead.

    Guess your wish is granted.

  11. #51
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    The AH "short circuits" the thrill of the loot hunt. If you want the best gear, you've got to earn it. This will keep the most valuable gear from flooding the market. What is the point of a loot based game if the process of getting loot is obsolete. In the first week there will be pages of the best loot on the AH. This game already has a weak loot system. The auction house is more effective, predictable way of finding better gear for your character than hoping for good loot drops out of treasure chests. The random nature of loot drops gets us to keep playing: it capitalizes on our brain’s attempts to predict the unpredictable and rewards it.

    The best items in the game should be bound on acquire.

  12. #52
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    The AH "short circuits" the thrill of the loot hunt. If you want the best gear, you've got to earn it. This will keep the most valuable gear from flooding the market. What is the point of a loot based game if the process of getting loot is obsolete. In the first week there will be pages of the best loot on the AH. This game already has a weak loot system. The auction house is more effective, predictable way of finding better gear for your character than hoping for good loot drops out of treasure chests. The random nature of loot drops gets us to keep playing: it capitalizes on our brain’s attempts to predict the unpredictable and rewards it.

    The best items in the game should be bound on acquire.
    Actually the opposite for me.

    For loot that is not auctionable there is no thrill. It is worthless unless my charicters can use it. Hence trash I leave it in the chest or just pass it to whomever & move on. Yawn.

    Treasure is worthless with no value.

  13. #53
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Oxarhamar View Post
    Actually the opposite for me.

    For loot that is not auctionable there is no thrill. It is worthless unless my charicters can use it. Hence trash I leave it in the chest or just pass it to whomever & move on. Yawn.

    Treasure is worthless with no value.
    How troubling for you that you can't flood out the AH with loot so others can skip the grind. Hits me right in the feels.

  14. #54
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    How troubling for you that you can't flood out the AH with loot so others can skip the grind. Hits me right in the feels.
    Content will be dead as a 3BC if the XP is not great sooner than you think.

    Though I hear the quests are fast I haven't run any just built a Harper & scoped the trash gear.

  15. #55
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Oxarhamar View Post
    Content will be dead as a 3BC if the XP is not great sooner than you think.

    Though I hear the quests are fast I haven't run any just built a Harper & scoped the trash gear.
    Will take just a teeny bit more for this to die than 3BC. There aren't chests raining down loot drops in wilderness zones... that's bta.. and without end game stats.

    Edit: unless Turbine has these items dropping in wilderness with bta status? Then, that's just a poor decision. Worse than btce by far. At least the quests had to be run with btce, over wilderness slaying easily for btaa.
    Last edited by depositbox; 09-26-2014 at 11:18 PM.

  16. #56
    Community Member Oxarhamar's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by depositbox View Post
    Will take just a teeny bit more for this to die than 3BC. There aren't chests raining down loot drops in wilderness zones... that's bta.. and without end game stats.

    Edit: unless Turbine has these items dropping in wilderness with bta status? Then, that's just a poor decision. Worse than btce by far. At least the quests had to be run with btce, over wilderness slaying easily for btaa.
    I'm not sure on the drop locations no one has been specific but, well see

  17. #57
    Community Member depositbox's Avatar
    Join Date
    Sep 2014
    Posts
    191

    Default

    Quote Originally Posted by Oxarhamar View Post
    I'm not sure on the drop locations no one has been specific but, well see
    If they are in the wilderness, then I'm totally in the wrong and owe you an apology. That, is to me, the absolute worst thing they could do for end game loot. 10 Wilderness chests in 15 minutes and bta on top of it.. /kill me now

  18. #58
    2014 DDO Players Council
    Community Member
    MeliCat's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Oxarhamar View Post
    Actually the opposite for me.

    For loot that is not auctionable there is no thrill. It is worthless unless my charicters can use it. Hence trash I leave it in the chest or just pass it to whomever & move on. Yawn.

    Treasure is worthless with no value.
    Cool. Can I run EE PoP shadow room with you? Ta.


    Hear you though. I remember pulling my first bloodstone. Wet behind the ears newbie but I knew its value having seen and joined the runs. Person I was with commented it was the first one they'd seen drop in 2 years. These days I think I'd be lucky to get 5000 plat for one.

    And yesterday I tossed up EE visor, cord, treadless. LOL. I will be lucky to get any shards from them. I may end up putting them up for plat trade also.

    I think it's just time and tides. And it will get worse until we hit cap. And when we hit cap then hopefully none of this BTA stuff. ALthough it's nice to have a mix, it's nice to have an economy also.

    I point blank refuse to buy things like AS and tomes from the store. That for me takes away fun from the game. I have one server that has zero shards in the bank as a result and another server that never has more than about 90 (I use them for rerolls on things like, the EE PoP shadow room chest as that's so rare... or a bauble chest...)

    I think BTA sucks for exactly the reason of things like the bauble and Jack Jibbers and torque. It's a super low drop rate but you need to totally farm that particular thing forever as it's a unique thing. You can't share the wealth so to speak by offering it up. I make sure I sell tools for example for a tiny amount on the AH - because I know how grateful *I* am when I quickly need to buy some And people may grump about the prices on the AH... but aren't you grateful you can at least buy stuff there rather than have to insanely farm it at times?
    ~ Crimson Eagles of Khyber ~
    ~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~

  19. #59
    Community Member eachna_gislin's Avatar
    Join Date
    May 2010
    Posts
    706

    Default

    Quote Originally Posted by Oxarhamar View Post
    Actually the opposite for me.

    For loot that is not auctionable there is no thrill. It is worthless unless my charicters can use it. Hence trash I leave it in the chest or just pass it to whomever & move on. Yawn.

    Treasure is worthless with no value.
    You've gotten your way for the past several years. Now step aside and let other play/loot styles have their turn.

    Didn't your parents teach you how to share?

  20. #60
    Community Member eachna_gislin's Avatar
    Join Date
    May 2010
    Posts
    706

    Default

    Quote Originally Posted by depositbox View Post
    I am glad Turbine wised-up and decided to take a step towards getting rid of the ASAH. They may have finally got the message from other games that the AH and unbound loot adds disincentives to the longevity of players farming for loot.
    Actually GETTING RID of the ASAH would be good (by disabling the code). They haven't done this yet but they kind of dug themselves into a hole by offering it. If they actually close the ASAH that burns every player with shards in the bank and I doubt they're motivated to find another use for the shards.

    Having BTA gear is also good. Forum posters seem to think that every toon in the game is glammed up with level 1-28 named/raid gear, but many are not (including what remains of the casual player base).

    It was funny to read this thread. People whining that DDO 'needs' an in-game economy for buying/selling loot, and then claiming it's because it's the best way to share loot with other players. You know the _actual_ "best" way to share loot with other players? Allow them in your group and pass it around. Start filling LFM's and any surplus chest loot will disappear in two shakes of a lamb's tail.

    Of course, that means mingling with dirty peons who may not already be pimped out, may not have the entire quest layout memorized, and may even...y'know...die.

    The quests in E3BC didn't die because the loot is BTA...they died because the zone is one of the worst ones in the game. It's too spread out (teleporters only partially help), and the quests suck, and both the old and the new loot is sub-par and situational. They kept all the problems, and just added raining death from every direction in the wilderness, and EVEN SUCKIER traps in the quests. (sarcasm on) Oh. Yay. A spike-filled death trap that requires both real-life lightning reflexes and in-game evasion. Exactly what I was hoping for when I got up this morning! (sarcasm off).

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload