Quote Originally Posted by Severlin View Post
Greetings.
[*]5 AP, Ftr3: (Moved to Tier 2) Stalwart Defense: Defensive Stance: You gain 10 Physical Resistance, 10 Magical Resistance, a 50% bonus to threat generation, and are immune to rage effects. (Note: the movement penalty was removed.) (Note: the stance does not require a shield.)[*]10 AP, Ftr6: (Moved to Tier 3) Overbalance: Your shields gain On Vorpal: Knock an opponent to the ground.

Sev~
Please don't do this, this way splashes in fighter or Paladin classes will become too much powerful. Stalwart Defence is a very powerful stance for just 3 level splash and you are removing the movement penalty too.

Quote Originally Posted by Severlin View Post
Greetings.
[*]Block and Cut: Melee Attack: Performs a melee attack with your main hand weapon that deals (+1/+2/+3)[W]. On Damage: You gain a (10/15/25)% Morale bonus to melee doublestrike for 10 seconds. (No longer requires shield)

Sev~
This is a nonsense... Block and Cut needs "Block"! Please rename that at least.
You get that, with the actual cooldown (20s), this enhancement is a +25% doublestrike half of the time right?