The DDO Game Servers will be brought down on Monday, August 4th from 6:00 - 11:00 AM Eastern (-4 GMT) for an update to the game. Thanks for your patience, and we'll see you back in the game soon!
The DDO Game Servers will be brought down on Monday, August 4th from 6:00 - 11:00 AM Eastern (-4 GMT) for an update to the game. Thanks for your patience, and we'll see you back in the game soon!
Have fun, and don't forget to gather for buffs!
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This is for Update 22 Patch 3. It's possible that the Release Notes will go up early.
Have fun, and don't forget to gather for buffs!
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Hello from Standing Stone Games! Facebook Twitter
For Support: https://help.standingstonegames.com
That's interesting what was the reasoning/rationale behind not putting it on LAMA 1st?
Was that a design/development decision or a production/WB decision?
Asking nicely/sincerely/politely an answer would be greatly appreciated! :P! ! !
http://dillonpfaff5.wix.com/theob Sign this!!!: http://goo.gl/vS6htg
DDO toll free support phone#: 855-WBGAMES (855-924-2637)
Have fun, and don't forget to gather for buffs!
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Hello from Standing Stone Games! Facebook Twitter
For Support: https://help.standingstonegames.com
Will assassinate be fixed? Currently when I try to assassinate a mob, every nearby mob will see me, even if they are facing the other way or around corners! It's like assassinate sets off a fireworks display for mobs.
That's part of a larger bug.
Any sort of stealth- including invisibility- is negated currently, upon being 'noticed'.
In other words, whenever a mob would 'notice' you- be it an attack, bumping into them, etc- they seem to entirely bypass the detection check and immediately recognize where you are. Furthermore, once they've detected you, restealthing or reinvising is meaningless, since it only loses 'detection' and not 'noticed', meaning it'll go straight back to where you were.
It's why invis is acting buggy, and invis procs [flicker, etc] are considered 'bugged' at the moment [since invis (effects) aren't dropping your threat on proc anymore either, which combined with not reseting notice, and the auto-detection, means the effects are having no meaningful effect on proc].
Basically, everything seems to be working fine for stealth/invis procedures, except that once mobs have 'noticed' you [versus 'noticed something nearby', which is why invis runs still work fine, perhaps unfortunately], they automatically 'see' you, and once they've 'seen' you, they never, ever lose sight of you.
Well, I know the devs don't WANT us using this approach to the 'gems', but the fact is, I NEVER get the XP tokens at epic sagas, because by the time I've completed the sagas (on EE), I don't care about the XP any- actually, you know what, I NEVER care about the XP at epic levels, really, because other than the last two character levels (27, 28), it goes by super fast.
At least this bug'd give me a reason to take the XP tokens instead.
If the devs are worried about the XP gain, why not ALSO offer a 25%-current XP token that ISN'T auto-consumed?
Fact is, I'd much rather fake a veteran status on a new toon- especially if there's an XP Stone involved after- than use the XP on any epic toon.
In any case, I'd definitely love to know the answer to this question, as well;
If they don't disappear- ala nearly every other bug or exploit ever thus far- then I'll go ahead and stock up, for those burner lives or moments where I can't find groups.
If they do, then, well.
I'm back to not caring about epic elites (for sagas), because the non-level-scaling renown is a joke [and a major part of the reason the devs had to deal with heroic saga renown exploiting], and the improved selection of (same bonus) skill tomes is only circumstantially useful.
Basically, skill tomes are fine- albeit situational- but how renown and XP is handled in epic sagas definitely needs tweaking.
I'd be fine if they started by fixed their most recent fixes [or what the player base assumes was meant as such, ala the stack bug, window issues, etc] ;P
Will it fix the bug where a defensive monk stance called "Earth Stance" is giving critical multipliers even though it's defensive?
And Ocean Stance which is currently giving 1000% of its announced bonus, will it be fixed?
Thanks.
Is it safe to assume that more UI functionalities will be disabled? Because I'm kinda struggling to figure out how you could make bank/bag management more tedious than it is now.
We want more Monster Manuals.
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— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
Help us help the new players. Adopt a new player today!
Promote your guild the right way: Sponsor a Raid night on your server today!
— Char Builder Lite — Ron's Character Planner — Smithy Alliance —
— DDO-ML — A guide for DDO-ML — How to Access Lamannia —
Just returning to the game? Want to catch up? Click Here
More Bank Space? Leomund's Secret Chest — Guild Management System (GMS) — Demi-God Reincarnation
— OzyMoronic Barbarian (INT Barb+Rog SK) — AirForged the last Firebender (BF Sorc 18 2 Pal) —
Spectacled Librarian with a BIG GIANT HUGE SWORD (INT Ftr+Wiz+Rog) — Koboldowar VetII Arty and Dog
and the list goes on... and on... and on... and on.. and string table error
Hmmmmmmm....I currently have a toon at 28 siting on 5 or six finished sagas who will etr again in the next week or 2....before that I want to park her at 28 and run a few raids, farm etc.
Question: Do I cash the sagas in now to get the gems for when I etr, or wait to cash in after I etr - will the gems disappear after the patch? will I be able to use them after etr? Will saga's be working after monday?
"IM-PLO-SION: For when you just HAVE to kill every M**********R in the room"-
(Samuel L Jackson)
"Some are insane, and the're in charge"
(GoF)
Sarlona: Mercilless, Maliciouss, Relenttless. Plus others.....
Will this fix the broken Harbour Auctioneer on Khyber?
AJ