if this is the only way physical dps classes are going to get buffed from now on, youd better just give fighters and barbs +3 crit range and multiplier. why not auto crit with +10 multiplier while were at it? seriously...lack of vision...
paladins already had exalted smite increasing crit profile, is this going to stack with that? what type of bonus is it going to be? you are also giving paladins more chrages of smite, if they do stack this could be an issue. why should anyone play a barbarian or fighter if paladins get extra on hit damage effects, +1 perma crit range (the mark of fighters for a long time), +1 perma crit multiplier to all critical hits (the mark of barbarians for a long time, except only on 19-20 which was balanced by getting more than just +1 multi), and a recharging ability which increases both of those numbers as well as dealing some additional damage, and comes with built in self healing that doesnt require the player to pay for and play bladeforged, and can benefit easily from high amounts of healing amp. do you not see whats going on here? at this rate to balance fighters and barbs and rangers against this, they will all need their dps increased and fighters and barbs will have to be given access to healing spells. personally i really really dont want that.
this trend of buffing every class to unheard of heights though the same generic (now, used to be unique) methods just because everyone wants their favorite icon to be top dps with no tradeoff is sickening.