Originally Posted by
Darkstar1996
Hello,
Can anyone help me get a build for a monkcher? (Human 28pt)
Level order, Skills to get, Enhancement Taken, Stats, everything please.
Without the extra build points from TRs or even 32 point builds, a build with these specs is less of a monkcher and more of a kid dressing up as a monkcher for Halloween.
Problem #1: You won't easily be able to reach Overwhelming Crit(23 Str), Combat Archery(21 Dex), AND a good 10k Stars(All the Wis you can get).
Of the three, Overwhelming Crit will probably not boost your DPS as much as Combat archery, and 10k Stars. This build may want to drop OC entirely, to ease the stat burden. Alternatively, build for OC but drop CA.
Problem #2: Bows can get either Str to damage or Dex to damage. Further reinforcing the dilemma of needing to drop either OC or CA.
Bow strength you'll get from ranger levels. Grace comes from the Elf enhancement tree. If you're insistent on going human, you only have your Str modifier going into damage.
Problem #3: You'll still want stat tomes to ease the burden of distributing your level up stats.
Every point in Str helps meet your OC requirement. Everything else is great as well. Let's pretend you're building with a full set of +2s in mind.
With that in mind, here's a rough approximation of the build that you might wind up going.
Code:
Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page
Level 28 Lawful Neutral Human Female
(6 Monk \ 11 Ranger \ 3 Cleric \ 8 Epic)
Hit Points: 313
Spell Points: 665
BAB: 17\17\22\27\27
Fortitude: 16
Reflex: 14
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 28)
Strength 17 24
Dexterity 11 13
Constitution 10 12
Intelligence 8 10
Wisdom 16 27
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 6
+2 Tome of Dexterity used at level 6
+2 Tome of Constitution used at level 6
+2 Tome of Intelligence used at level 6
+2 Tome of Wisdom used at level 6
+2 Tome of Charisma used at level 6
Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 28)
Balance 2 21
Bluff -1 0
Concentration 4 24
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 7 31
Hide 0 1
Intimidate -1 0
Jump 7 18
Listen 3 8
Move Silently 0 1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spellcraft -1 0
Spot 5 31
Swim 3 7
Tumble 1 2
Use Magic Device 1 11
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+4)
Skill: Spot (+2)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Least Dragonmark of Passage
Feat: (Human Bonus) Point Blank Shot
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Spot (+3)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Spot (+1)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Zen Archery
Level 4 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+3)
Skill: Use Magic Device (+1)
Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+3)
Skill: Spot (+1)
Feat: (Selected) Great Cleave
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Rgr) - Frost Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)
Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 9 (Ranger)
Skill: Concentration (+2)
Skill: Heal (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+0.5)
Level 11 (Monk)
Skill: Balance (+5)
Level 12 (Cleric)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Heal (+1)
Feat: (Selected) Empower Healing Spell
Feat: (Deity) Follower of the Silver Flame
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Strength (Rank 1)
Enhancement: Human - Human Versatility: Skill Boost (Rank 1)
Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
Enhancement: Human - Orien Dragonmark Focus (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Human - Lesser Dragonmark of Passage (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Flaming Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Improved Elemental Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+2)
Level 14 (Monk)
Skill: Balance (+3)
Skill: Spot (+2)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Spot (+2)
Feat: (Selected) Master of Forms
Feat: (Monk Bonus) Ten Thousand Stars
Level 16 (Cleric)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+2)
Level 17 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+2)
Skill: Spot (+3)
Skill: Use Magic Device (+0.5)
Level 18 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+2.5)
Feat: (Selected) Precision
Level 19 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+1.5)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 20 (Ranger)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spot (+3)
Enhancement: Human - Greater Dragonmark of Passage (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Versatile Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Versatile Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
Enhancement: Warpriest (Clr) - Wisdom (Rank 1)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Epic: Great Wisdom
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: WIS
Feat: (Epic Destiny) Epic Destiny: Doubleshot
Again, I should reiterate that due to restrictions this is not even close to optimal, I wouldn't go near this build with a ten foot pole, and feel free to consider the 28 point Elven counterpart, which is also notoriously bad, but does give you some interesting alternatives (dex-to-damage, Combat Archery, higher overall wisdom).