Originally Posted by
Menethenes
Thanks for the replies. I know this stuff has been asked a million times over the years so its nice to see folks still have patience with it. =) As I level up I imagine I will refer to this thread often to help keep me on track.
I do have another question about starting stats. Im having difficulty locking down how much Charisma to begin with. Right now my starting stats look like this:
STR 8
DEX 8
CON 14
INT 12
WIS 18
CHA 14
I would like to be deadly to undead, as that is just so much FUN. But Im not sure really at this point how important CHA is to a casting build, other than Turning power. I assume Turn Undead uses still convert to useful abilities? I see Divine Vitality in the DD tree and Divine Healing and Divine Cleansing in the RS tree, but those are only used on an ally, correct? And thus useless for soloing. Would a few points of CHA be better used in another stat? Or is it just fine to keep it there for a little extra turning oomph?