Originally Posted by
Satyriasys
I would rather wait around for a healer/trapper then have a vapid game where everyone can do anything. There needs to be threats, but if you can just ignore traps and heal yourself it makes for a shallow experience. There is no wonder why this game used to be more challenging, fun and rewarding. The new generation of players are used to consoles and want instant gratification. They don't have patience, ability or desire to formulate tactics and use teamwork or strategy to defeat an encounter. Sadly this is the direction the entire game industry is headed.